Showing posts with label dream. Show all posts
Showing posts with label dream. Show all posts

Thursday, January 27, 2011

Bits & Pieces: Dean Koontz--Please, Someone (Anyone)! Stop Him Before He Writes Again!

Copyright 2011 by Gary L. Pullman



Dean Koontz has done it again: in What the Night Knows, he's written yet another novel with a sadistic madman as the antagonist and an earnest and upright protagonist. This time around,  fourteen-year-old John Calvino, returning home to surprise a stalker, kills the outlaw, Alton Turner Blackwood.

Fast forward: Calvino has become a detective and a father, and, despite his having killed the stalker years ago, the murders occur again, committed according to the dead killer’s modus operandi. The culprit this time? The killer’s ghost.

Surely, at this stage in his long, prolific career, Koontz can create a better basis for his plot. His readers deserve much more than Koontz’s newest novel delivers. Koontz blames his latest villain on “Benadryl dreams.” Really.

Tuesday, August 17, 2010

Total Institutions and Horror-as Metaphors

Copyrigh 2010 by Gary L. Pullman


Many horror stories take place in total institutions. A total institution is a self-contained world that exists to fulfill a particular, specialized function. Examples of total institutions (and horror stories that take place in them) are boarding schools or military academies (Harold Becker's Taps), summer camps (William Butler’s Butterfly Revolution), colleges or universities (Bentley Little’s The Academy and The University), forts or military installations (Antonia Bird’s Ravenous), hospitals (Anthony Balch’s Horror Hospital), hotels or motels (Alfred Hitchcock’s Psycho and Stephen King’s The Shining), monasteries and convents (Dominic Sena’s Season of the Witch), museums (Douglas Preston and Lincoln Child’s Relic), nursing homes (James J. Murphy III’s The Nursing Home), orphanages (Guillermo Del Toro’s The Orphanage), prisons (Renny Harlin’s Prison), research facilities (H. G. Wells’ The Island of Dr. Moreau), resorts (Bentley Little’s The Resort), ships (Steve Beck’s Ghost Ship), spaceships (Alien), and summer camps (Robert Hiltzik’s Sleepaway Camp).

Such stories’ settings tend already to be isolated or are relatively easy to cut off from larger society. In addition, as Wikipedia suggests, they may sometimes be appropriate for plots that involve “rites of passage and indoctrination” (“Total institution”).

In some cases, simply by setting a story in a total institution, the narrative or drama virtually writes itself.

To gain a better appreciation of the types of stories that are set in such places, let’s briefly review the plots of the novels and movies that I identified, parenthetically, as examples of stories that take place in the respective total institutions in my list.

Taps (1981): Military cadets take over Bunker Hill Academy when its owners decide to close the school, fending off the National Guard (for a while, at least).

The Butterfly Revolution (1961): Kids at a summer camp revolt against their adult counselors, killing one and taking over the camp, instituting a totalitarian government among themselves.

The Academy (2008): Bizarre changes to a school’s curriculum and day-to-day operation occur after the academy becomes a charter school.

The University
(1994): Odd doings take place at an institution of higher learning.

Ravenous (1999): Survival at Fort Spencer depends upon cannibalism.

Horror Hospital (1973): A scientist at a supposed health farm lobotomizes guests in an effort to transform them into zombies.

Psycho (1960): Norman Bates, who sometimes confuses himself with his mother, whom he has killed, dresses in her garb to commit murders so that she can keep Norman all to herself.

The Shining (1977): Jack Torrance comes under the influence of his own inner demons and the ghosts of the Overlook Hotel after he becomes its caretaker.

Season of the Witch (2010): During the Black plague, knights transport a suspected witch to a monastery so the monks can stop the pestilence.

Relic (1995): A monster roams New York City’s American Museum of Natural History, committing brutal murders.

The Orphanage (2007): When a woman returns to her childhood home, an orphanage that has become a home for disabled children, she discovers that a social worker who was employed there when she was a resident murdered several children, who appear to her as ghosts.

Prison (1988): The ghost of an innocent man, executed by electrocution, returns to avenge himself upon the prison’s warden.

The Island of Dr. Moreau (1896): A scientist on a remote island uses vivisection to transform animals into hybrid Beast Folk.

The Resort (2004): A family, vacationing at a desert resort in Arizona, is subjected to the bizarre behavior of employees and other guests and to horrific events that occur for no apparent reason.

Ghost Ship (2001): A demon disguised as a captain lures mariners and their passengers aboard his ghost ship, ferrying their souls to his masters.

Alien (1979): Responding to a distress call from a derelict spaceship, the crew of the commercial mining ship Nostromo encounters horrific extraterrestrial creatures.

Sleepaway Camp (1983): Violence and death ensue the arrival of shy Angela Baker at Camp Arawak.

Another way to generate horror story plots is to be inspired by possible themes rather than by possible settings. Several metaphors compare life to some other sphere of human activity:
  • Life is an adventure
  • Life is a dream
  • Life is a gamble
  • Life is a game
  • Life is a journey
  • Life is a puzzle
  • Life is a test
These metaphors suggest ways to develop horror plots. Simply substitute “horror” for life and see what this substitution suggests. Existing novels or movies provide examples. Many of James Rollins’ horror novels involve clandestine government or secret scientific adventures: Subterranean (1999), Excavation (2000), Deep Fathom (2001), Amazonia (2002), Ice Hunt (2003), Altar of Eden (2009). Horror as adventure suggests that there are fabulous places still to be found in the remote corners of the earth and that human beings are not in as much control of their environment as they may believe, and they involve slam-bam action from beginning to end, much of which, of course, includes horror. Likewise, such movies as Anaconda (1997), Arachnophobia (1990), and The Descent (2005), to name but a few, qualify as adventure-horror movies.

“Horror is a dream” could well have inspired A Nightmare on Elm Street (1984) and its sequels, and H. P. Lovecraft’s short story, “The Dreams in the Witch House” (1933) is based upon the nightmares that a university student has while he rooms at the Witch House in Arkham, Massachusetts. An episode of Buffy the Vampire Slayer, “Nightmares” (1997), is also based upon a character’s bad dreams of an abusive Little League coach which spill over into the lives of others, including Buffy and her friends.

“Horror is a gamble” might well have suggested Edgar Allan Poe’s short satirical story, “Never Bet the Devil Your Head,” in which a character does just this, and, as a result, meets with “what might be termed a serious injury.” Although the story is a satire, it obviously contains an element of horror. Thirteen Ghosts (2001) also involves gambling. One of the ghosts, known as The Torso, is of a gambler who tried to renege on a bet and was dismembered, decapitated, and tossed into the ocean.

The Saw series (2004-2010 and counting) of horror movies is based on the metaphor that “horror is a game.” The captive characters will live or die according to whether the follow what their captor refers to as the “rules” of the “game” that the prisoners, like it or not, must play. The prototype for this storyline, it seems, is Richard Connell’s “The Hounds of Zaroff,” which was also published as “The Most Dangerous Game” (1924): a jaded Russian aristocrat hunts a big game hunter on a Caribbean island. Several film adaptations of this story have been made, including The Most Dangerous Game (1932), Bloodlust! ( 1961), Predator (1987), Deadly Prey (1988), Hard Target (1993), Naked Fear (2005), Battle Royale (2000), and others.

Horror stories in which a journey or an expedition underlies the plot can be thought of as examples of the “horror is a journey” metaphor. To some extent, this type of plot may overlap the “horror is an adventure” storyline. Examples include The Thing from Another World (1951, a film by Howard Hawkes, based upon John W. Campbell, Jr.‘s short story, “Who Goes There?“ (1938); Dan Simmons’ The Terror (2007); and Dean Koontz’s Icebound (1995).

Horror stories that confront readers or audiences with clues to puzzles that must be solved if the characters are to survive are based upon the idea that “horror is a puzzle.” In a sense, most horror stories tends to be puzzles or mysteries that the protagonists must solve if they are to avert catastrophe and survive the menace that threatens them and their communities, nations, or worlds. In horror-as-a-puzzle storylines, however, the puzzle or the mystery is explicitly stated and the object (to solve the puzzle or the mystery) is paramount to the plot. According to this definition, Hellraiser (1987) is only ostensibly a horror-as-a-puzzle film, because, although its Rubik’s Cube-type puzzle box is intrinsic to the plot, it isn’t solved by discovering and interpreting clues but by physical manipulation of its surfaces. The Abominable Dr. Phibes (1971): Inspector Trout, of Scotland Yard, seeks to discover the method behind the madness of Dr. Phibes, an organist who employs modern versions of the ten plagues against Egypt chronicled in the book of Exodus to dispatch the surgeons who (Dr. Phibes believes) botched an operation that caused the death of his wife. Theatre of Blood (1973) uses a similar plot device: Edward Kendall Sheridan Lionheart, a celebrated Shakespearean actor avenges himself upon his critics my murdering them according to the ways in which the characters in the plays in which he had roles during the last season of his career died. Each of these characters represents one of the seven deadly sins and is dispatched in a manner fitting to the vice that he or she represents. Like the police who investigate the murders, the members of the audience are invited, if only implicitly, to discover and interpret clues, based upon Shakespeare’s plays, as to whom Lionheart will kill next and in what manner he will do so.

The metaphor that compares life (or, in my reformulation, horror) to a test suggests that the protagonist will be in some way examined and, to successfully complete the test to which he or she is put (and thereby continue to live), he or she must provide the correct answers to the questions to be asked. He or she may or may not be given the questions in advance. An early example of this type of storyline is The Canterbury Tales’ “Wife of Bath’s Tale,” in which a knight, having ravished an innocent maiden, is given the opportunity to redeem himself from the death sentence that the queen passes upon him for this dastardly deed by returning from a year-long quest to find the correct answer to the question of what women want most. If he succeeds, he lives; if he fails, he dies. Unwittingly, George Bernard Shaw suggests a storyline for a more contemporary horror novel or movie based upon the metaphor of “horror is a test”: he suggests that, periodically, citizens should be compelled to justify their existence by recounting to a council the deeds that they have done of late to benefit society; those unable to do so would be euthanized. To my knowledge, no one has written this story, but it is a possibility. The Beast Must Die (1974) is an interesting takeoff on this metaphor, in which the protagonist is a hunter who tests the efficacy of a security center. The center passes the test, when the hunter is unable to find any security weaknesses to exploit, and then the true trouble gets underway when one of the party who attends the test transforms into a werewolf. The party must submit to various tests to determine which of them is the werewolf. Toward the end of the movie, during a short break, the audience is invited to identify the werewolf, based upon the clues and tests that have been provided during the film.

Tuesday, August 3, 2010

Quick Tip: Make Your Villains Both Timely and Timeless, Both Particular and Universal

Copyright 2010 by Gary L. Pullman



The nature of a monster is determined partly by the sociopolitical and cultural milieu of its time. It is also determined, in part, by the group of individuals for whom it is an embodiment of one or another fear. For example, the Dracula of Bram Stoker’s novel and the Dracula who appears in an episode of Buffy the Vampire Slayer share the same name and, ostensibly, at least, the same aristocratic and historical backgrounds, but the medieval Dracula is an altogether different vampire than his modern counterpart. Likewise, the invisible man, a scientist named Griffin, who appears in H. G. Wells’ novel, is motivated first by an ambition to make a name for himself, then by theft, and finally by revenge for his old mentor’s betrayal of him, whereas the invisible teenage girl, Marcie Ross, in the “Out of Mind, Out of Sight” episode of Buffy is motivated strictly by revenge : she wants to settle the score with those of her fellow students who have ignored or ridiculed her throughout her school years.

The monster, in other words, reflects the background of its times. Writers retool their villainous fiends and ogres so that they are representatives of the periods that help to spawn them. Since Buffy is a bildungsroman, or a story concerning “the moral, psychological, and intellectual development of a usually youthful main character,” as Yahoo! Education’s dictionary feature defines this term, its monsters tend to reflect the moral, emotional, and philosophical problems and issues that typically confront teenagers and young adults. As the series creator, Joss Whedon, himself puts it, “The show is designed to . . . work on the mythic structure of a hero’s journey. Just to reframe that as the growth of an adolescent girl. . . . The things she has to go through--losing her virginity, dying and coming back to life--are meant to be mythic, and yet they’re meant to be extremely personal” (The Monster Book viii)

Dreams are a good source for obtaining customized monsters. Because no two individuals are the same, their dreams will differ from one another, even when they are about the same general topic, such as vampires or ghosts, and each individual dreamer will project his or her own attitudes, beliefs, emotions, thoughts, and values onto the monsters that he or she creates in his or her dreams. In other words, such nightmarish creatures will reflect the anxieties, insecurities, fears, and worries of the man, woman, boy, or girl who creates these monsters. If monsters are projections of unconscious feelings, they must and will differ with respect to the particular unconscious in which they are rooted and from which they arise. Therefore, in this sense, they will be novel and original.

As individuals, though, no one exists in a vacuum. As John Donne wrote, no one is “an island.” In countless ways, each day we affect one another, as our common culture, language, and society suggests. Therefore, the monsters that any one of us creates in his or her nightmares, while rooted in and arising from his or her own unconscious mind, is also rooted in and arises from the common experience of his or her nation, culture, and species. The monsters that we make are both particular and universal. They are timely when we apply them to our own time and the current events of our day; yet, they also remain timeless, because the hopes and fears of humanity are not those of any particular time and place, but of all times and all places.

Nevertheless, by letting ourselves be inspired, and even guided, to some extent, by, our nightmares, we can render the representations and reflections of our own personal fears and those of our own particular day and age in such a way that the worn and tattered monster is retooled and renewed yet again. . . and again.

Tuesday, February 2, 2010

Hieroglyphic Horrors


Copyright 2010 by Gary L. Pullman

When images are used symbolically, to suggest identities, situations, statuses, or other qualities, conditions, or states, a nearly subliminal effect may be obtained.

Stephen Crane, an impressionistic writer, achieves such effects in his writings. In The Red Badge of Courage, for example, he implies that nature is indifferent to humanity. As the protagonist, Henry, wanders away from the horrors of the battlefield, during the American Civil War, he stumbles into a forest, which Crane describes as if it were a cathedral.

At first, he takes heart at the sight of a squirrel that flees when he throws a stick at it, reassured that his own desertion is not a cowardly, but a natural, act. However, as he continues to wander the deep woods, he sees a predatory act: an animal seizes a fish. He encounters the ravaged corpse of another soldier, and he realizes that the forest, despite the resemblance of its canopy to a cathedral, offers no protection from war.

Despite the clashing of the armies and the hundreds and hundreds of dead who rot upon the battlefield, the sky is serene, undisturbed by the catastrophe that men have unleashed upon themselves. The juxtaposition of human struggle against nature’s peaceful disregard, as it were, of this struggle makes it clear to Henry that nature is indifferent to humanity.

Through his narrator’s comments, Crane occasionally offers direct statements concerning how his imagery should be interpreted, but his message is mostly implicit, conveyed through his imagery and the juxtaposition of violent human conduct and nature’s apparent indifference to such behavior as it goes about its own processes. Here is an example from Chapter 7 of The Red Badge of Courage:

This landscape gave him assurance. A fair field holding life. It was the religion of peace. It would die if its timid eyes were compelled to see blood. He conceived Nature to be a woman with a deep aversion to tragedy.

He threw a pine cone at a jovial squirrel, and he ran with chattering fear. High in a treetop he stopped, and, poking his head cautiously from behind a branch, looked down with an air of trepidation.

The youth felt triumphant at this exhibition. There was the law, he said. Nature had given him a sign. The squirrel, immediately upon recognizing danger, had taken to his legs without ado. He did not stand stolidly baring his furry belly to the missile, and die with an upward glance at the sympathetic heavens. On the contrary, he had fled
as fast as his legs could carry him; and he was but an ordinary squirrel, too--doubtless no philosopher of his race. The youth wended, feeling that Nature was of his mind. She re-enforced his argument with proofs that lived where the sun shone.

Once he found himself almost into a swamp. He was obliged to walk upon bog tufts and watch his feet to keep from the oily mire. Pausing at one time to look about him he saw, out at some black water, a small animal pounce in and emerge directly with a gleaming fish.

The youth went again into the deep thickets. The brushed branches made a noise that drowned the sounds of cannon. He walked on, going from obscurity into promises of a greater obscurity.

At length he reached a place where the high, arching boughs made a chapel. He softly pushed the green doors aside and entered. Pine needles were a gentle brown carpet. There was a religious half light.

Near the threshold he stopped, horror-stricken at the sight of a thing.

He was being looked at by a dead man who was seated with his back against a columnlike tree. The corpse was dressed in a uniform that once had been blue, but was now faded to a melancholy shade of green. The eyes, staring at the youth, had changed to the dull hue to be seen on the side of a dead fish. The mouth was open. Its red had changed to an appalling yellow. Over the gray skin of the face ran little ants. One was trundling some sort of a bundle along the upper lip.

The youth gave a shriek as he confronted the thing. He was for moments turned to stone before it. He remained staring into the liquid-looking eyes. The dead man and the living man exchanged a long look. Then the youth cautiously put one hand behind him and brought it against a tree. Leaning upon this he retreated, step by step, with his face still toward the thing. He feared that if he turned his back the body might spring up and stealthily pursue him.

The branches, pushing against him, threatened to throw him over upon it. His unguided feet, too, caught aggravatingly in brambles; and with it all he received a subtle suggestion to touch the corpse. As he thought of his hand upon it he shuddered profoundly.

At last he burst the bonds which had fastened him to the spot and fled, unheeding the underbrush. He was pursued by a sight of the black ants swarming greedily upon
the gray face and venturing horribly near to the eyes.

After a time he paused, and, breathless and panting, listened. He imagined some strange voice would come from the dead throat and squawk after him in horrible menaces.

The trees about the portal of the chapel moved soughingly in a soft wind. A sad silence was upon the little guarding edifice.
Of necessity, motion pictures must also employ images that are packed with symbolic value. They do not, as a rule, have as much time to devote to extended treatments, and although dialogue allows them the opportunity of making direct comments on the images they display, films rarely do so, leaving it to audiences, instead, to interpret the symbolism of these images themselves. However, on occasion, the same or similar images will be repeated to establish a motif by which characters’ actions should be evaluated or interpreted.

For example, in his film version of Stephen King’s novel Carrie (1976), Brian De Palma wants to make it clear that protagonist Carrie White is a target of her peers’ harassment. When she misses a volleyball return during a physical education class, she is bombarded by her fellow students, who take turns slamming the ball into her. Later, surprised by her first menstrual period (her mother, a religious fanatic, has not bothered to tell her the facts of life), Carrie, terrified, calls for assistance, only to be pelted by the tampons and sanitary napkins that the other girls throw at her. Twice, without a word of direct commentary concerning Carrie‘s status (or lack thereof) among her peers, De Palma has identified her as a target of her peers’ hatred and abuse. (He has also made Carrie a sympathetic character, whom the audience pities.)

Tony Williams points out another example of this technique in Hearths of Darkness: The Family in the American Horror Film. Concerning Alice, Sweet Alice (1978) (which is also available by the alternate titles Communion [1976] and Holy Terror [1981]), he observes: “Alice’s credits show a female communicant holding a cross. She lifts it up, revealing its lower end as a blade. . . . This image aptly signifies Catholicism’s repression of female sexuality and its unexpressed eruption into violence. A virginal Bride of Christ is also a psychotic murderer” (169).

A similar image is presented in Cruel Intentions (1999) when, at the end of the movie, Kathryn Merteuil’s hypocrisy in posing as a blameless, virginal, saintly young woman is exposed and her conniving and fraudulent character is revealed as the headmaster of her private and exclusive school opens the crucifix she wears around her neck and the cocaine inside the cross spills into the air, for all to see.

Sometimes, not even an image is needed to reveal character or suggest a theme. A camera angle can be sufficient, as Williams points out. Following Carrie’s death, he says, “a dark legacy remains. As Sue [one of Carrie’s tormentors, now repentant] awakes from a traumatic nightmare in Carrie’s climax, the camera cranes out to show Mrs. Snell comforting her daughter. Her words, “It’s all right. I’m here” are ironic. Mrs. Snell was never a good mother. The final camera movement dwarfs mother and daughter into insignificance” (240).

In a previous article, “Building Suspense the Tobie Hooper Way,” I indicate other examples of writers and moviemakers who characterize or suggest identities, situations, statuses, or other qualities, conditions, or states through the use of images, symbolism, and other forms of indirect communication.

Writers of horror can follow the examples of Crane and moviemakers, using symbolic images to effect subliminal suspense, fear, and other emotions. In doing so, forego direct commentary through narrative exposition or dialogue between characters, and, instead, limit yourself only to the use of symbolic images.

Describe (show) a trait in action (for example, a jealous character acting in a jealous fashion) or associate a character with a physical object, or property, that symbolizes something important about him or her, shows how he or she is regarded by others, or what is at the core of his or her being.

The use of a dream dictionary can help you to select such objects, because such a reference shows what various commonplace things often represent psychologically.

An examination of William Shakespeare’s use of images and symbols in his poems and plays will pay huge dividends, because these works are written not only in blank verse but also, by and large, in symbolic images that, rather often, link to and build upon one another. Seeing how the bard accomplishes this literary feat will help you to become accomplished at it as well.

Finally, another way to research how artists translate intangibles such as thoughts and emotions into pictures is to consider the images in the works of visual artists such as illustrators, painters, and photographers, whose very media are dependent almost exclusively upon their use of symbolic imagery. How does an illustrator represent fear? How does a painter portray hope or despair? How does a photographer suggest victimization, evil, saintliness, or honesty? Search the works of fine artists rather than their popular counterparts, for there is a reason that classic art is classic. Then, sure, take a look at the popular forms, too, after you’ve seen what the masters do. An Internet images browser is a helpful tool in tracking down such images, but I also suggest A World History of Art as an excellent starting point.

Tuesday, April 15, 2008

How to Haunt a House: Part I

copyright 2008 by Gary L. Pullman

Ed Gein's house, a haunted residence if ever there was one!

Think of the haunted house stories and novels you’ve read and of the haunted house movies you’ve seen. Most have specific elements in common. In considering how to haunt the house in your story, novel, or movie script, you’ll want to learn from your predecessors as to what they (and their readers or viewers) found particularly effective. Then, you’ll want to emulate them, but by adding to, rather than simply copying, the conventions they employed.

Even a nodding familiarity with the haunted house as a horror story setting suggests that such a domicile needs to be spacious--the roomier, the better. In Gothic horror, from which contemporary horror fiction in large part originates, the original haunted house was a castle or a manor house. Often, it was of several stories, including an attic and a basement.

When castles and palaces became untenable in horror fiction (which, today, anyway, is written, after all, for the masses, not for the fortunate few), authors employed mansions and--in the case, at least, of Stephen King, hotels (The Shining, “1408”)--and, in the case of Bentley Little, both mansions (The House) and a resort (The Resort) (2004). King (and others) has even haunted entire towns, albeit not necessarily with ghosts per se: in Desperation (1996) and its companion volume, The Regulators (1996), the demon Tak haunts a Nevada mining town and a suburban community, respectively, and, in ‘Salem’s Lot, a vampire is the culprit who disturbs residents and brings down property values, whereas, in It, the haunt is a protean shape shifter.

The point is (and, yes, there is a point) that haunted houses must be big, spacious dwellings. Cottages and bungalows need not apply, nor should efficiencies, garden apartments, or small condos.


The Psycho house

Houses have to be palatial for a couple of reasons. First, if the ghost pops up in the same location all the time, he, she, or it soon becomes predictable, and a ghost whose actions are predictable isn’t all that scary. In addition, it’s pretty easily avoided unless, perhaps, it’s haunting the domicile’s one and only bathroom’s commode (an unlikely point of interest for even ghosts, it would seem). A ghost that has the run of the house--especially a palatial abode--can pop up unexpectedly, since he, she, or it is not restricted to one or two rooms. The resident is as likely to see the ghost in the basement as in the attic, in a closet, in a mirror at the end of the entrance hall, or on the staircase between floors.

Various rooms also allow it to do various things, all of which could (and should) be fairly horrific. In It, after building suspense for beaucoup pages, King lets his readers walk downstairs with one of his characters, and, entering the dark and clammy subterranean chamber to feed the furnace, the character, and readers along with him, sees, in its flooded interior, the bloated corpse of the character’s brother as it floats past among other debris when there’s no way in hell that the boy’s body (or the debris) should be there. The result? Readers, like the character in the scene, are horrified--and terrified. This scene wouldn’t play out as well in the pantry, the linen closet, or the attic.

Likewise butcher’s knives and meat cleavers, available in the kitchen, make frightful props for ghosts (especially poltergeists) to wield, and a bedroom pillow makes a handy smothering device in hostile ghostly hands. Foods in pantries can include nasty surprises--maggots are only one of the many things that squirm to mind. Anything can crawl out from under a bed or spring from a closet, and God only knows what sights may be seen in hallway mirrors. A drowned person’s ghost may appear in the shower (An American Haunting) or in the bathtub (The Shining).

A spacious house has space enough to house many rooms, and each room, as a good (or even a not-so-good) dream dictionary makes clear, is often symbolic of a particular aspect of the self. As Dream Moods’ “Online Guide to Dream Interpretation” points out:

To see a house in your dream, [sic] represents your own soul and self. Specific rooms in the house indicate a specific aspect of your psyche. In general, the attic represents your intellect, the basement represents the unconscious. . . .
To ascertain what each room represents in the iconography of dreamland, simply look up each room; “Online Guide to Dream Interpretation” will offer specific suggestions, and, as a writer, you make the connections between the character’s inner emotional or mental state and the room (and the condition of the room):

To dream that you are in a basement, [sic] symbolizes your unconscious mind and intuition. The appearance of the basement is an indication of your unconscious state of mind and level of satisfaction.

To dream that the basement is in disarray and messy, [sic] signifies. . . confusion . . . which you need to sort out. It may also represent your perceived faults and shortcomings.

Dream Moods’ dictionary indicates that various parts of the house and the condition in which these parts appear also represent aspects of the dreamer’s (or the haunted character’s) self:

To see a roof in your dream, [sic] symbolizes a barrier between two states of consciousness. It represents a protection of your consciousness, mentality, and beliefs. It is an overview of how you see yourself and who you think you are.

To dream that you are on a roof, [sic] symbolizes boundless success. If you fall off the roof, [sic] suggests that you do not have a firm grip and solid foundation on your advanced position.

To dream that the roof is leaking, [sic] represents distractions, annoyances, and unwanted influences in your life. It may also indicate that new information will dawn on you. Alternatively, it may suggest that something is finally getting through to you.

Perhaps someone is imposing and intruding their thoughts and opinions on you.

To dream that the roof is falling in, [sic] indicates that you high ideals are crashing down on you. Perhaps you are unable to live up to your own high expectations.

There are plenty of other entries (and punctuation errors) in the dictionary that suggest ways in which the rooms of a haunted house may be used to symbolize the haunted character’s (or other characters’) states of mind. Make a list of the rooms, the parts of a house, and even the furniture and other accoutrements of a residence, and look them up in this or another dream dictionary or a dictionary of symbols to see what such places and things have tended to suggest and symbolize concerning human minds and behavior. Your fiction can capitalize on such leads by using appropriate rooms to suggest specific characteristics and states of mind with respect to your characters, including the ghosts themselves.

Another source worth checking out is Fantasy and Science Fiction's Dictionary of Symbolism, which offers this entry concerning “house”:
Just like the city, the TEMPLE, the palace, and the MOUNTAIN, the house is one of the centers of the world. It is a sacred place, and it is an image of the universe. It parallels the sheltering aspect of the Great Mother, and it is the center of civilization. In Jungian psychology, what happens inside a house happens inside ourselves. Freudian psychology associates the house with the WOMAN, in a sexual sense; a house is undoubtedly a feminine symbol. Shelter and security are words commonly used surrounding house. [It] has a correspondence with the universe, [with] the roof as heaven, the windows as deities and the body as the earth. [It is] the repository of all wisdom.
One is also advised to study Edgar Allan Poe’s masterful use of a house, in “The Fall of the House of Usher” (1839), to represent the emotional and mental states of his protagonist, Roderick Usher.

Other haunted house stories (listed chronologically) you’ll want to read are:

  • Castle of Otranto, The (1764), by Horace Walpole: Conrad Manfred’s decision to divorce and remarry causes horrifying events to occur within his family’s castle.
  • Mysteries of Udolpho, The (1794), by Ann Radcliffe: After the death of her father, Emily St. Aubert moves in with her aunt, who marries Montoni; the women go to Udolpho to live, and Emily is separated from her suitor, Valancourt, as Montoni seeks to force Emily’s aunt to sign over the estate which Emily would otherwise inherit.
  • Haunted and the Haunters, The (1857), by Edward Bulwer-Lytton: Mesmerism and magnetism combine with alchemy and Rosicrucian mysticism as the protagonist seeks immortality.
  • “Red Room, The” (1894), by H. G. Wells: A skeptic discovers that an allegedly haunted room really is haunted, but not by ghosts.
  • Turn of the Screw, The (1898), by Henry James: Is the governess seeing ghosts or is something even more horrible happening to her (and the children in her charge)?
  • House on the Borderland, The (1908), by William Hope Hodgson: Two men investigate a house that seems linked to an identical dwelling in the very pit of hell.
  • “Rats in the Walls, The” (1924), by H. P. Lovecraft: Investigating the sound of rats in the walls of his ancestral estate, the protagonist discovers that his family lived in a subterranean city, feeding upon their fellow humans.
  • Stir of Echoes, A (1958), by Richard Matheson: This novel inspired the movie of the same title.
  • Haunting of Hill House, The (1959), by Shirley Jackson: Psychics investigate an allegedly haunted house, and one of them, Eleanor, is possessed by the supernatural entity they encounter there.
  • Hell House (1971), by Richard Matheson: A millionaire hires psychics to explore the possibility of life after death.
  • Shining, The (1977), by Stephen King: An alcoholic writer’s descent into madness ends on a bad note when he takes on the duties of caretaker during a hotel’s off season.
  • “1408” (1999) by Stephen King: A skeptical writer learns the errors of his ways after he stays in a hotel room that is supposedly haunted.
  • House, The (1997), by Bentley Little: Five strangers discover they all grew up in an identical house situated on the gateway between this world and another, far darker place.

These movies, featuring haunted houses, are also worth a peek, preferably between one’s fingers:

  • Uninvited, The (1944): A couple buys a haunted house.
  • Ghost Ship (1952, 2002): A salvage crew, towing a lost passenger ship to harbor, finds it is haunted.
  • House on Haunted Hill, The (1958, 1999): Partygoers will receive a cash reward, if they can survive a night in a haunted house.
  • House That Dripped Blood, The (1970): A Scotland yard investigator investigates mysterious disappearances related to a vacant house.
  • Amityville Horror, The (1979, 2005): In this movie, based upon an actual hoax, newlyweds move into a house in which a murder was committed.
  • Changeling, The (1980): A man’s isolated country estate is haunted by a ghost.
  • Shining, The (1980): An alcoholic writer’s descent into madness ends on a bad note when he takes on the duties of caretaker during a hotel’s off season.
  • Poltergeist (1982): Ghosts haunt a family in their new house.
  • Sixth Sense, The (1999): Cole, a boy who sees ghosts, helps a depressed child psychologist, Malcolm Crowe. Coincidence?
  • Stir of Echoes, A (1999): A hypnotized skeptic, Tom Witzky, begins to see a ghost, which leads to the solution to a murder.
  • What Lies Beneath (2000): A woman starts seeing things--and hearing things--or does she?
  • Others, The (2001): The residents of a house turn out to be the ghosts who haunt the residence.
  • Rose Red (2002): Psychics investigate an allegedly haunted house.
  • Grudge, The (2004): A ghost, born of a grudge, haunts a nurse who cares for a housebound invalid.
  • Skeleton Key, The (2005): A hospice worker decides to risk it all on what lies behind a locked attic door.
  • American Haunting, An (2006): A girl’s father has a split personality, one of which she mistakes for an evil ghost.
  • 1408 (2007): A skeptical writer learns the errors of his ways after he stays in a hotel room that is supposedly haunted.

In this post, we learned two rules about how to haunt a house. The first rule in haunting a house is to make the residence a big house (but not necessarily a prison). The second rule is to make sure that your haunted house houses many rooms, or, as many writers would say, chambers, each of which is an appropriate and handy opportunity to present a different ghost or a different aspect of the same ghost (or the protagonist’s own inner ghosts).

In our next post, before going outside, we’ll examine another rule or two concerning how to haunt a house.

Saturday, March 8, 2008

Fear: A Cultural History: A Partial Review and Summary, Part 2


copyright 2008 by Gary L. Pullman



In Fear: A Cultural History, Joanna Bourke summarizes emotionology, or the study of human emotions, which “aims to show how emotions were classified and recognized within particular cultures,” summarizing various psychological theories as to what constitutes an emotion and as to what circumstances are involved in the production of the passions. For Knight Dunlap, of Johns Hopkins University, she says, emotions are specific responses that people make to situations. One may fear or be angry with someone else who threatens him or her, depending upon whether the threatened person perceives the other person as having “greater power.” According to Bourke, the fact, Dunlap contends, that a person can respond emotionally in two or more ways shows that the emotions are responses to situations, not “psychological entities” with “unique affective processes.” Instead, Bourke, stating Dunlap’s case for him, emotions are to be regarded as “nothing more than teleological constructs.”

The definition of any particular emotion, such as fear, depends not only upon “the situation in which the emotion appears,” Dunlap argues, but also upon “the psychological and philosophical theory of the commentator.” A case in point is that of a boy given to tantrums:
In their history of anger, Carol and Peter Stearns. . . observed that ‘a tantrum in a society that has nor word for the phenomenon is a different experience for both parent and child than is a tantrum that is labeled, and labeled with a judgmental connotation.’ As the words changed, so too did the meaning of the emotion within a particular culture.
Her chapter on “Nightmares” reviews, in summary fashion, how this phenomenon has been considered through history. First, nightmares were regarded as “communication with the ‘other world.’”

Later, they were understood as being effects of bodily states and processes. (Remember Ebenezer Scrooge’s explanation of the cause of his nightmarish visits by ghosts as resulting from a bit of undigested potato?)

Subsequently, evolutionary psychologists believed that the past is to blame for “all kinds of fear, including those inspired by. . . nightmares.” One of their number, G. Stanley Hall, thought that the history of the human race is “recapitulated” in every infant. Emotions have survival value; therefore, through evolution, they were retained”: “fear of eyes dated from the time when human ancestors competed for survival with other large-eyed animals,” Hall declares.

Psychoanalysis regarded nightmares as “latent content” that, in a relaxed state, during sleep, the ego allowed to go unrepressed, and it surfaced, as it were, from the unconscious mind, albeit in a disguised state. What the dreamer recalled upon awakening was the dream’s “manifest content.” The purpose of dreams was to express concealed wishes, and, once their manifest content was identified, with the help of a competent psychoanalyst, Freud claimed, “the disguised fulfillment of wishes would become obvious.” For Carl Jung, a one-time follower of Freud, dreams, including nightmares, “contain images and symbols shared by all humanity,” Bourke reminds her readers, arising from the “collective unconscious” that the members of the human species shared with one another, a product (somehow) of evolution and genetics.

William H. R. Rivers, an anthropologist and psychologist, working with victims of “shell shock,” or, as it is known today, post-traumatic stress syndrome, realized that his patients did not wish to relive the terrors they’d faced upon the battlefield and that, consequently, their “nightmares could not be reconciled,” as Bourke observes, “with Freud’s assertion that dreams were a form of wish-fulfillment.” Instead, she tells her readers, Rivers “maintained that the dream was ‘the attempted solution of a conflict’” that plagued the patient’s waking life.

Nathaniel Kleitman’s research suggests that dreams are more likely to be physiological processes than mental activities. A physiologist himself, Kleitman identified four stages of sleep, three of which are characterized by what he calls “non-rapid eye movement,” or NREM, and one of which features “rapid eye movement,” or REM. On the average, a person “experienced four or five REM periods during a sleep of six to eight hours,” during which periods they have dreams, including nightmares. However, more disturbing dreams that mere nightmares, called “terror dreams” or “an incubus attack” (now generally known as “night terrors”) occur “in Stages 3 and 4, before the REM period.” Kleitman’s research has had a profound impact upon the understanding of dreams, as Bourke points out:
. . . Fundamentally, dreams, nightmares and terror dreams were stripped of significant ‘meaning.’ For some neuroscientists dreams and nightmares were a way the brain rid itself of unimportant information. Dreams stopped the brain from becoming overloaded. We dream in order to forget. Others regarded dream images as the result of random bursts from nerve cells in the brainstem during REM sleep: they were simply the brain’s attempt to make sense of stray signals generated by the lower brain.
The upshot of emotionology?
. . . the natural and social sciences were informed by extremely different, even contradictory theories about the nature of emotions such as fear. . . . Clearly the answer to the question: ‘What is fear?’ depends as much upon the psychological and philosophical theory of the commentator as it does on the situation in which the emotion emerges.
For those who are not well informed about the alleged nature and significance of dreams, especially nightmares, Bourke’s review of the psychological and philosophical theories is both amusing and enlightening, although there is nothing new here for those who are already familiar with this material. Nevertheless, Bourke’s review is a remedy for those who, devoid of critical thinking abilities, fall prey to psychobabble by those whose own views are by no means certain foundations for psychological inquiry, analysis, or therapy. If dreams are nothing more than instances of what might be called the brain’s indigestion of neural signals (perhaps Scrooge was closer to the truth than Freud), one can toss out one’s dream dictionaries and any theories, such as those of Freud and Jung, upon which the use of such alleged reference works are based. To paraphrase William Shakespeare, the cause of our dreams is in our bodies, not in our minds.

On that note, we will pause, taking up Bourke’s survey of the subject of fear again in future posts.

Sunday, February 17, 2008

Everyday Horrors: Nightmares

copyright 2008 by Gary L. Pullman


We’re not sure why we dream or what, if anything, dreams mean. Some believe that they are nothing more than a venting of mental, or psychic, steam, so to speak. Others believe that they are attempts by a clumsy, rather inarticulate subconscious mind to communicate with the conscious mind, or ego, through such devices as figures of speech, symbolism, and puns. Still others believe that dreams are--or can be, at times--messages from God.

Dreams can be inspirational. The benzene molecule’s unusual structure came to a German chemist, Friedrich August Kekulé, in a dream in which he envisioned a snake forming a ring by biting its own tail. The dream showed him the circular structure of the molecule he’d long sought to decipher. The poet Samuel Taylor Coleridge claims that the poem--or fragment of the poem--Kubla Khan came to him, fully complete, in a dream--one of which, it seems, was induced by opium.

Sometimes, dreams prove prophetic. During a journey by steamboat, Mark Twain and his younger brother Henry paused in their journey to stay at their sister’s house for the night. Twain dreamed that Henry had died. He saw him lying in his casket, which rested upon two chairs. The coffin was topped by a bouquet of white roses, a single red rose at its center. Rushing downstairs, Twain saw that his dream had been just that--a nightmare--as Henry was fine.

A week later, Twain, a riverboat pilot was transferred from the Pennsylvania, which he‘d shared with Henry until now, while Henry continued his trip aboard the other riverboat. Three days later, word reached Twain that the Pennsylvania’s boilers had exploded, just after the steamboat had passed Memphis, injuring or killing 150 people. Henry had been among those injured.

Twain made it to Memphis in time to sit by his dying brother’s side. The next morning, Twain went to the room in which the caskets of the dead awaited burial, and saw Henry’s coffin, resting upon two chairs, only the bouquet missing. However, as the grief-stricken Twain watched, a volunteer nurse approached Henry’s casket and set a bouquet of roses atop the casket. At its center was a single red rose.

In “Recollections of Abraham Lincoln,” Ward Hill Lamon describes a horrific prophetic dream that the president had:
About ten days ago, I retired very late. I had been up waiting for important dispatches from the front. I could not have been long in bed when I fell into a slumber, for I was weary. I soon began to dream. There seemed to be a death-like stillness about me. Then I heard subdued sobs, as if a number of people were weeping. I thought I left my bed and wandered downstairs. There the silence was broken by the same pitiful sobbing, but the mourners were invisible.

I went from room to room; no living person was in sight, but the same mournful sounds of distress met me as I passed along. It was light in all the rooms; every object was familiar to me; but where were all the people who were grieving as if their hearts would break?

I was puzzled and alarmed. What could be the meaning of all this? Determined to find the cause of a state of things so mysterious and so shocking, I kept on until I arrived at the East Room, which I entered.

There I met with a sickening surprise. Before me was a catafalque, on which rested a corpse wrapped in funeral vestments. Around it were stationed soldiers who were acting as guards; and there was a throng of people, some gazing mournfully upon the corpse, whose face was covered, others weeping pitifully. 'Who is dead in the White House?' I demanded of one of the soldiers 'The President' was his answer; 'he was killed by an assassin!' Then came a loud burst of grief from the crowd, which awoke me from my dream.
Soon thereafter, Lincoln, attending a production of the comedy Our American Cousin at the Ford’s Theater with his wife, Mary, was shot in the back of the head by the actor John Wilkes Booth. He was carried across the street to a private residence, where he died. His body, placed inside a casket, was placed upon a platform in the East Room of the White House and guarded by soldiers, just as Lincoln had dreamed.

Both the Old and the New Testaments of the Bible records dreams which it declares to have been heaven-sent. One of the more memorable is Joseph’s dream, which came to him while he and his family were living in Egypt, under the rule of the pharaoh. He said that he was “binding sheaves of grain out in the field” with his brothers “when suddenly my sheaf rose and stood upright, while your sheaves gathered around mine and bowed down to it.” His brothers were jealous and angry, because they interpreted the dream to mean that Joseph would rule over them.

Joseph later had a second dream, in which “the sun and moon and eleven stars were bowing down” to him. This time, Joseph’s dream aggravated his father, for he interpreted the dream to indicate that both Joseph’s brothers as well as his parents would be subjects to Joseph’s reign.

At the age of thirty, the pharaoh made Joseph his second in command. Another memorable dream is that of Mary, Jesus’ mother, which was brought to her by the angel Gabriel. The angel informed her that the baby to whom she would give birth would be the Son of God. When Mary said that she was a virgin, and, as such, could not have conceived a child, the angel told her that the birth would be the result of a miracle. “With God, nothing is impossible,” the angel declared, and then told Mary that her elderly relative, Elizabeth, was pregnant with the baby who would be Jesus’ herald, John the Baptist. Gabriel, before visiting Mary, had already informed Elizabeth’s husband, Zacharias, that he would be the father of a boy named John.

Darker dreams--the dreams of terror and horror--are called nightmares, and they have inspired great literary art as well as adrenaline rushes and heart palpitations. Mary Shelley, the author of Frankenstein, dreamed the idea for her novel’s plot. After reading Phantasmagoria, a book of ghost stories, to divert themselves on a holiday to Lake Geneva, Switzerland, during rainy weather, it was suggested that their party participate in a contest to see which of their number could devise the most frightening horror story. Of those present--Mary, her husband Percy Bysshe Shelley, Lord Byron, and Byron’s personal physician, John Polidon--only Mary completed her story, which she published in 1831 as Frankenstein, or The Modern Prometheus. Perhaps as a result of having read of Luigi Galvani’s use of electricity to animate dead frogs’ legs, Mary had a nightmare in which she dreamed of a young scientist’s use of electricity to bring life to a body composed of parts of human cadavers he’d sewn together. She’d reasoned that her nightmare had frightened her; therefore, it was likely to frighten others as well.

Stephen King likewise cites nightmares as the muses that have inspired some of his fiction, one of which was the novel Misery:

The inspiration for Misery was a short story by Evelyn Waugh called “The Man Who Loved Dickens.” It came to me as I dozed off while on a New York-to-London Concorde flight. Waugh's short story was about a man in South America held prisoner by a chief who falls in love with the stories of Charles Dickens and makes the man read them to him. I wondered what it would be like if Dickens himself was held captive.
One wonders what sort of novel King might have written had he read O. Henry’s short story “The Ransom of Red Chief” before nodding off.

Not only have literary artists received inspiration from nightmares, but visual artists have also been inspired by these dark dreams. An oil painting by Henry Fuseli, The Nightmare, features a sleeping woman dressed in a white nightgown, her head and arms dangling over the edge of her bed, dreaming of a horse (the nightmare) and an incubus (a demon in male guise who has sex with sleeping women) seated upon the woman’s breast. Copies sold with the accompanying inscription, by Erasmus Darwin, which he later expanded and included in a long poem, The Loves of the Plants:

So on his Nightmare through the evening fog
Flits the squab Fiend o'er fen, and lake, and bog;
Seeks some love-wilder'd maid with sleep oppress'd,
Alights, and grinning sits upon her breast.

Kathleen Russo believes that the painting may have been inspired by the painter’s own nightmares, which he related to folktales that claimed demons possessed lone sleepers, visiting them as hags on horseback, although the origin of the term “nightmare” is unrelated to horses, whether mares or stallions, having referred, originally, the Online Etymology Dictionary asserts, to “‘an evil female spirit afflicting sleepers with a feeling of suffocation,’ compounded from night + mare ‘goblin that causes nightmares, incubus,’ from O.E. mare ‘incubus.’”

One may agree or disagree with Freudians and neo-Freudians as to whether dreams have any actual significance. Perhaps they are nothing more than the effects of an undigested bit of potato, as Ebenezer Scrooge tried to claim, early on, at least. Maybe they are communications from the deeper self. Maybe they are divine messages, borne by angels. Maybe we will never know, for certain, what they are, but, it seems safe to say, whatever they are, we will be likely to remain fascinated by them and to find them inspirational to art if not to life.


“Everyday Horrors: Nightmares” is part of a series of “everyday horrors” that will be featured in Chillers and Thrillers: The Fiction of Fear. These “everyday horrors” continue, in many cases, to appear in horror fiction, literary, cinematographic, and otherwise.

Everyday Horrors: Skeletons

copyright 2008 by Gary L. Pullman


Be honest! Would you feel a bit squeamish touching a human skull or handling a human skeleton? If you’re normal (which is to say, like most people), you’d find such an experience creepy, not delightful. In fact, if you enjoyed handling the bones of a dead person, you’d definitely be more than a little creepy yourself.

Ed Gein, the Plainfield, Wisconsin serial killer upon whose antics the characters of Norman Bates (Psycho), Leatherface (The Texas Chainsaw Massacre), and Buffalo Bill (Silence of the Lambs) are based, collected human skulls. He’d upend them, cut them in half, and, using the lower jaw as a stand of sorts, employ them as soup bowls. (He also fashioned a belt of female nipples, wore a bodysuit made of women’s flesh, wore a mask of female skin, and maintained a collection of women’s noses, among other artifacts of the graveyard, but that’s another story).

Ray Bradbury wrote an interesting little chiller about a character who was obsessessed with the idea that a skeleton inside him was just dying to get out.

Most of us find skeletons horrific because they are mementos mori, reminders of death. However, Dream Moods, an online dream dictionary, suggests that skeletons can symbolize other things, too:

To see a skeleton in your dream, [sic] represents something that is not fully developed. You may still in be the planning stages of some situation or project.

Alternatively, it may suggest that you need to get to the bottom of some matter. You need to stand up for yourself and your rights. To see someone depicted as a skeleton, signifies that your relationship with them [sic] is long dead.
Forensic scientists often turn to skeletons, when corpses are no longer available, in their attempts to solve crimes. For example, they can use the bones to determine whether the person of whom they were once a part was male or female. The male skull has a more prominent bony ridge over its eye sockets, and the female skeleton has wider hips. No, Genesis notwithstanding, female skeletons do not have one fewer rib than their male counterparts. Each has the same dozen pairs. Although the sex chromosomes determine the basic model, male or female, that the skeleton will follow, hormones are also determinants in the size and shape of the skeleton.

Testosterone causes the male model to grow longer and thicker bones and a narrower set of hips. This hormone is almost absent in the female skeleton, so it is typically shorter, more delicate, and has wider hips that give the skeleton a knock-kneed appearance. Other differences are subtler: the male skeleton has wider shoulders, a longer ribcage, and a pelvic girdle that facilitates walking and running.

According to “Male and Female Skeletons,” male and female skulls also exhibit a few differences. The former tends to be rugged and square-shaped, with bony ridges over the eye sockets; a larger, broader nose; and a bigger jaw, with larger teeth, whereas the latter is more often of lighter construction, having an oval or triangular shape; minimal bony ridges over the eye sockets; a higher, more vertical forehead; a smaller nose; smaller teeth; and a pointed chin.

Skeletons are strange enough in themselves, when you think of it, but some are stranger than others. One, found in Concepción, Chile, has no upper limbs, but its lower legs show what appear to be talons. The wildest guess as to the identity of the creature? It was supposed to have been an extraterrestrial! As it turns out, scientists identified it as the skeleton of (drum roll, please) a cat! (crashing cymbals).

Some strange skeletons are man-made, such as the “Fiji mermaid’s” skeleton that showman P. T. Barnum pieced together. It was part monkey and part fish, but Barnum passed it off as a siren such as those who harassed and tempted poor Odysseus. Another such skeleton, Live Science’s “Scientists Build 'Frankenstein' Neanderthal Skeleton” article explains, is one that anthropologists are assembling as “the first and only full-body reconstruction” of the Neanderthal “species.” The fossilized skeletal remains of two actual Neanderthals donated most of the bones for the project, the few missing bits and pieces coming from a half-dozen of their peers and a few lucky modern humans' skeletons. As a result of assembling their bony Frankenstein’s skeleton, the scientists learned a thing or two about Neanderthals that they hadn’t known before:

The biggest surprise by all means is that they have a rib cage radically different than a modern human's rib cage. . . . As we stood back, we noticed one interesting thing was that these are kind of a short, squat people. These guys had no waist at all--they were compact, dwarfy-like beings.

The anthropologists also confirmed the scientific belief that modern humans couldn’t have descended from their Neanderthal cousins: “There is no way that modern humans. . . could have evolved from a species like Neanderthal. . . . They're certainly a cousin--they're human--but they're one of those strange little offshoots.

One other fact that the scientists learned is that the Neanderthals were amazingly strong, despite their Hobbit-like appearance: “"If you shook hands with one, he would turn your hand to pulp."

Scientists believe that the discovery of dinosaurs by the ancients resulted in many of the legendary and mythical tales of fabulous and fantastic creatures, as the post on "How to Create Monstrous Monsters" explains. Such beasts are studied by cryptozoologists, whom no one appears to take seriously.

Occasionally, skeletons appear as antagonists in short stories and novels, including Perceval Landon’s “Thurnley Abbey” (1908), George MacDonald’s Lilith (1985), and Ray Bradbury’s “Skeleton” (1943).

Skeletons have been featured in fantasy movies such as The Seventh Voyage of Sinbad [1958], Jason and the Argonauts [1963], and The Mummy [1999]. A few horror movies also feature skeletons (House on Haunted Hill [1959], The Horror of Party Beach [1964], Return of the Living Dead [1985], A Nightmare on Elm Street 3: Dream Warriors [1987], Army of Darkness [1993], Skeleton Warriors [1993], and Skeleton Man [2005].)

“Everyday Horrors: Skeletons” is part of a series of “everyday horrors” that will be featured in Chillers and Thrillers: The Fiction of Fear. These “everyday horrors” continue, in many cases, to appear in horror fiction, literary, cinematographic, and otherwise.

Thursday, January 31, 2008

The Guide to Supernatural Fiction: A Review (Part I)

copyright 2008 by Gary L. Pullman

In the “Preface” to his massive tome, The Guide to Supernatural Fiction, Everett E. Bleiler of Kent State University, examines approximately 7,200 stories, dating from 1800 to 1960, all of which he has read personally, over a quarter century. As a result, he sees both the mosaics--the individual narratives, drawn from myth, legend, fairy tales, pulp and popular fiction, classic literature, and other sources--and the big picture, the “folklore” of supernatural fiction, as he calls the whole. His massive volume not only identifies the various motifs, or recurring themes and topics of such fiction, offering detailed summaries of most of them, but it also provides insights into parallel treatments of these themes and topics.

Bleiler’s massive, painstaking analysis, synthesis, classification, division, and evaluation of so many thousands of stories from such a vast array of sources enables students, scholars, and writers of fantasy, horror, science fiction, and other forms of speculative fiction, both supernatural, or contranatural, and otherwise, to discern the variety of ways in which the same or similar themes have been treated across time by a diversity of authors. It also shows how the same author, writing about the same motif, treats and develops this motif in several different ways. The synopses of the stories enables readers and researchers, as well as writers, to get the gist, at least, of plots for stories that are out of print, and, as Bleiler points out, are unlikely, in most cases, ever to appear again in print. Using his Guide, interested parties can determine what types of characters appear again and again in such stories, compiling a list of the stock characters and the stereotypical characters that are common to the genre. It also permits its readers to discern patterns in settings, conflicts, and other elements of supernatural fiction.

Bleiler identifies three uses of supernatural literature: primary, secondary, and tertiary. According to his analysis, the primary purpose of supernatural fiction is to provide its readers with “thrills” while appealing to their interest in “supernatural motifs taken literally.” The secondary use of such literature is to serve “as a vehicle for something else: satire, analysis of social relations, probing of guilt and conscience,” and “a search for justice.” The tertiary use of this fiction is its “symbolisation of something otherwise perhaps on the edge of ineffability.”

Occasionally, Bleiler’s word choice seems odd and difficult to understand. For example, what does “supernatural motifs taken literally mean”? Does he intend to indicate, by such a phrase, that these motifs are normally regarded as being figurative or symbolic expressions? Other times, the author could have provided more explanations of some such phrases. What topics, for example, might, without the employment of symbolism be “on the edge of ineffability” and why? These occasionally awkward phrases are unfortunate, but, fortunately, they do not occur very often and, in general, Bleiler accomplishes an uncommon feat among intellectuals: his writing is mostly clear and comprehensible.

Supernatural fiction may use irony, may be symbolic, may be satirical, may be representational without also being symbolic (although it may also be symbolic), is dualistic, allowing the consideration of opposing points of view, is often speculative of other ways of life, is often transformational, and may be humorous. What is common to all these stories is the supernatural, or, as Bleiler prefers, the contranatural, by which he means “a consistent, often studied reversal of a mechanistic universe.”

In his summaries of the many stories he discusses in his Guide, Bleiler sometimes indicates when a particular narrative is ironic, symbolic, satirical, or performs another such duty in addition to their primary, secondary, and tertiary purposes. These pointers are helpful to readers, authors in particular, because they show, again, how various writers of a diverse body of supernatural fiction treat and develop these narrative adjuncts.

Discussing the relationship between stories’ meanings and their cultural contexts, an aspect of stories’ themes, Bleiler suggests that the meaning of a story is lost when the cultural context that informs the story are no longer known and understood. Moreover, the status of a book can change, for this reason, a satire bthecoming understood as an adventure story for adults and, then, later, as a children’s book. This was the fate of Jonathan Swift’s Gulliver’s Travels, he maintains.

In the volume’s article concerning “The Phenomenology of Contranatural Fiction,” Bleiler argues that “modern supernatural fiction is ultimately concerned with the impersonal individual and with universals of existence in story abstractions that are sometimes very primitive.”

As mentioned in Chillers and Thrillers post, “Evil Is As Evil Does,” these themes are common in H. P. Lovecraft’s fiction and, to a lesser degree, perhaps to the work of such contemporary writers as Stephen King, Dean Koontz, and Bentley Little. They also appear in the work of many mainstream authors, such as Stephen Crane, Sherwood Anderson, Albert Camus, Jean-Paul Sartre, Samuel Beckett, and many others.

He distinguishes between supernatural and contranatural fiction by observing that the former “dealt very largely with beings that were in some way superior to mortals or to living men,” whereas the latter is more concerned with “a world view that is in direct opposition to that of materialism,” and, he says, “My thesis is that modern fiction has erected a mirror world based on direct contradiction to what most of us believe, related through the strong principle of positive negation.” This perspective is discernible in the fiction’s “subject matter. . . man and the universe.” Contranatural fiction, Bleiler maintains, “cares little about man as a social being or as a lesson in biochemistry or psychology” and is “not always concerned with exact geography, with the orderly progression of time, or with the immutable law,” and “instead, things are added to, subtracted from, and modified away from reality.”

It is debatable, perhaps, as to whether “most of us believe” in a dualistic world of spirit and matter rather than a materialistic universe, as Bleiler contends. If anything, the opposite state of affairs seems to be the rule. However, it may be true that many continue, in the words of the FBI’s Special Agent Fox Mulder, to “want to believe” in a spiritual realm that is both immanent and transcendent to the natural world in which matter and energy, as interchangeable expressions of the same basic substance, hold sway, and, in that sense, emotionally rather than rationally, the dualistic world view of the “primitive” is still influential in modern and contemporary human life.

Additions result in an increase of human powers by assigning “a host of paranormal abilities,” to which “evolution can bring further changes.” Contranatural fiction is characterized by “worlds of if, magic lands, unrigorous futures. . . objects that contain manna in themselves” and “manipulative techniques like magic and wish.”

Subtractions, he says, “indicate limitations” such as “loss of personal essence, deprivation of powers, destruction of time and space, new principles of causality of more limited range than the old, and restrictions on man and the gods.” In general, he believes subtractions to be “less important” than additions, but both additions and subtractions to reality are “modifications of the mechanistic universe” which can be “most easily recognized and understood” as antitheses of “the basis of mechanism,” as represented by various statements:

  • Man is alone in the universe--there are supernatural beings.
  • Man is the most powerful force--there are gods.
  • The universe is amoral--there are forces concerned with morality, gods, demons, rewards, punishments.
  • The universe is an uncaring place--there are temptations, prayer, faith.
  • Death is final--there are ghosts, heavens, hells, reincarnation.
  • Change can be effected only by rational means--there is magic. . . .
  • Existence is material--there are fairies, vampires, little people of various sorts.
  • Essence is inalienable--there are transformations of various sorts, personality interchange, possession, breaking the rule of one man-one personality.
  • Reality is closed and separate from things imagined--there are solipsistic universes, entry into literary worlds, characters coming to life.
  • The animate and the inanimate are rigidly separated--life may be created, inanimate things may be brought to life.
  • Man’s senses have limitations--there are paranormal abilities, dream worlds, foreknowledge.
  • According to Bleiler, such additions, subtractions, and modifications to reality result from “psychological factors that lie behind” his “typological scheme--fear and hope, desire and despair, acceptance and wonder.”
  • Bleiler believes that, as human knowledge “expands,” so does “contra-knowledge,” and the latter expands more quickly and broadly than the former, since “it is possible to have more than one opposition to a basic idea.”


In Part Two of "The Guide to Supernatural Fiction: A Review," we’ll consider Bleiler’s six statements from which “countless stories can be generated.”

Sunday, December 23, 2007

Dream Monsters

copyright 2007 by Gary L. Pullman

People may disagree as to whether the idea of dream analysis or interpretation has any real value or significance, as such psychologists as Sigmund Freud, Carl Jung, Alfred Adler, Frederick Perls, and others contend they do, but, even if one determines that the idea is without foundation, he or she may benefit from the work that dream analysts or interpreters have done with regard to defining the symbolic significance of specific dream images, for the associations these researchers have compiled have longstanding parallels in literature and language that doesn’t depend upon psychological theory.
  • Alien (extraterrestrial) - unknown parts of the personality
  • Angel - moral qualities and values
  • Blackbird - bad omen; lack of ambition or motivation
  • Blood - life, passion, disappointments
  • Cannibal - energy drain upon others
  • Castle - recognition; self-esteem
  • Cave - unconscious mind
  • Caveman - uncivilized, instinctive aspects of the self
  • Cemetery - end of a habit or behavior; sadness concerning the death of a loved one
  • Corpse - discontinued or repressed aspect of the self; unresponsiveness
  • Demon - socially undesirable or unacceptable aspects of the self; negative behaviors
  • Devil - temptation to do or to continue doing socially undesirable or unacceptable actions
  • Dragon - unbridled passion; wild behavior
  • Exorcism - attempt or desire to regain control
  • Fog - confusion; worry
  • Ghost - aspects of the self of which one is afraid; memories; past deeds; alienation
  • Giant - overwhelming obstacle or adversary
  • God - perfection; higher self
  • Goddess - feminine side (females); fear of women (men)
  • Gorilla - extreme or wild behavior
  • Grave - unconscious mind; death; feelings about death; uneasiness
  • Graveyard - discarded aspects of the self
  • Halloween - death
  • Haunted house - unresolved childhood trauma
  • Idol - false values
  • Island - relaxation, comfort, leisure; boring routine; isolation and aloofness
  • Lightning - revelation; awakening[ insight; purification; shock
  • Mausoleum - illness, death
  • Monster - grief, misfortune
  • Ogre - self-criticism
  • Poltergeist - lack of control
  • Rabies - anger, hostility, lack of control
  • Rat - doubt, worry, fear
  • Rot - wasted opportunity, potential
  • Satan - evil, wrongdoing
  • Serpent - intelligence, deception, temptation, sexual freedom
  • Skeleton - undeveloped potential or opportunity
  • Skin - ego defenses; superficiality
  • Skull - danger, death, evil
  • Spirit - death
  • Storm - overwhelming experience or emotion
  • Thunder - rage
  • Tomb - hidden aspects of the self
  • Torture - feelings of victimization or need for punishment
  • Vampire - sensuality, sexuality, death, drug addiction, dependency
  • Werewolf - posturing, insincerity, hypocrisy
  • Witch - destructive power of women
  • Zombie - emotional detachment

Paranormal vs. Supernatural: What’s the Diff?

Copyright 2009 by Gary L. Pullman

Sometimes, in demonstrating how to brainstorm about an essay topic, selecting horror movies, I ask students to name the titles of as many such movies as spring to mind (seldom a difficult feat for them, as the genre remains quite popular among young adults). Then, I ask them to identify the monster, or threat--the antagonist, to use the proper terminology--that appears in each of the films they have named. Again, this is usually a quick and easy task. Finally, I ask them to group the films’ adversaries into one of three possible categories: natural, paranormal, or supernatural. This is where the fun begins.

It’s a simple enough matter, usually, to identify the threats which fall under the “natural” label, especially after I supply my students with the scientific definition of “nature”: everything that exists as either matter or energy (which are, of course, the same thing, in different forms--in other words, the universe itself. The supernatural is anything which falls outside, or is beyond, the universe: God, angels, demons, and the like, if they exist. Mad scientists, mutant cannibals (and just plain cannibals), serial killers, and such are examples of natural threats. So far, so simple.

What about borderline creatures, though? Are vampires, werewolves, and zombies, for example, natural or supernatural? And what about Freddy Krueger? In fact, what does the word “paranormal” mean, anyway? If the universe is nature and anything outside or beyond the universe is supernatural, where does the paranormal fit into the scheme of things?

According to the Online Etymology Dictionary, the word “paranormal,” formed of the prefix “para,” meaning alongside, and “normal,” meaning “conforming to common standards, usual,” was coined in 1920. The American Heritage Dictionary defines “paranormal” to mean “beyond the range of normal experience or scientific explanation.” In other words, the paranormal is not supernatural--it is not outside or beyond the universe; it is natural, but, at the present, at least, inexplicable, which is to say that science cannot yet explain its nature. The same dictionary offers, as examples of paranormal phenomena, telepathy and “a medium’s paranormal powers.”

Wikipedia offers a few other examples of such phenomena or of paranormal sciences, including the percentages of the American population which, according to a Gallup poll, believes in each phenomenon, shown here in parentheses: psychic or spiritual healing (54), extrasensory perception (ESP) (50), ghosts (42), demons (41), extraterrestrials (33), clairvoyance and prophecy (32), communication with the dead (28), astrology (28), witchcraft (26), reincarnation (25), and channeling (15); 36 percent believe in telepathy.

As can be seen from this list, which includes demons, ghosts, and witches along with psychics and extraterrestrials, there is a confusion as to which phenomena and which individuals belong to the paranormal and which belong to the supernatural categories. This confusion, I believe, results from the scientism of our age, which makes it fashionable for people who fancy themselves intelligent and educated to dismiss whatever cannot be explained scientifically or, if such phenomena cannot be entirely rejected, to classify them as as-yet inexplicable natural phenomena. That way, the existence of a supernatural realm need not be admitted or even entertained. Scientists tend to be materialists, believing that the real consists only of the twofold unity of matter and energy, not dualists who believe that there is both the material (matter and energy) and the spiritual, or supernatural. If so, everything that was once regarded as having been supernatural will be regarded (if it cannot be dismissed) as paranormal and, maybe, if and when it is explained by science, as natural. Indeed, Sigmund Freud sought to explain even God as but a natural--and in Freud’s opinion, an obsolete--phenomenon.

Meanwhile, among skeptics, there is an ongoing campaign to eliminate the paranormal by explaining them as products of ignorance, misunderstanding, or deceit. Ridicule is also a tactic that skeptics sometimes employ in this campaign. For example, The Skeptics’ Dictionary contends that the perception of some “events” as being of a paranormal nature may be attributed to “ignorance or magical thinking.” The dictionary is equally suspicious of each individual phenomenon or “paranormal science” as well. Concerning psychics’ alleged ability to discern future events, for example, The Skeptic’s Dictionary quotes Jay Leno (“How come you never see a headline like 'Psychic Wins Lottery'?”), following with a number of similar observations:

Psychics don't rely on psychics to warn them of impending disasters. Psychics don't predict their own deaths or diseases. They go to the dentist like the rest of us. They're as surprised and disturbed as the rest of us when they have to call a plumber or an electrician to fix some defect at home. Their planes are delayed without their being able to anticipate the delays. If they want to know something about Abraham Lincoln, they go to the library; they don't try to talk to Abe's spirit. In short, psychics live by the known laws of nature except when they are playing the psychic game with people.
In An Encyclopedia of Claims, Frauds, and Hoaxes of the Occult and Supernatural, James Randi, a magician who exercises a skeptical attitude toward all things alleged to be paranormal or supernatural, takes issue with the notion of such phenomena as well, often employing the same arguments and rhetorical strategies as The Skeptic’s Dictionary.

In short, the difference between the paranormal and the supernatural lies in whether one is a materialist, believing in only the existence of matter and energy, or a dualist, believing in the existence of both matter and energy and spirit. If one maintains a belief in the reality of the spiritual, he or she will classify such entities as angels, demons, ghosts, gods, vampires, and other threats of a spiritual nature as supernatural, rather than paranormal, phenomena. He or she may also include witches (because, although they are human, they are empowered by the devil, who is himself a supernatural entity) and other natural threats that are energized, so to speak, by a power that transcends nature and is, as such, outside or beyond the universe. Otherwise, one is likely to reject the supernatural as a category altogether, identifying every inexplicable phenomenon as paranormal, whether it is dark matter or a teenage werewolf. Indeed, some scientists dedicate at least part of their time to debunking allegedly paranormal phenomena, explaining what natural conditions or processes may explain them, as the author of The Serpent and the Rainbow explains the creation of zombies by voodoo priests.

Based upon my recent reading of Tzvetan Todorov's The Fantastic: A Structural Approach to the Fantastic, I add the following addendum to this essay.

According to Todorov:

The fantastic. . . lasts only as long as a certain hesitation [in deciding] whether or not what they [the reader and the protagonist] perceive derives from "reality" as it exists in the common opinion. . . . If he [the reader] decides that the laws of reality remain intact and permit an explanation of the phenomena described, we can say that the work belongs to the another genre [than the fantastic]: the uncanny. If, on the contrary, he decides that new laws of nature must be entertained to account for the phenomena, we enter the genre of the marvelous (The Fantastic: A Structural Approach to a Literary Genre, 41).
Todorov further differentiates these two categories by characterizing the uncanny as “the supernatural explained” and the marvelous as “the supernatural accepted” (41-42).

Interestingly, the prejudice against even the possibility of the supernatural’s existence which is implicit in the designation of natural versus paranormal phenomena, which excludes any consideration of the supernatural, suggests that there are no marvelous phenomena; instead, there can be only the uncanny. Consequently, for those who subscribe to this view, the fantastic itself no longer exists in this scheme, for the fantastic depends, as Todorov points out, upon the tension of indecision concerning to which category an incident belongs, the natural or the supernatural. The paranormal is understood, by those who posit it, in lieu of the supernatural, as the natural as yet unexplained.

And now, back to a fate worse than death: grading students’ papers.

My Cup of Blood

Anyone who becomes an aficionado of anything tends, eventually, to develop criteria for elements or features of the person, place, or thing of whom or which he or she has become enamored. Horror fiction--admittedly not everyone’s cuppa blood--is no different (okay, maybe it’s a little different): it, too, appeals to different fans, each for reasons of his or her own. Of course, in general, book reviews, the flyleaves of novels, and movie trailers suggest what many, maybe even most, readers of a particular type of fiction enjoy, but, right here, right now, I’m talking more specifically--one might say, even more eccentrically. In other words, I’m talking what I happen to like, without assuming (assuming makes an “ass” of “u” and “me”) that you also like the same. It’s entirely possible that you will; on the other hand, it’s entirely likely that you won’t.

Anyway, this is what I happen to like in horror fiction:

Small-town settings in which I get to know the townspeople, both the good, the bad, and the ugly. For this reason alone, I’m a sucker for most of Stephen King’s novels. Most of them, from 'Salem's Lot to Under the Dome, are set in small towns that are peopled by the good, the bad, and the ugly. Part of the appeal here, granted, is the sense of community that such settings entail.

Isolated settings, such as caves, desert wastelands, islands, mountaintops, space, swamps, where characters are cut off from civilization and culture and must survive and thrive or die on their own, without assistance, by their wits and other personal resources. Many are the examples of such novels and screenplays, but Alien, The Shining, The Descent, Desperation, and The Island of Dr. Moreau, are some of the ones that come readily to mind.

Total institutions as settings. Camps, hospitals, military installations, nursing homes, prisons, resorts, spaceships, and other worlds unto themselves are examples of such settings, and Sleepaway Camp, Coma, The Green Mile, and Aliens are some of the novels or films that take place in such settings.

Anecdotal scenes--in other words, short scenes that showcase a character--usually, an unusual, even eccentric, character. Both Dean Koontz and the dynamic duo, Douglas Preston and Lincoln Child, excel at this, so I keep reading their series (although Koontz’s canine companions frequently--indeed, almost always--annoy, as does his relentless optimism).

Atmosphere, mood, and tone. Here, King is king, but so is Bentley Little. In the use of description to terrorize and horrify, both are masters of the craft.

A bit of erotica (okay, okay, sex--are you satisfied?), often of the unusual variety. Sex sells, and, yes, sex whets my reader’s appetite. Bentley Little is the go-to guy for this spicy ingredient, although Koontz has done a bit of seasoning with this spice, too, in such novels as Lightning and Demon Seed (and, some say, Hung).

Believable characters. Stephen King, Douglas Preston and Lincoln Child, and Dan Simmons are great at creating characters that stick to readers’ ribs.

Innovation. Bram Stoker demonstrates it, especially in his short story “Dracula’s Guest,” as does H. P. Lovecraft, Edgar Allan Poe, Shirley Jackson, and a host of other, mostly classical, horror novelists and short story writers. For an example, check out my post on Stoker’s story, which is a real stoker, to be sure. Stephen King shows innovation, too, in ‘Salem’s Lot, The Shining, It, and other novels. One might even argue that Dean Koontz’s something-for-everyone, cross-genre writing is innovative; he seems to have been one of the first, if not the first, to pen such tales.

Technique. Check out Frank Peretti’s use of maps and his allusions to the senses in Monster; my post on this very topic is worth a look, if I do say so myself, which, of course, I do. Opening chapters that accomplish a multitude of narrative purposes (not usually all at once, but successively) are attractive, too, and Douglas Preston and Lincoln Child are as good as anyone, and better than many, at this art.

A connective universe--a mythos, if you will, such as both H. P. Lovecraft and Stephen King, and, to a lesser extent, Dean Koontz, Bentley Little, and even Douglas Preston and Lincoln Child have created through the use of recurring settings, characters, themes, and other elements of fiction.

A lack of pretentiousness. Dean Koontz has it, as do Douglas Preston and Lincoln Child, Bentley Little, and (to some extent, although he has become condescending and self-indulgent of late, Stephen King); unfortunately, both Dan Simmons and Robert McCammon have become too self-important in their later works, Simmons almost to the point of becoming unreadable. Come on, people, you’re writing about monsters--you should be humble.

Longevity. Writers who have been around for a while usually get better, Stephen King, Dan Simmons, and Robert McCammon excepted.

Pacing. Neither too fast nor too slow. Dean Koontz is good, maybe the best, here, of contemporary horror writers.


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