Showing posts with label alien. Show all posts
Showing posts with label alien. Show all posts

Thursday, July 29, 2010

Survivors “Under the Dome”

Copyright 200 by Gary L. Pullman


The “Survivors” section of Stephen King’s latest novel, Under the Dome, starts on an ominous note:

Only three hundred and ninety-seven of The Mill’s two thousand residents survive the fire. . . . By the time night falls. . . there will be a hundred and six.

When the sun comes up on Saturday morning. . . the population of Chester’s Mill is just thirty-two (997).
Ollie Dinsmore, equipped with a tank of oxygen and an oxygen mask takes refuge inside his farm’s potato cellar from the firestorm sweeping through the dome.

Sam Verdreaux, also equipped with oxygen, makes his way toward the McCoy cabin atop Black Ridge, lamenting his role in initiating the riot at Food Town and breaking Georgia Roux’s jaw.

Big Jim Rennie and Carter Thibodeau wait out the firestorm inside the Town Hall’s bomb shelter. Carter’s fawning admiration for the selectman has changed. Although the special deputy doesn’t voice his defiance, he thinks it. In the wake of the disastrous raid on the methamphetamine lab and the firestorm it has caused, a definite rift has opened between the politician and his surrogate “son” and bodyguard.

Sam joins Barbie and his party. Dialogue between Barbie and his newfound girlfriend Julia Shumway reveals that the military intends to try a “pencil nuke” against the dome on Saturday.

While policing the area outside the dome near the Dinsmore farm, PFC Clint Ames hears someone knocking on the interior of the dome and relays the news to his superior, SGT Groh that “There’s somebody alive in there!” and calling for fans.

Sam tells the group of people atop Black Ridge that he’d fainted as he approached their location, but, upon awakening, he was attracted to the McCoy cabin by the “fans” and :lights” (1017) he saw there. While he was unconscious, Sam dreamed of Julia, naked, but “covered with. . . . issues of the Democrat,” as she lay “on the bandstand in the Commons,” crying (1017-1018). Colonel Cox, on the other side of the dome, is interrupted by the news that the Army has found “a survivor on the south side” (1018) of town.

Carter decides to kill Big Jim so that the bomb shelter’s oxygen supply will last him, the sole survivor, longer than it would if he had to continue to share it with the selectman. After replacing a spent canister of the propane that fuels their air supply, he upholsters his Beretta.

At the McCoy cabin, Ernie Calvert dies of a heart attack. Colonel Cox calls with bad news: the pencil nuke “melted down” before it could be deployed to Chester’s Mill. A replacement won’t be ready for deployment for three or four days. The Everett girls’ golden retriever, Audrey, also dies. These deaths are reminders that many others will also expire under the dome, as this section of the novel indicated in its opening paragraph.

Before killing Big Jim, Carter allows the politician a final prayer. When Big Jim starts to sob (or pretends to do so), he asks Carter to turn out the lights, claiming that it is unfitting for Carter to see him cry. Carter places the muzzle of his pistol against the selectman’s neck and extinguishes the light. “He knew it was a mistake the instant he did it,” the omniscient narrator remarks, “but by then it was too late” (1028). Big Jim stabs Carter, “pulling the knife upward s he rose” from his knees, “eviscerating the stupid boy who had thought to get the best of Big Jim Rennie” (1028). Carter falls to his knees and then onto his face, and Big Jim finishes Carter off with a bullet to the brain stem--delivered by Carter‘s own dropped Beretta--after imparting a final bit of advice: “Never give a good politician time to pray” (1029).

Ollie’s condition is much worse, despite the fan’s forcing of air through the dome, and SGT Groh believes him to be near death. He and PFC Ames keep a death vigil. Word comes that another child, on the north side of the dome, has died: Aidan Appleton.

At the McCoy cabin, Benny Drake and Joe McClatchey’s mother Claire seem feverishly hot, and Joe shares his concern with Barbie that they--and the rest of them as well--will die. There is no deliverance for them from outside the dome, he says. Julia, half-asleep, wishes that the extraterrestrial children who the party believes created and maintain the dome as a sadistic game, wishes the aliens would tire of their pastime or be called away by their parents to ear. The others raise some disturbing possibilities: maybe the aliens don’t eat and don’t have parents ands maybe “time is different for them” (1033), moving much quickly, so that, for them, the week the town has spent under the dome seems only seconds.

Atop Black Ridge, Thurston Marshall dies, and almost all the members of Barbie’s group are near death. Their condition is juxtaposed to an earlier catalogue of the everyday activities they and other residents of Chester’s Mill routinely performed on Saturday night, the normal and customary making the horrible all the more horrific and life, measured against death and dying, all the more precious. In an earlier scene, King’s omniscient narrator implies that Julia may be devising some sort of solution to their predicament, a resolution being pieced together, as it were, by her unconscious: “Julia was looking toward the box with its flashing purple light. Her face was thoughtful and a little dreamy” (1033). The narrator repeats this suggestion in this scene: “Julia . . . is once more looking in the direction of a box which, although less than fifty square inches in area and not even an inch thick, cannot be budged. Her eyes are distant, speculative” (1035). The author ends this scene with paraphrases of T. S. Eliot’s The Wasteland (“October is the cruelest month, mixing memory with desire” and “there are no lilacs in this dead land. No lilacs, no trees, no grass” (1035). It is obvious that King wants to associate his novel’s apocalyptic theme with the faithlessness of godless modern life that Eliot’s poem depicts. The question of whether he succeeds in doing so by making a couple of allusions to the poet’s work is a matter for each reader to decide for him- or herself, as is the question of whether King’s allusion to William Golding’s novel Lord of the Flies has any more significance than its representing a rhetorical device.

In the next scene, Big Jim’s heart goes haywire again, just as the generator’s alarm sounds, indicating that the canister of propane that fuels it has become depleted. Struggling, the politician arises, stumbles over Carter’s corpse, imagining that his former aide’s sightless, staring eyes move. Shocked and frightened, Big Jim feels for a pulse in the special deputy’s throat, finding none. Reassured, he moves forward in the bomb shelter, toward the generator. Behind him, he hears a sound, imagining that it may be “the whisper of a hand, perhaps, slipping across the concrete floor” (1037). As Big Jim removes “one of the four remaining tanks” of propane from the “storage cubby, his heart went into arrhythmia again. It subsides, but Big Jim drops his flashlight (a second time) and the lens breaks, leaving him in total darkness. The generator refuses to restart, and Big Jim fights down the panic that threatens to rise inside him. His prayers seem to go unanswered. Disoriented in the darkness as he searches for batteries for the flashlight or a book of matches, Big Jim stumbles over Carter’s corpse and bangs his head. He crawls onto the couch and calms himself. As he experiences pain along his left arm, he fears he may be having a heart attack, and his sanity begins to slip away as he imagines that Carter is breathing--that several others are breathing as well: his other victims, Brenda Perkins, Lester Coggins, and his son Junior. The dead begin to speak to him, recalling the omniscient narrator’s declaration, earlier in the novel, that the dead coexist with the living but most living people cannot discern the presence of the dead. Terrified, Big Jim flees the bomb shelter. The stagnant air outside is too much for his failing heart, and he dies of a heart attack. This scene includes both humor and horror. One of the humorous portions is King’s omniscient narrator’s description of Big Jim, which compares the selectman to one of the used cars that he sells:

Big Jim jumped and cried out. His poor tortured heart was lurching, missing, skipping, then running to catch up with itself. He felt like an old car with a bad carburetor, the kind of rattletrap you might take in trade but would never sell, the kind that was good for nothing but the junk heap. . . (1036).
On Sunday morning, Julia awakens Barbie with the news that Benny Drake has died. Julia says she wants to go to the dome generator, but Barbie reminds her that the air is so stale away from the fans that they can’t travel more than “fifty feet” (1043) and the dome generator is a half mile from them. However, Sam tells them that he knows a way they can take, offering to show them.

Saturday, March 20, 2010

"Alien Androids": Another Plot-generating Method

Copyright 2010 by Gary L. Pullman

Writers often say that plotting their stories is one of the most daunting challenges they face. In previous posts, I’ve shared a few ideas for generating storylines. In this installment, I share another, which works particularly well for novel-length fantasy, horror, and science fiction stories. For want of a better title, I’m calling it “Alien Androids.” I offer an outline of the method, followed by an example:

METHOD
  1. Present a startling claim.
  2. Provide several possible justifications for the claim.
  3. Combine as many of these justifications as possible to make the claim seem even more supportable and to widen the story‘s scope.
  4. Using the claim as the story’s premise, break the plot into the three parts common to horror fiction:
    a. Bizarre incidents occur.
    b. The protagonist discovers the cause of the incidents.
    c. The protagonist uses his or her newfound knowledge to restore order.
  5. Repeat 2-4 with a different set of justifications, and then select whichever of the results seems to represent the better basis for the story.

EXAMPLE

  1. Startling claim: Aliens are actually androids created by the U. S. government.
  2. Justifications. The aliens are created to unite the world’s nations against a common foe, to create a secular religion to replace other faiths, to unite humanity indoctrinate people according to predetermined “alien” objectives, to occupy bored citizens by enlisting them to in the global fight against the invaders, to reenergize citizens’ interest in space exploration, and to redirect people’s focus from social and political problems
  3. Combined justifications: all of these justifications can be used. Some of the alien androids can be described as hostile and others as peaceful. The nations unite against the former, whereas the latter are used create a new, worldwide faith as a means of indoctrinating humanity according to the “alien’s” creators’ objectives. Whether people combat or follow the hostile or peaceful aliens, respectively, humans will be engaged, rather than bored, and their attention will be redirected from social and political problems. At the same time, the peaceful aliens can promote humanity’s interest in renewing space exploration, possibly as a means of combating the hostile invaders.
  4. Break of the story into the three parts common to horror fiction:
    a. Bizarre incidents occur: In various places around the globe, people see UFO’s. Some witness alien visitations. Others report having been abducted by aliens who have conducted experiments upon them, including the collection of their semen or ova. News media report increasing cases of dead, mutilated cattle. Important men and women in various fields of endeavor are reported missing. The number of faces on milk cartons increases dramatically. In an age of unprecedented leisure among humans, during which machines do virtually all the work, a clash of titans breaks out between two groups of visiting--or invading--extraterrestrials.
    b. The protagonist, former Navy SEAL and present Service Agent Adam Drake, discovers the cause of the incidents. The president of the United States, flanked by British and Japanese heads of state, is broadcast in an address to the United Nations. The many reports of extraterrestrial visitors that have occurred since Roswell are true! Two groups of aliens, Hostiles and Friendlies, are at war with one another, and, now, that war has broadened beyond both groups of Celestials to include the nations of the earth, and every nation must decide with which party, it will align. The U. S., Europe, and Japan, as well as other, lesser states, have aligned with the Frendlies, while China, North Korea, and the Arab states have aligned with the Hostiles. Other countries, for the moment, hoping to remain neutral, have sided with neither of the Celestials. However, the president suggests, neutrality will not remain an option for long.
    c. The protagonist uses his or her newfound knowledge to restore order: Recognizing that both alien parties represent a threat to humanity’s welfare, Adam organizes a resistance force to fight the Hostiles while, at the same time, sabotaging the Church of the Friendly Celestials in a two-pronged attack upon the Earth’s invaders. Meanwhile, his army continuously recruits new soldiers, preparing for a long and sustained resistance effort against both the nations’ armies and the Celestials themselves.
  5. Repeat steps 1-4 and then select whichever of the results seems to represent the better basis for the story: Not included in this example.

Friday, February 12, 2010

Retake

Copyright 2010 by Gary L. Pullman



One of the things I enjoy reading about is how businesses solve problems. When the business involves storytelling, the reading is, for me, all the more interesting.

Consequently, reading about how Merian C. Cooper, the executive producer of Son of Kong (he had also produced King Kong, of course) was told that he had to limit himself to a budge to a budget of $250,000 (originally $238,000), solved the problem of making the movie on a shoestring, as it were, was fascinating.

What he did was to “scale the project back considerably,” Ray Morton recounts in King Kong: The History of a Movie Icon from Fay Wray to Peter Jackson. This scaling back required Cooper to revise “the script, condensing and simplifying all the way through,” so that some scenes were eliminated altogether and the film’s action sequences were combined or juxtaposed without the originally intended transitions. For example, Morton writes:
To save money on recreating the native village and the Great Wall, the scenes set in the village were eliminated--the natives would nor confront the landing party on the beach and refuse to allow them to come ashore, forcing them to row around the island looking for a landing spot. When Denham’s party finally did land, it would be right near the site of the temple, eliminating the need for any lengthy treks through the jungle. The remaining jungle and temple scenes were all consolidated so that they would take place in just two primary locations. . . (95).
Short story writers and novelists don’t face such restrictions, because they don’t have to film their stories. However, by imagining that they are forced, by the vagaries of the economy, the whims of studio executives, or other unanticipated problems, to make similar changes to their plots, settings, or cast of characters, such writers could learn (or hone) their skills in plot development, description, and characterization, which is always a good thing.

Imagine that you are plotting a story about a radio talk show host, while operating a metal detector, which he does as a hobby, finds an artifact in the Nevada desert. It is inscribed with odd characters. Suspecting that the piece may be worth a fortune (and that it may even be of an otherworldly origin), the man attempts to decipher the strange characters inscribed upon the relic. He is unable to find the characters in any of the sources he consults at a major university. Finally, he decides to copy them onto a sheet of paper and take the paper to an anthropologist at the same university. Unable to identify or decipher the characters, the anthropologist consults a linguist. The linguist is a consultant for a secret government project which is recording a history of an alien species in its own language--the strange characters on the artifact that the talk show host found--and the linguist alerts the government that the talk show host has discovered the object that was lost decades ago. The talk show host is taken for a ride by government agents who inform him that the government has confiscated the artifact and threaten him not to divulge anything about his discovery. After going into hiding, the talk show host tells everything to his audience during a show and promises to share the characters with the world in the hope that someone somewhere can decipher them and interpret the message on the artifact that the government has confiscated.

So far, so good, you think.

But, then, out of the blue, you are told that your story cannot feature either an alien species or the government. You have to shoot a retake, as it were, to provide another explanation for the mysterious characters.

Perhaps you come up with something like this: a radio talk show host, while operating a metal detector, which he does as a hobby, finds an artifact in the Nevada desert. It is inscribed with odd characters. Suspecting that the piece may be worth a fortune (and that it may even be of an otherworldly origin), the man attempts to decipher the strange characters inscribed upon the relic. He is unable to find the characters in any of the sources he consults at a major university. Finally, he decides to copy them onto a sheet of paper and take the paper to an anthropologist at the same university. Unable to identify or decipher the characters, the anthropologist consults a linguist. The linguist identifies the characters as belonging to a lost tribe of ancient mystics. Finally able to interpret the characters, the linguist says that they are the words to an incantation that supposedly summons The Nameless One, which he believes is the tribe’s guardian daemon. On his show, the radio talk show host recites the linguist’s “wild story” and reads the translated text aloud, joking that he hopes he hasn’t thereby summoned the tribal daemon.

You’d now have two explanations for the origin and significance of the characters. As a result, you can create a more sophisticated plot. For example, perhaps the linguist’s account of the artifact’s characters is a deliberate falsehood, told to deceive the talk show host as to the true origin and significance of the inscription, which is that it really is a history of an alien species, written in their own language, which the government wants to cover up. When he subsequently learns the truth, the host can then tell everything to his audience during a show and promise to share the characters with the world in the hope that someone somewhere can decipher them and interpret the message on the artifact that the government has confiscated.

By further tweaking the original storyline, you can add more twists to the plot. Maybe your imaginary studio executive says he wants the host to advertise the characters on billboards before he announces the truth bout his discovery on his radio show, and, in major market areas across the country, the strange symbols appear on billboards, without explanation (ore perhaps with the caption, “Curious? Listen to KXYZ radio’s Hot Talk.” At first, you may think the exec’s demand asinine, but what can you do but humor him. You revise your plot, incorporating the billboards. In the process, you must explain why the talk show host posted the message on billboards rather than just explain things on his radio show.

Maybe his show is local, but he wants a national audience. Maybe he wants to protect himself against possible reprisals by the government or the aliens (or both). Maybe he is trying, as it were, to smoke the extraterrestrials out of their hideout, wherever it may be.

In this manner, by forcing yourself to plot and revise, shooting “retakes,” as it were of scenes and acts that you’ve already filmed (that is, written), you may facilitate your creativity as a writer, develop less straightforward (and predictable) plots, heighten suspense, and compose more sophisticated and complex plots.

Wednesday, February 10, 2010

Viva la Difference

Copyright 2010 by Gary L. Pullman
 
One might suppose that readers of horror fiction and viewers of horror films would be difficult to offend about much of anything. Such is not the case--or not always, anyway. This article is not intended to offend, and, hopefully, it won’t offend. That having been said, please, if you are easily offended, do not read this post. Otherwise, duly warned, proceed at your own risk. The subject matter of horror fiction is simple and familiar, for the most part: demons, ghosts, monsters, vampires, werewolves, witches, zombies, and the like. However, these bogeymen are exhausted, sooner or later, as villains who are both (a) villainous and (b) scary. How many times can readers or audiences be expected to shriek at the same, tired menace? After a few hundred demons or ghosts, they’re really not all that menacing. Therefore, writers, being a creative sort, seek other means than just the monster of the week, so to speak, to horrify and terrify their fans. For Dean Koontz, the solution has been to cross-pollinate horror with most of the other popular genres of fiction to create a sort of hydra-headed hybrid of narrative that is part action-adventure, part comedy, part mystery, part science fiction, and part romance--and, oh, yes, part horror story. And there has to be an almost-human dog, with or without psychic powers. (Hey, it works for him.) For Stephen King, the trick seems to be to investigate the psychology and the sociology of small-town life, exposing the pale underbelly of apparent goodwill and friendliness that, in the final analysis, goes only skin deep and doesn’t usually apply to strangers, who’d be best advised to keep moving and pass through without stopping. For Bentley Little, everything is a matter of creating eerie atmospheres and seasoning the whole bizarre stew with plenty of spicy forbidden sex. Another trick, less often used and, therefore, perhaps more effective in some ways than the tried and the true approaches to energizing horror’s menaces is a technique that I like to call viva la difference because it’s French and it sounds good. (Really, it’s because it identifies the technique.) This approach is simply this: make some element of the narrative different than it is normally. Step outside the norm, and deliver, in one detail, the unusual. The Alien series does this with reproduction. Men and women are bypassed as the vehicles for dissemination and conception, to be replaced with the so-called face-hugger (also known as a xenomorph) (Wikipedia) describes the critter’s “life cycle” as horrifically as any other source:
Their life cycle comprises several distinct stages: they begin their lives as an egg, which hatches a parasitic larval form known as a face-hugger, which then attaches itself to a living host by, as its name suggests, latching onto its face. The face-hugger then “impregnates” the host with an embryo known as a chest-burster, which, after a gestation period of several hours, erupts violently from the host’s chest resulting in the death of the host. The chest-burster then matures to an adult phase within a few hours, shedding its skin and replacing its cells with polarized silicon. Due to the transfer of DNA during the gestation period, the alien also takes on some of the basic physical attributes of the host from which it was born.
Not surprisingly, women have seen more than a bit of misogyny in this image of reproduction. However, something similar occurred much earlier in the notions of the succubus, a demon who assumes a womanly form to rape men during their sleep (the male counterpart was the incubus) and in reports, made (perhaps under torture) by suspected witches, in which sexual intercourse with the devil is not only described as a painful experience, but his seed is also characterized as ice cold. These are examples, sexual in nature, of the application of viva la difference to horror threats: a difference in one or two details (casting reproduction as a parasitic rape of sorts or representing semen as a substance as freezing as it is fertile) of a larger process, sequence, or situation is introduced, thereby making the whole event seem all the more horrible, since, otherwise, it remains much the same (that is, unchanged). This technique is a micro-level adaptation of what horror stories routinely do on a larger level. In many horror stories, everything is as it should be (or, at least, as it usually is) at the beginning of the narrative or drama. However, before long, something slightly out of kilter takes place. Then, something else uncanny (or, at least, unsettling) occurs. And then something else, worse, and so on, until it becomes clear, even to the most inattentive protagonist that something unnatural or otherworldly is happening. Instead of making something bizarre happen at the level of the community, the region, the nation, or the world, viva la difference makes something strange take place at a much smaller and more localized level, such as in the “life cycle” of a species or even at the microscopic or cellular level (semen is cold, like ice, instead of body temperature, as normally it is--and should be). The difference need not relate to sex, of course. The difference might be the appearance of a ghostly figure in a photograph, especially one that was not present--as far as anyone could see--when the picture was taken. Usually, such differences should be subtle, although I recall being spooked by the description of one man’s look of abject terror in a family portrait in which the others all looked serenely normal, and the addition, in The Shining, of Jack Torrance’s image to a much earlier photograph on display in the Overlook Hotel is quite eerie and frightening. Viva la difference does not have to be objective. Maybe the difference that is introduced is entirely subjective. In flipping through an album of mounted family photographs, for instance, maybe it’s only Aunt Millie who sees corpses where everyone else sees Uncle Joe and Cousin Betty. So, what have we learned today? To effect horror and, possibly, disgust, manipulate a detail or two in a normal or natural process, series, or situation so that it (or they) are made bizarre without otherwise distorting the process, series, or situation as a whole. In short, remember that a birth is neither horrible nor repulsive, but a birth defect can be both.

Wednesday, January 13, 2010

Horror Subsets

Copyright 2010 by Gary L. Pullman


In Terror Television: American Series, 1970-1999's "Commentary" on The X-Files, John Kenneth Muir offers a helpful classification of the show’s “subsections of horror,” breaking the types of antagonists that the FBI’s Special Agents Fox Mulder and Dana Scully face each week into ten groups:

  1. “Trust No One,” which involves “secret experiments” that “the U. S. government. . . is conducting on its own people”
  2. “Freaks of Nature,” which presents “mutants and monsters,” some of which are “just beasts,” others of which are “evolutionary nightmares,” and still others of which are “genetic mutants”
  3. “Foreign Fears,” comprised of “ancient ethnic legends” which happen “to have a basis in fact”
  4. “From the Dawn of Time,” featuring prehistoric “creatures” which “reassert themselves in present time”
  5. “Aliens!,” or “extraterrestrial creatures”
  6. “God’s Masterplan,” which is replete with “elements of Christian religion/mythology” which are “explored as ‘real’ concepts”
  7. “The Serial Killer”
  8. “Psychic Phenomena,” such as “astral projection. . . clairvoyance. . . soul transmission,
    and. . . the effect of heavenly bodies on human bodies”
  9. “The Mytharc”/”Conspiracy,” comprised of “the history of the government’s association with aliens”
  10. Tried-and-trued “Standards” of the horror genre, which is populated by “the vampire. . . the werewolf. . . ghosts. . . crazy computers. . . matters of time. . . succubi. . . cannibalism. . . tattoos. . . Evil dolls. . . and the like” (353).

“In addition to these ten plots,” Muir observes, “The X-Files has also showed a commendable dedication to asking the great questions of our time, and telling stories about the most puzzling mysteries humankind has yet faced,” so that an eleventh “subsection of horror” discernable in the series is the episodes that center upon “The Mysteries” (354).

Muir’s categorization of the types of threats that the series’ protagonists face is interesting in itself, but it is also interesting because it represents an approach that writers of horror may adopt for themselves in the writing and development of their own oeuvres. A writer who writes a series, whether of television episodes, novels, or even short stories that are unified by a theme, as those, for example of Ray Bradbury and H. P. Lovecraft sometimes are, can take a leaf from Muir’s classification of the “subsections” common to The X-Files’ exploration of the horror genre.

Just as a literary genre tends to develop stock characters and characteristic settings, it also tends to evolve typical themes and situations. These situations, in fact, can, and should, support the themes, as those of The X-Files do. For example, Muir assigns the following X-Files episodes to the “Trust No One” category: “Eve,” “Ghost in the Machine,” “Blood,” “Sleepless,” “Red Museum,” “F. Emasculata,” “Soft Light,” “Wetwired,” “Zero Sum,” “The Pine Bluff Variant,” “Drive,” and “Dreamland (I & II)” (353). Taken together, he says, these episodes express “paranoia” which results from the government’s violations of “its sacred trust to represent the people,” as its agents seem “capable of any atrocity, including murder and cover-ups” (353). Eugenics experiments, bioengineered disease, experiments with dark matter, mind control, bee-delivered plague, and the like are enough to make paranoia a rational, rather than an irrational, response to the an unscrupulous government that is clearly out of control.

Muir points out eleven sources for horror; others might be space, crackpot theories or visions, the biochemical foundations of animal and human existence, arcane and mystical traditions and lore, religious cults, alternate histories and universes, conspiracies and cover-ups, dangerous self-fulfilling prophecies, solipsism, actual unsolved mysteries of crime or history (what really became of the Lost Colony of Roanoke?) and, always, of course, the seven deadly sins.

Monday, January 11, 2010

Quick Tip: Let Your Setting Suggest Your Characters

Copyright 2010 by Gary L. Pullman

A middle school literature textbook presents three lines of dialogue between two characters, asking students to imagine the words spoken in several very different settings, thereby hoping to impress upon them the importance of setting in establishing a context for how what is said is said. This is an interesting approach, and one that can also work for horror writers (or authors of any kind). For example. Imagine these lines of dialogue spoken in a cemetery:

Character A: Where’s Henry?
Character B: He has to be here, somewhere!
Character A: Yeah, it’s not likely he’s wandered off anywhere.

Is Henry a corpse?
Now, imagine the same lines of dialogue spoken in a supposedly haunted house:

Character A: Where’s Henry?
Character B: He has to be here, somewhere!
Character A: Yeah, it’s not likely he’s wandered off anywhere.

Did a ghost get Henry?

In a lifeboat on the open sea:

Character A: Where’s Henry?
Character B: He has to be here, somewhere!
Character A: Yeah, it’s not likely he’s wandered off anywhere.

Did Henry, perhaps delusional, leap overboard while the others slept?
In a spaceship:

Character A: Where’s Henry?
Character B: He has to be here, somewhere!
Character A: Yeah, it’s not likely he’s wandered off anywhere.

Did an alien stowaway capture or kill Henry?
Remember that almost every situation that involves more than one character (and some scenes which involve only one character) is likely to have at least two, and sometimes more, points of view, which allows at least two lines of development for the dialogue. For example, visitors to a cemetery (or even grave robbers) might enquire as to Henry’s whereabouts--or the whereabouts of his grave--concluding that he must be somewhere nearby, since corpses cannot “wander off anywhere,” or Henry could be another of their group, a third visitor (or grave robber). For that matter, Henry could be the son, or even a pet dog ,of one of the characters. Likewise, in the haunted house, Henry could be a ghost hunter or a ghost. He could be one of a group of homeless men who has suddenly somehow disappeared or a police officer who had been, a moment ago, investigating the place with his partner and a couple of backup police officers. Maybe Henry isn’t a delusional shipwreck survivor; instead, maybe he is a character in the delusion of one or more of the survivors and, as such, exists only in their fevered dreams. Likewise, Henry may not be a member of the spaceship’s crew or a passenger aboard the spaceship; he could be a live specimen of an extraterrestrial species that the astronauts have captured and are bringing home to earth for study. He could be a criminal who is being transported to a prison planet. He could be the one and only mechanic who is able to repair the ship’s faulty impulse-drive before the craft falls into the planet it’s orbiting.

By exploring other possibilities than the one that comes first to mind, a writer can perhaps surprise, shock, or even horrify, the reader. The writers of The Others do just this, suggesting to their audience that the protagonist, Grace Stewart, and her children and servants are being haunted, whereas, in fact, as incidents toward the end of the film show, it is she, her son and daughter, and the servants who are the ghosts who are haunting the house’s mortal residents. Imagining the same lines of dialogue spoken by characters in different settings is a way to accomplish similar sleights of mind.

Saturday, January 24, 2009

The Hyperfeminine Monster: What Does She Look Like?

Copyright 2009 by Gary L. Pullman
Some hypermasculine fictional characters are good guys (of a sort, at least), among whose ranks we may count The Incredible Hulk and Wolverine or, on a slightly more realistic level, James Bond or Dirty Harry. More often, however, especially in horror fiction, such characters tend to be the heavies, the Predators and the Xenomorphs or, on the slightly more realistic level of the espionage and the police dramas, the Odd Jobs and the Scorpios. In real-life, the hypermasculine good guy might be a cowboy, a policeman, a soldier, or a mercenary, and the hypermasculine bad guy might be a gunfighter, a sociopath, an enemy commando, or an outlaw biker. Whether comic book super villain, horror story monster, or police drama bad guy, the hypermasculine character is fairly familiar, but what does his counterpart, the hyperfeminine monster, look like, and how does she act? Hyperfeminine characters exhibit exaggeration of feminine qualities. Typically, they stroke the male ego, are passive, naïve, innocent, flirty, graceful, nurturing, and accepting, even, sometimes, of physical, emotional, and sexual abuse. They want to be seen as all-woman women, and they are drawn to hypermasculine men (men who exaggerate masculine traits). If the aliens of Predator and Alien represent horror fiction’s image of the hypermasculine monster, does Sil, of Species (1995), represent the female equivalent, the hyperfeminine monster, or are we talking something more along the lines of another extraterrestrial creature, the Blob? “Sil” is the name given to a female alien-human hybrid produced by scientists, using instructions transmitted to them from the alien species, by splicing human and alien DNA together. When she reaches adolescence in only three months, breaking free of her confinement, the scientists view her as a potential menace, and the government seeks to hunt her down and destroy her before she can mate with a man or men. Able to revert to her alien form at will, Sil is extremely strong, agile, and intelligent. She also has incredible regenerative abilities. She seeks a mate, killing two men, the first because he is a diabetic and, therefore, unworthy of her, the second because the couple are interrupted as they’re about to, uh, couple. Disguised, she does mate with one of the scientists in the hunting party, killing him when he recognizes her. Ultimately, she and her offspring are killed in a cave. (The monstrous Sil was created by H. R. Giger, the same superb biomechanical artist who designed the xenomorph that appears in Alien and its sequels.) Although in her human guise, Sil is beautiful (Michelle Williams plays her as an adolescent, and Natasha Henstridge portrays her as an adult) and she is adept at turning men’s heads (both literally and figuratively), Sil seems to have too many traits that are traditionally categorized as masculine (or, indeed, as hypermasculine) to qualify as a hyperfeminine monster: she is aggressive, physically powerful, and violent. Although she becomes a mother, she doesn’t appear to be the nurturing type, and she most definitely is not at all concerned with stroking the male ego, is not passive, is not naïve, is not innocent, is flirty only in a clumsy fashion, and is anything but accepting of others’ flaws. It’s hard to imagine any female creature that is less likely to tolerate physical, emotional, or sexual abuse. In fact, if anything, she is the predator and the abuser. A more recent movie, Teeth (2007), may offer us the image of the hyperfeminine monster. The premise seems promising: Dawn O’Keefe, a young woman, has teeth in her vagina. She’s certainly able to defend herself: when a new acquaintance refuses to take no for an answer, forcing himself upon her in a cave after a quick swim, she--or her vagina dentata (vagina with teeth)--bites off the offensive offender’s penis, and she flees the scene of the crime, leaving him to bleed to death. After researching the topic of the vagina dentata, Dawn visits her gynecologist to see whether her condition qualifies. When the doctor, pretending to examine her, molests Dawn, she--or her vagina--responds, biting off his fingers. Later, learning that her classmate Ryan has bet that he can seduce Dawn, her vagina dentata bites off his penis. She recalls an earlier victim of sorts: her stepbrother, who molested her when she was younger. It wasn’t with her mouth, as she had remembered until now, that she’d bitten his finger at the time; it was with her vaginal teeth. She leaves home on her bicycle, but, when it has a flat tire, she accepts a ride with a male driver. He locks the car’s doors when she tries to get out at a gas station, and intimates that he wants to have sex with her. Dawn responds with a sinister smile. Both aggressive and violent, Dawn isn’t really a predator as such, attacking only those who have or would molest or otherwise harm her, so it seems difficult to imagine her as a hyperfeminine monster. Maybe the much earlier movie, The Blob (1958), offers a better idea of the hyperfeminine. Although the alien’s sex, if it has one, is not identified in the story, it does seem to have some traits that are traditionally identified as feminine, and it seems extreme in its exercise of these qualities. An alien, the Blob is a formless creature resembling a colossal ameba. Able to envelope its prey, incorporating animals and human beings into its jelly-like mass, it is repelled by cold temperatures, and the military dispatches it to the arctic after it is frozen in carbon dioxide, where it remains until the movie’s sequel, Beware! The Blob (1972). In the latter film, Chester, a construction worker who is helping to lay the Alaska oil pipeline, brings home a mysterious, jelly-like substance. When it thaws on his kitchen countertop, it is hungry, after being frozen for fourteen years, and appeases its appetite by devouring increasingly bigger prey: a fly, a kitten, Chester’s wife, and Chester himself. Afterward, the monster attacks and eats hippies, police, a barber and his customer, homeless people, a Scout master, bowlers, skaters, and even chickens, before it is frozen inside the ice skating rink. The 1988 movie is a remake of the original, rather than another sequel. The Blob is aggressive (in a somewhat passive manner) and, in its own way, violent, which are attributes that are traditionally associated with males. However, its ability to envelop its prey; its passive-aggressive nature; its aversion to cold (i. e., its preference for warmth, which, symbolically, might signify a desire for sociable contact, if not affection; its open acceptance of all; and its womblike “smothering” of others are qualities that are traditionally linked to females. It seems, then, that the Blob is more hyperfeminine than either Sil or Dawn O’Keefe and, for the present, at any rate, earns the title of horror fiction’s most nearly hyperfeminine monster.

Monday, November 3, 2008

Do Not Pass “Go”; Do Not Collect $200: Monster Board Games

copyright 2008 by Gary L. Pullman

When one tires of Monopoly and Scrabble, there’s always the death and destruction of the diabolically creepy horror board game. They may make better Halloween presents than Christmas gifts, but, should Santa need a stocking stuffer, your wee ones could enjoy receiving one of these ghoulish games.


Arkham Horror (Fantasy Flight Games): H. P. Lovecraft provides the town and the mythos. Bizarre incidents occur in the town that Lovecraft made, heralding a horrific catastrophe; Lovecraft’s Old Ones are the culprits, and all that stands between them and the end of the world are the game’s players, a team of investigators, numbering between one and eight, who are twelve years old or older and who can spare two to three hours--not much time when one considers the height of the stakes involved: the fate of the world awaits the throw of the dice.

Gateways open upon other areas of the town, and, if too many open at once, look out! An alien will enter the scene, wrecking havoc. Therefore, it’s a good idea to close the gates! Unfortunately, to do so, the players themselves must enter these same portals and be teleported to--well, somewhere else.

An interesting addition to this game is its extension, Dunwich Horror (also manufactured by Fantasy Night Games), which supplies a game board for another Lovecraft town, Dunwich, which is a short distance from Arkham and is beset by its own mystical and macabre problems. The play is similar, but the rules have changed. Similar games from the same maker are the additional Arkham Horror Expansion games Kingsport Horror (based on yet another of the fictional towns that Lovecraft invented), Curse of the Dark Pharaoh, and The Black Goat of the Woods.

There is also Zombie Town: players’ neighborhood have gone to the zombies, who rise from their graves in the cemetery in the middle of the community, and no help is forthcoming; it’s up to each player to scrounge up the makeshift weapons he or she needs to survive for the ten days’ duration of play, by which time the neighborhood will be overrun by zombies, some of whom will be one’s next-door neighbors! Isn’t this the same premise of The Beverly Hillbillies?


For younger players, All Wound Up: Escape from the Cemetery (Twilight Creations) is a fun alternative, in which the pieces are, as the game’s title suggests, wind-up zombie toys. Players are allowed to wind their avatars so many times, depending upon their play, as they race in various directions to be the first to reach the cemetery’s front gate. Two to four players, eight to adult, can participate in the mayhem.


Dracula (Rio Grande Games/Kosmos) is based upon Bram Stoker’s novel, and sets Dr. van Helsing the unenviable task of locating the coffins of the undead while his nemesis, Count Dracula himself, seeks five new victims. Play lasts about half an hour, can be joined by two who are twelve or older and have sound hearts, if not sound minds, and contains such contents as the game board, cards, figures, barriers, energy cubes, and a rulebook, which, appropriately enough, come in a box. This is one you can really sink your teeth into! (Sorry; couldn’t resist.)


There are lots of other games in the horror genre waiting to take a bite out of your favorite goblin this Christmas; some are apt to be harder to find than others, and a few may be out of production altogether (but there’s always eBay):
  • Buffy the Vampire Slayer (Susan Prescot Games)
  • Dracula’s Revenge (Human Head Studios/Green Ronin Publishing)
  • Frankenstein’s Children (Human Head Studios)
  • Vampire: Prince of the City
  • When Darkness Comes: The Awakening Game Board (Twilight Creations)
  • Munchkin Bites (Steve Jackson Games)
  • Betrayal at the House on the Hill (Avalon Hill)
  • Ghosts (Milton Bradley)
  • The Great Brain Robbery (Cheapass Games)
  • Minion Hunter (Games Designers Workshop/Dark Conspiracy)
  • Which Witch? (Milton Bradley)

Sunday, October 19, 2008

The Home and the Lair, or Heaven and Hell


Beowulf and his men prepare to ambush Grendel when he attacks Heorot.

There are only two ways for, or directions of, action: inner and outer, or to and from. Therefore, if, in a horror story, the monster is to be encountered, it must either come to the protagonist and the other characters or they must go to the monster. I like to think of these two means of egress, the coming to or the going forth, as having one’s home invaded by the monster or entering the monster’s lair. In thinking of the comings and goings of the characters (and, make no mistake about it, in horror fiction, the monster most definitely is a character--usually the antagonist) in these terms allows us to consider what writers, readers, critics, and other interested parties (including the monster itself, it may be) regard as “home” and what they regard as “lair.”

In Alien, Lieutenant Ripley and the others of her platoon enter the monster’s lair, which takes the form of a derelict spaceship in which the xenomorph has taken refuge. “Home,” on the other hand, is human civilization, as represented by a detachment of this civilization, in the form of Ripley and her crew.

In Psycho, Marion Crane enters the monster’s lair. This time, the den takes the form of the Bates’ Motel, where she checks in but she does not check out. The monster is, of course, Norman Bates. “Home” is the office and the relatively respectable, if not actually thrilling, life that Marion, an adulteress, left behind when she absconded with her employer’s money instead of depositing it in the company’s bank account as she’d been instructed (and trusted) to do.

In The Taking, a Dean Koontz novel, the monster invades the home, which is really the hometown of the protagonist, writer Molly Sloan. The monster--or monsters, actually, since they turn out, despite the alien disguises, to be Satan and his hellish horde--want their small town in the mountains, possibly because of its scenic location, and, presumably, the world, which they’ve begun to reverse terraform. Their den? The Inferno, of course.

Freddie Krueger comes from outside, to invade the dreams of the children of parents who’d banded together to burn him alive inside a building after they caught him molesting their kids. Although, in A Nightmare on Elm Street, we never see it, his lair must be somewhere dark and damp and slimy, like his mind.

In The Exorcist, the devil also enters from outside, trespassing upon the sanctity and the soul of young Regan MacNeil, whom he possesses so he can levitate her and fly her around her bedroom like a cheap propeller-driven airplane (the propeller being her head, which spins around in a complete circle, often while vomiting pea soup). It beats flying Delta, one must suppose. His den? The Inferno, of course. (Weren’t you paying attention when we mentioned The Taking?)

Carrie White, of Stephen King’s Carrie, is also a trespasser; she invades her high school, carrying with her all the guilt and shame that her mother, a religious fanatic, has been able to heap upon her during a pitiful adolescence in a den not so much of iniquity as insanity. For some teens, home is hell.

The outcast monster Grendel, of Beowulf fame, motivated by his jealousy at the Danish thanes’ fellowship, slips out of his lake, or marsh, to invade the Danes’ home turf, represented by King Hygelac’s court and the warrior’s mead hall, Heorot.

Carl Denham, Ann Darrow, and their entourage, motivated by greed, enter the monster’s lair, an island jungle (or a jungle island) inhabited by the gigantic ape King Kong.

One more example: Species. In this film, alien deoxyribonucleic acid (DNA for short) is mixed with human DNA in an attempt to create a teddy bear. Well, okay, actually the scientists are trying to create a docile alien-human hybrid, which is only a slightly less silly premise. Instead, they get Sil, whom the scientists’ military arm immediately try to squash or quash or something before she can mate with men and produce more and more of her kind. She has killer good looks, so the threat’s as real as if she were Pamela Anderson instead of a weirdo-alien-rapist-phallic woman-femme-fatale-monster-thing.

We could go on and on, but we’ve made out point. There is the home, and there is the lair. The home is invaded by the monster. The lair is entered by the human. (Since we are the humans, we enter, rather than “invade,” although the monster whose den we’ve “entered” most likely regards our trespass upon its domicile as an invasion, which is one reason that it fights.) This perspective, skewed in the favor of humans though it may be, sheds light on what we consider home (the near, the dear, and the familiar) and what we regard as the monster’s lair (far and worthless and bizarre): according to our brief survey, at least, HOME = civilization, the workplace, a respectable lifestyle, one’s hometown, peaceful night's sleep, high school, the king’s court or the mead hall (today, we’d be more inclined to call it a tavern), human society, and the LAIR = a derelict spaceship, a remote highway motel, an invaded town, nightmares, one’s own mind or home when it's invaded or headed by a nutcase parent, a swamp, a jungle island (or an island jungle), and the nightclubs in which the sexually desperate shake, shake, shake their booties. Sometimes, we don’t even know that our homes are our homes, valued and loved, until they’re threatened. If we survive, though, we are apt to appreciate them. . . for a time, at least.

Friday, September 26, 2008

The Form and Function of the Alien Menace

copyright 2008 by Gary L. Pullman
 
Everything has a past, but not everything has a history. To have a history, something must have occurred within the scope of people’s self-conscious awareness of themselves and their world and must have been of sufficient interest for the historians among them to record and interpret these events.
Strangely enough, UFO’s and extraterrestrial creatures, often called aliens, have a history. In fiction (mostly science fiction, but some horror fiction as well), aliens have made appearances, usually as the enemy of humanity (but sometimes as its friend and would-be guru) as early as the seventeenth century. The idea that the moon might be inhabited was introduced in John Milton’s Paradise Lost (1667) when an angel implies that the lunar satellite may be inhabited by lunatics similar to Adam and Eve, and Bernard le Bovier de Fontenelle made a case for alien civilizations in his Conversations on the Plurality of Worlds (1686). Aliens appear in H. G. Wells’ The War of the Worlds (1898) as villains who meet their match in their encounter with Earth’s lowly bacteria. The recent discovery of rather large quantities of water on Mars makes the idea of life’s reality or possibility on other planets more feasible to many scientists than it seemed before this discovery. Like Wells and other nineteenth-century novelists, many contemporary writers have featured aliens as characters in their novels. Stephen King (Dreamcatcher, The Tommyknockers) and Dean Koontz (The Taking) are examples. However, Hollywood loves aliens even more than novelists, and many films, both of the science fiction and the horror variety, have featured extraterrestrials. This post is concerned not so much with the appearance of extraterrestrials in science fiction and horror stories but with the means by which such creatures seek to accomplish their goals or missions. Form is limited by what nature exhibits. Therefore, as one might suspect, most aliens are either bipedal or humanoid in form, if not function, because it is difficult to imagine a creature that is otherwise, unless a writer takes (as some have done) one of our four-legged animal friends, one of our six-legged insect friends, or one of our eight-legged arachnid friends as his or her model. A few writers have looked to supernatural entities for their inspiration. Star Trek: The Next Generation’s allasomorph, in its true form, for instance, resembles nothing so much as it does a ghost. Although no such inspiration has been confirmed, it seems that George Lucas’ muse for his many extraterrestrial creatures could have been the demons with which Hieronymus Bosch populated the canvases of his Garden of Earthly Delights triptych. One of the more interesting aliens is The Blob, a gelatinous mass similar to an ameba that has been magnified several millions of times. Although a giant jelly-like mass may seem silly, it seems less so if one imagines what it would be like to be engulfed by such a blob. One would no doubt twist and thrash about, kicking (if not screaming), panicked and terrified, as he or she began to suffocate within the gelatinous mass. If mere suffocation is not enough to frighten and annoy the victim, one is not to worry: the creature also digests its prey, dissolving him or her into a nutritious protein stew. Meanwhile, the terrified face of the struggling victim is visible through the blob’s membranous, gelatinous form. King’s Dreamcatcher aliens resemble legless red weasels. Spawned by the ingestion of an infectious mold called a byrus, the aliens, known as byrum, incubate within their hosts’ abdomens and exit through their rectums. The byrum is linked telepathically with the byrus, with which the alien creatures maintain a symbiotic relationship that is hazardous to human health. King said that his aliens symbolize cancer, which is the title that he’d originally given his work in progress before deciding upon Dreamcatchers instead. The aliens of King’s Tommyknockers are more human in their appearance, although with a bit of crab and dog thrown in, for good measure. Unusually tall, they have claws instead of feet and canine countenances. Gray of skin, they are milky-eyed and have apparently foregone sex and gender in favor of sexless androgyny. They have also given up spoken and written language, it seems, preferring to communicate telepathically. (In King’s novels, the ability to use telepathy is one of the necessary attributes, it seems, for aliens.) In other ways, however, the aliens are severely limited, if not actually mentally handicapped. Unable to reproduce sexually, the aliens resort to transforming humans into semblances of themselves in an apparent attempt (King is never too clear on this point) at colonizing the Earth. Many critics see these aliens as representing the effects of substance abuse, from which King was allegedly suffering at the time that he wrote this novel. Koontz’s aliens are so much like spaceships that the human characters mistake the extraterrestrials for such. (In fact, though, the creatures aren’t aliens at all, as it turns out; they’re fallen angels, led by Satan). When they pass overhead, one feels as if he or she is mentally radiated, as it were, and known, completely and instantly. To facilitate their conquest of the Earth, an advance team of the extraterrestrials is undertaking a reverse-terraforming of the planet to create an atmosphere that is hazardous to humans but agreeable to the extraterrestrials. It is only toward the end of the novel that the protagonist learns that the aliens are actually an army of demons who have come to destroy the planet. In this novel, Koontz inverts the old idea that the demons of myth and legend were inspired by aliens who visited the Earth in days long past, making the belief in aliens a consequence of the actual existence of demons. This plot ploy allows Koontz’s novel an unusual theological significance that King matches in his own demon-haunted novel Desperation. Form is one of the limits that nature imposes upon writers who want to write about alien creatures, for people, writers included, are limited by nature as to what they can know and, consequently, about what they can write. Nature, although varied, is finite, and, sooner or later, minerals, plants, insects, and animals are going to run out of characteristics and abilities that can be imposed, in more or less disguised fashion, upon supposedly extraterrestrial creatures. This is a given. Therefore, writers are well advised, if they want their monster to be an alien, to take a leaf from King and Koontz and give them a non-human (and possibly an inhuman) means of carrying out their (more or less human) motives for visiting Earth to begin with and for whatever mission or endeavor they undertake after they get here. Despite some problems with his plots, King’s Dreamcatcher and Tommyknockers do impart more-or-less alien means of accomplishing his extraterrestrials’ more-or-less human purposes, although he uses a biological concept (symbiosis), a paranormal cliché (telepathy), and a centuries-old political purpose (colonization) to do so: his aliens are here to invade the Earth (Dreamcatcher) and to colonize our planet (The Tommyknockers); the way they go about doing so--spreading a disease in which they are symbiots and transforming humans into themselves with a gas--are more-or- less alien methods. Koontz’s motive for his aliens’ presence is even more intriguing: they are merely wearing disguises; the aliens are actually demons who wear their extraterrestrial appearances as fleshly costumes. Affecting a disguise isn’t all that unusual, especially for humans, but the means by which the demons in his novel accomplish their purpose--taking upon themselves an extraterrestrial likeness--is beyond the scope of anything that human beings can accomplish--at least this side of hell. If a writer can’t get past the restrictions of form in creating aliens, he or she should at least try to imagine a way to bypass function, giving his or her aliens a non-human method by which to accomplish their purposes. As in so many other matters relating to horror fiction, King and Koontz have shown the way by which writers can do so.

Wednesday, June 4, 2008

Endings: How Would You Finish The Story?

copyright 2008 by Gary L. Pullman

In a previous post, “Beginnings: How Would You Finish the Story?,” we reminded you that a story, after presenting background information, begins with an inciting moment--an incident that sparks the action that follows (the story proper). Following this moment, the story’s conflict is complicated as increasingly difficult obstacles are thrown into the protagonist’s path until a turning point is reached and the story starts in the opposite direction, ending in a resolution (comedy) or a catastrophe (tragedy). Then, we provided summaries of the way that three well-known horror stories begin and invited you to create your own middles and endings for these stories, alternative to the actual ones that the writers of these stories wrote. We suggested that you then consult an Internet source to see how the actual stories developed their middles and endings. The stories are Alfred Hitchcock’s Psycho, Stephen King’s Needful Things, and The Thing From Another World. In “Middles: How Would You Finish the Story?,” we summarized the ways in which the writers of these stories actually did develop the stories’ middle portions. In this post, we summarize how these writers ended their stories and offer a few comments concerning these endings. We invite you to consider how you might have ended them, reminding you that alternate endings actually are filmed for some motion pictures, which shows that there is more than one effective way to bring one’s narrative to a close.
Toward the end of the middle of Psycho, Marion Crane’s sister Lila has rented a room with Marion’s boyfriend, Sam, to investigate Marion’s disappearance, and, while Sam distracts Norman, Lila enters the fruit cellar in Norman’s house, which overlooks the motel, and discovers Norman’s secret: the mother with whom he converses--and argues--is actually a half-rotten, mummified corpse! After knocking Sam unconscious, Norman, wearing his mother’s clothes and wielding a knife and calling himself “Norma,” attacks Lila with a knife, but Sam, having recovered, saves Lila.
Let’s see how the writers ended their story:

The end of the story explains the bizarre incidents which have taken place in the middle of the story. After Sam disarms Norman, he is arrested. A psychiatrist, having examined Norman, explains that he has a split personality, and that the dominant one, that of his deceased mother, Norma, has taken over completely. Besides the murder of Marion and the detective who came to the Bates Motel in search of her, Norman is likely responsible for the murders of two additional missing women. His identity crisis began, the doctor says, ten years ago. Norman was already seriously disturbed. When his father died, he was left alone with only his mother. They two developed an unusually close relationship. When Norma met another man, Norman felt as if she had rejected him in favor of her newfound suitor. He reacted by killing them both. His guilt at having killed his mother caused him to resurrect her, first by stealing her body from its grave and using his knowledge of taxidermy to preserve it as much as possible and by transforming himself--or part of himself--into her. He also assumed that his mother was as jealous of him as she was of her. He forbade himself from becoming intimate with any other woman, and, when he was attracted to Marion, his mother killed her. Norman covered up his mother’s crime.

The film ends with Norma, thinking her private thoughts. She had no alternative, she tells herself, except to tell the truth about her son’s murder of the women and the
detective. She thinks that the police and psychiatrist may still suspect her of having killed the victims, so she intends to sit quietly, even after a fly lands on her nose. That way, they will see that she is incapable of hurting even a fly.

As she thinks these thoughts, her smile becomes the grin of his mother’s corpse and Marion’s car, containing Marion’s corpse and other incriminating evidence, is pulled from the swamp.

The ending neatly ties up the loose ends of the plot and explains the cause of the bizarre incidents that occurred during the middle of the story, maintaining the logic of the storyline and satisfying the audience’s curiosity as to what lies behind the chain of events they’ve witnessed. The psychiatrist’s explanation reassures the audience that reason can explain even the irrational and that sanity, therefore, is able to comprehend insanity. All may not be right with the world, but human rationality can at least explain, making the mysterious knowable. In addition, of course, justice triumphs, and Norma’s incarceration will protect society from her jealousy and rage. Norman himself is no longer a threat, for he has ceased to exist (in the framework of this story, at least--he makes a reappearance, supposedly cured, in subsequent sequels that Alfred Hitchcock, now deceased, did not direct).


Stephen King’s novel, Needful Things, ends with a showdown between Castle Rock’s sheriff, Alan Pangborn, and Leland Gaunt, the proprietor of the curiosity shop, Needful Things, whose wares have caused so much murder and mayhem:

In their final confrontation, Alan forces Leland to leave town, much as the frontier marshal often compels gunfighters to do, Leland’s car transforming itself into a nineteenth-century wagon, such as those that snake oil salesmen used in traveling from one Western town to another. On the side of the wagon, the cautionary declaration as that which was displayed in Leleand’s shop warns, “Caveat Emptor."

At the outset of the novel, a first-person narrator welcomed the reader, as a newcomer, to Castle Rock, Maine, drawing his or her attention to a new store, Needful Things. Now, far away from Castle Rock, Maine, in Junction City, Iowa, the narrator, again welcoming a new resident, points out a store that has just opened--Answered Prayers. Leland has apparently opened a new shop, in a new location, under a new name. One suspects, however, that he will conduct business as usual.:

The ends of stories are often the places in which their themes are made explicit or are given a more forceful suggestion. As we observed in the previous post, King says that this novel was inspired by the greed he saw in the behavior of televangelist Jim Bakker and his late ex-wife Tammy Faye Messner. In the end of his novel, he offers a remedy for such greed. Instead of an avaricious drive to secure for oneself those material goods that one considers “needful things” or “answered prayers,” one should value others, acting out of love, as the novel’s sheriff does in protecting society and caring for his girlfriend. In loving others and acting for the welfare of the community, King implies, one will have, as the sheriff tells Leland, all that he or she needs.


In the middle of The Thing From Another World, a scientist, Dr. Carrington, suggested that the vegetative humanoid creature they’d recovered from a block of ice near their arctic research laboratory was able to communicate with them. The Air Force personnel at the outpost disagreed. Having escaped from the greenhouse in which it had been trapped, the thing from another world, attacking the compound, now puts these conflicting theories to the test as the story comes to an end:

The scientists and airmen lured the creature into the facility’s generator shack, where they ambush it with high-voltage electricity. Twice, Dr. Carrington tries to save the creature. First, he turns of the electricity. When the current is restored, he rushes forward, trying to reason with the monster. The creature knocks him aside, but it--and the seedlings that grow from its body--are electrocuted. The journalist among the team wires the story, warning radio listeners to “watch the skies!”
Obviously (Barack Obama, take notice!), the airmen’s theory proves to have been the true one. Either the creature was unable or unwilling to communicate with the humans and, perhaps driven by its hunger for blood, remained intent upon attacking and killing them. The situation, as the military mind had anticipated, came down to one of killing or being killed. This story, incidentally, also makes use of a convention that is common in horror fiction, but effective, nevertheless--the isolated setting in which characters are cut off from the rest of society, from culture, and, indeed, from civilization itself and are stranded to survive (or not) on their own.

Xenophobia reigns, with foreigners (represented by the humanoid plant-thing) are hostile and intent upon murder and mayhem. Only by banding together can society (represented by the scientists--Dr. Carrington excepted--and airmen) triumph against an invasion from beyond. As we pointed out in the previous post, the isolation of the remote arctic outpost cuts the team off from society at large, from civilization, and from culture, forcing them to act on their own in the interest of their survival. It’s up to them, and them alone, whether they live or die. The impulse to communicate, to reach out, to establish a relationship of some kind with the stranger is shown to be counterproductive; it could have been the deaths of all concerned. “Watch the skies!” the reporter warns the movie’s 1950’s audience. A threat--perhaps in the form of Soviet missiles, armed with nuclear warheads rather than flying saucers manned with extraterrestrial plant-creatures--might appear at any time. The monster seems to have been a stand-in for Americans’ real fear of the Soviet Union and its ongoing, ever-present threat of the annihilation of society, civilization, and culture. This story ends in the same way that King’s Needful Things concludes, by suggesting more strongly the theme.

Wednesday, March 19, 2008

A Dictionary of the Paranormal, the Supernatural, and the Otherworldly (S - U)

copyright 2008 by Gary L. Pullman



Note: Unless otherwise noted, definitions are courtesy of dictionary.die.net, an Internet dictionary in the public domain.


S

St. Elmo’s Fire--A visible electric discharge on a pointed object, such as the mast of a ship or the wing of an airplane, during an electrical storm. Also called corposant (Answers.com).

Saladin balloon--a government balloon that “shot up” into the sky with a passenger, Walter Powell, on board, becoming lost in the vicinity of a UFO (The Charles Fort Files).

Satan--in Judeo-Christian religion, the chief spirit of evil and adversary of God; tempter of mankind; master of Hell.

Satanic ritual abuse--“alleged systematic abuse of children by Satanists” (The Skeptic’s Dictionary).

Satanism--the worship of devils (especially Satan).

Satyr--one of a class of woodland deities; attendant on Bacchus; identified with Roman fauns.

Scapulimancy-- “a decision procedure used by the Naskapi Indians whereby the shoulder of a caribou is held over hot coals causing cracks in the bone which are then used to direct a hunting party” (The Skeptic’s Dictionary).

Scientism--“the self-annihilating view that only scientific claims are meaningful, which is not a scientific claim and hence, if true, not meaningful. Thus, scientism is either false or meaningless” (The Skeptic’s Dictionary).

Scientology--“the religion that was initially established as a secular philosophy in 1952 by science-fiction author L. Ron Hubbard” (Wikipedia). Actors Tom Cruise, John Travolta, Kirstie Alley, and Karen Black and singer-actress Brandy Norwood are among its netter-known members, according to Famous Scientologists (Church of Scientology).

Scrying--“a type of divination” in which one seeks “to scry or descry is to spy out or discover by the eye objects at a distance”; crystal ball gazing is an example (The Skeptic’s Dictionary).

Sea serpents--monsters reported by sailors to inhabit the sea, some of which may have been kraken or other natural creatures that were unfamiliar to those who sighted them; Beowulf claims to have fought and killed many of them during a swimming contest against Breca (the author).

Séance--a meeting of spiritualists; "the séance was held in the medium's parlor."

Shamanism--any animistic religion similar to Asian shamanism especially as practiced by certain Native American tribes; an animistic religion of northern Asia having the belief that the mediation between the visible and the spirit worlds is effected by shamans.

Simulacra--A likeness; a semblance; a mock appearance; a sham.

Shelley, Mary--author of Frankenstein, or The Modern Prometheus; wife of the poet Percy Bysshe Shelley Sleep paralysis--“Sleep paralysis is a condition that occurs in the state just before dropping off to sleep (the hypnagogic state) or just before fully awakening from sleep (the hypnopompic state). The condition is characterized by being unable to move or speak. It is often associated with a feeling that there is some sort of presence, a feeling which often arouses fear but is also accompanied by an inability to cry out. The paralysis may last only a few seconds. The experience may involve visual, auditory, or tactile hallucinations.” (The Skeptic’s Dictionary).

Soul--the immaterial part of a person; the actuating cause of an individual life.

Sorcery--the belief in magical spells that harness occult forces or evil spirits to produce unnatural effects in the world.

Spontaneous human combustion--the reported bursting into flame, possibly from an internal, but unknown cause, so that the body or part thereof is consumed by intense heat that does not destroy nearby objects, such as the chair in which the person is seated or other objects in near proximity to the body (the author).

Spirit guide--the spirit of a dead person or a supernatural entity that mediums claim to channel, during séances, automatic writing sessions, or at other times, and who often reveals occult information to the medium and otherwise offers guidance concerning various topics, personal and otherwise (the author).

Spirit photograph--the alleged production of images on photographic media by paranormal means such as psychokinesis or of paranormal phenomena such as ghosts or astral bodies (The Skeptic’s Dictionary).

Subliminal--below the threshold of conscious perception. Superstition--an irrational belief arising from ignorance or fear.

Stigmata--marks resembling the wounds on the crucified body of Christ.



Stonehenge

Stonehenge--an assemblage of upright stones with others placed horizontally on their tops, on Salisbury Plain, England,-- generally supposed to be the remains of an ancient Druidical temple.

Synchronicity--the relation that exists when things occur at the same time; "the drug produces an increased synchrony of the brain waves."

Synaesthesia--a sensation that normally occurs in one sense modality occurs when another modality is stimulated.

T

Talisman--a trinket or piece of jewelry thought to be a protection against evil.

Tantra--doctrine of enlightenment as the realization of the oneness of one's self and the visible world; combines elements of Hinduism and paganism including magical and mystical elements like mantras and mudras and erotic rites; especially influential in Tibet.

Tarot cards--cards used to tell fortunes (or, in Europe, more commonly, to play games); the deck consists of 22 cards of the major arcana (“secrets”) and 56 cards of the minor arcana. The major arcana includes such cards as the Fool, the Emperor, the Empress, the Hierophant, the World, the Star, the Sun, Death, and the Devil; their meanings can be reversed as well (the author).

Telekinesis--a the power to move something by thinking about it without the application of physical force.

Teleportation--the movement of material objects through space by the power of the mind alone (psychokinesis) or by other means.

Testimonial evidence--a type of anecdotal evidence based upon one’s own personal experience, such as is sometimes given by churchgoers concerning how God has affected their lives or changed them as people, although testimonial evidence may include any type of testimony, such as eye-witness courtroom testimony; such evidence is regarded as seriously flawed and unreliable by scientists (the author).

Theosophy--belief based on mystical insight into the nature of God and the soul.

Theurgy--magic performed with the help of beneficent spirits.

Third Eye--a metaphysical concept that symbolizes some people’s ability to experience paranormal or supernatural phenomena (visions, clairvoyance, poetic inspiration) that come from internal stimuli rather than external stimuli; also called the “inner eye” or the “mind’s-eye”; sometimes symbolizes intuition or the imagination (the author).

Tinnitus--a ringing or booming sensation in one or both ears; a symptom of an ear infection or Meniere's disease.

Twain, Mark--American author; wrote The Adventures of Huckleberry Finn and many other works combining humor and social satire; had a prophetic dream in which his brother, Henry, was killed (the author).

Trance--a psychological state induced by (or as if induced by) a magical incantation; a state of mind in which consciousness is fragile and voluntary action is poor or missing; a state resembling deep sleep.

Troll--in Scandinavian folklore, a supernatural creature (either a dwarf or a giant) that is supposed to live in caves or in the mountains.

Shroud of Turin

Turin, Shroud of--a burial cloth that is said to bear the likeness of the crucified Christ, perhaps as a result of radiation that was released by his body upon his death; carbon dating has cast doubt upon its authenticity as Christ’s burial shroud; see “holy relic” (the author).

Truman, President Harry S--U. S. president who supposedly signed a “Top Secret, Eyes Only” document recounting the discovery of extraterrestrial corpses at a UFO crash site near Roswell, NM, and establishing a secret committee for investigating these and other visitors from other planets; the committee was known as Majestic-12 and included well-known, well-respected government officials and scientists (the author).

U

Underworld--(in various religions) the world of the dead.

Unidentified flying objects (UFOs, flying saucers)--any object that moves under its own power and cannot be accounted for (by the observer) by reference to known phenomena; many such objects turn out to be natural objects (weather balloons, clouds, atmospheric effects, aircraft, planets, meteorites); some believe them to be extraterrestrial spacecraft visiting Earth (the author).

Urantia book--a book that alleges to have been written on the basis of information provided by “superhuman personalities,” although “Matthew Block. . . has identified hundreds of plagiarized passages” in the book (The Skeptic’s Dictionary).

Urban legend-- “An apocryphal story involving incidents of the recent past, often including elements of humor and horror, that spreads quickly and is popularly believed to be true” (American Heritage Dictionary); see “testimonial evidence.”

Urine Therapy, the book

Urine therapy--the drinking of one’s or another’s urine (or its topical use) to maintain health and cure disease; supposedly, Mahatma Gandhi was a practitioner (the author).

Monday, March 17, 2008

A Dictionary of the Paranormal, the Supernatural, and the Otherworldly (G - I)


copyright 2008 by Gary L. Pullman

Note: Unless otherwise noted, definitions are courtesy of dictionary.die.net, an Internet dictionary in the public domain.


G

Gaia--the planet earth, personified, often as a mother (the author).

Geller, Uri--a supposed psychic with telekinetic powers; famous for bending spoons with nothing more, allegedly, than his mind (the author).

Ghost--a spirit of the dead which sometimes are said to haunt the living (the author).

Global warming--the doctrine that the earth’s climate is warming, partially as a result of human activities and pollutants (the author).

Goatsucker, Puerto Rico--a mysterious animal in Puerto Rico, also known as the chupacabra, said to bite the necks of goats (and other animals) and suck their blood (the author).

God

God--in Christianity, Judaism, Muslim, and other faiths, the supreme being (the author).

Griffin--winged monster with an eagle-like head and body of a lion.

Gurdjieff, G. I.--a mystic; he established The Institute for the Harmonious Development of Man (presumably, women aren’t included) in Russia), based on lessons he’d learned from other mystics while he was traveling in central Asia (the author).

Guillotining, and life after death--the theory that the brain remains conscious for one or more moments after it has been severed from the body by a falling guillotine blade (the author).

H


Hades--in Greek mythology, the underworld, home of the dead, ruled by Pluto (the author).

Hallucination--illusory perception; a common symptom of severe mental disorder.

Healing, faith--healing of blindness, deafness, disease, mental illness, demonic possession, and other physical, mental, and spiritual conditions by faith in God’s ability and desire to deliver or heal one from these conditions (the author).

Heaven--in Christianity, the abode of the souls redeemed by Christ (the author).

Hecate--the Greek goddess of witchcraft (the author).

Hel--in Norse mythology, the name of both the underworld to which those who were not selected as residents of Asgard lived after death and the name of the goddess who ruled it (the author).

Hell--in Christianity, the abode of the damned; named for the Norse underworld, Hel (the author).

Hill, Betty and Barney--a couple who, under hypnosis, claimed that they were abducted by extraterrestrial aliens and subjected to bizarre medical experiments and tests (the author).

Hoax--a fraud perpetuated upon the stupid, naïve, and desperate by charlatans, some of whom claim to possess paranormal or supernatural powers and abilities (the author).

Home, levitating

Home, Daniel--a Scottish spiritualist and medium who claimed to be able to levitate, to communicate with the dead, and to cause rapping sounds by the power of his mind alone; Sir Arthur Conan Doyle, author of the Sherlock Holmes stories, was one of his many supporters (the author).

Homeopathy--a method of treating disease with small amounts of remedies that, in large amounts in healthy people, produce symptoms similar to those being treated.

Hot reading--fortune telling that involves the surreptitious solicitation of personal information related to the medium’s or psychic’s client or an audience which is included in the fortune subsequently told (the author).

Houris--Muslim virgins waiting to serve faithful male adherents of the faith, especially martyrs (the author).

Houses, haunted--residences (and, sometimes, commercial properties) that are said to be haunted by ghosts, demons, or other paranormal or supernatural entities or forces (the author).

Houston, Jean and the Mystery School--a New Age self-help program that fosters self-development and social progress (the author).

Howe, Linda Moulton--an investigative journalist who writes what crtics characterize as sensational articles and books and produces lurid documentaries, and films about UFO’s and related topics (the author).

Hubbard, L. Ron--science fiction author and founder of Scientology (the author).

Hundredth monkey phenomenon-”a sudden spontaneous and mysterious leap of consciousness achieved when an allegedly "critical mass" point is reached” (The Skeptic’s Dictionary).

Hybrids, alien program to breed--an alleged program by extraterrestrial aliens and/or the United States government to breed hybrid alien-humans, possibly to fill roles of authority within the world’s governments (the author).

Hypersensory perception (HSP)--intuition, such as may be displayed in interpreting body language (The Skeptic’s Dictionary).

Hypnagogic state--the “state between being awake and falling asleep. For some people, this is a time of visual and auditory hallucination” and may explain some accounts of ghosts, demons, UFO abductions, and the like (The Skeptic’s Dictionary).

Hypnopompic state--“the transition state of semi-consciousness between sleeping and waking. For some people, this is a time of visual and auditory hallucination” and may explain some accounts of ghosts, demons, UFO abductions, and the like (The Skeptic’s Dictionary).

Hypnosis--a state that resembles sleep but that is induced by suggestion.

Hysteria--neurotic disorder characterized by violent emotional outbreaks and disturbances of sensory and motor functions.

Hysterio-epilepsy--“an alleged disease discovered by Dr. Jean-Martin Charcot (1825-1893), one of the founders of modern neurology” (The Skeptic’s Dictionary).

I

I Ching

I Ching--a set of principles and symbols by the use of which people seek to balance opposite forces and find order in seemingly random incidents (the author).

Illuminati--literally, “enlightened ones”; a secret society often identified as participants in an international conspiracy to rule the world, openly or secretly (the author).

Incantation--a chant, sometimes in verse, by which sorcerers and witches sometimes cast spells (the author).

Incorruptibility of sacred bodies--bodies of saints that remain perfectly preserved, with no evidence of decay, for prolonged periods after their deaths and entombment or burial (the author).

Indian rope trick (levitation)--a magic trick in which an Indian fakir seems to climb a levitating rope (the author).

Indigo children--children of a higher degree of evolution than normal children and who are said to have paranormal powers, such as clairvoyance; they are identifiable by the indigo aura that surrounds them (the author).

Infrasound--sound below the threshold of human hearing (the author).

Intelligent design--the doctrine that the order and structure of the universe presupposes intelligent design; the basis of the argument from design, or the teleological argument (the author).

Paranormal vs. Supernatural: What’s the Diff?

Copyright 2009 by Gary L. Pullman

Sometimes, in demonstrating how to brainstorm about an essay topic, selecting horror movies, I ask students to name the titles of as many such movies as spring to mind (seldom a difficult feat for them, as the genre remains quite popular among young adults). Then, I ask them to identify the monster, or threat--the antagonist, to use the proper terminology--that appears in each of the films they have named. Again, this is usually a quick and easy task. Finally, I ask them to group the films’ adversaries into one of three possible categories: natural, paranormal, or supernatural. This is where the fun begins.

It’s a simple enough matter, usually, to identify the threats which fall under the “natural” label, especially after I supply my students with the scientific definition of “nature”: everything that exists as either matter or energy (which are, of course, the same thing, in different forms--in other words, the universe itself. The supernatural is anything which falls outside, or is beyond, the universe: God, angels, demons, and the like, if they exist. Mad scientists, mutant cannibals (and just plain cannibals), serial killers, and such are examples of natural threats. So far, so simple.

What about borderline creatures, though? Are vampires, werewolves, and zombies, for example, natural or supernatural? And what about Freddy Krueger? In fact, what does the word “paranormal” mean, anyway? If the universe is nature and anything outside or beyond the universe is supernatural, where does the paranormal fit into the scheme of things?

According to the Online Etymology Dictionary, the word “paranormal,” formed of the prefix “para,” meaning alongside, and “normal,” meaning “conforming to common standards, usual,” was coined in 1920. The American Heritage Dictionary defines “paranormal” to mean “beyond the range of normal experience or scientific explanation.” In other words, the paranormal is not supernatural--it is not outside or beyond the universe; it is natural, but, at the present, at least, inexplicable, which is to say that science cannot yet explain its nature. The same dictionary offers, as examples of paranormal phenomena, telepathy and “a medium’s paranormal powers.”

Wikipedia offers a few other examples of such phenomena or of paranormal sciences, including the percentages of the American population which, according to a Gallup poll, believes in each phenomenon, shown here in parentheses: psychic or spiritual healing (54), extrasensory perception (ESP) (50), ghosts (42), demons (41), extraterrestrials (33), clairvoyance and prophecy (32), communication with the dead (28), astrology (28), witchcraft (26), reincarnation (25), and channeling (15); 36 percent believe in telepathy.

As can be seen from this list, which includes demons, ghosts, and witches along with psychics and extraterrestrials, there is a confusion as to which phenomena and which individuals belong to the paranormal and which belong to the supernatural categories. This confusion, I believe, results from the scientism of our age, which makes it fashionable for people who fancy themselves intelligent and educated to dismiss whatever cannot be explained scientifically or, if such phenomena cannot be entirely rejected, to classify them as as-yet inexplicable natural phenomena. That way, the existence of a supernatural realm need not be admitted or even entertained. Scientists tend to be materialists, believing that the real consists only of the twofold unity of matter and energy, not dualists who believe that there is both the material (matter and energy) and the spiritual, or supernatural. If so, everything that was once regarded as having been supernatural will be regarded (if it cannot be dismissed) as paranormal and, maybe, if and when it is explained by science, as natural. Indeed, Sigmund Freud sought to explain even God as but a natural--and in Freud’s opinion, an obsolete--phenomenon.

Meanwhile, among skeptics, there is an ongoing campaign to eliminate the paranormal by explaining them as products of ignorance, misunderstanding, or deceit. Ridicule is also a tactic that skeptics sometimes employ in this campaign. For example, The Skeptics’ Dictionary contends that the perception of some “events” as being of a paranormal nature may be attributed to “ignorance or magical thinking.” The dictionary is equally suspicious of each individual phenomenon or “paranormal science” as well. Concerning psychics’ alleged ability to discern future events, for example, The Skeptic’s Dictionary quotes Jay Leno (“How come you never see a headline like 'Psychic Wins Lottery'?”), following with a number of similar observations:

Psychics don't rely on psychics to warn them of impending disasters. Psychics don't predict their own deaths or diseases. They go to the dentist like the rest of us. They're as surprised and disturbed as the rest of us when they have to call a plumber or an electrician to fix some defect at home. Their planes are delayed without their being able to anticipate the delays. If they want to know something about Abraham Lincoln, they go to the library; they don't try to talk to Abe's spirit. In short, psychics live by the known laws of nature except when they are playing the psychic game with people.
In An Encyclopedia of Claims, Frauds, and Hoaxes of the Occult and Supernatural, James Randi, a magician who exercises a skeptical attitude toward all things alleged to be paranormal or supernatural, takes issue with the notion of such phenomena as well, often employing the same arguments and rhetorical strategies as The Skeptic’s Dictionary.

In short, the difference between the paranormal and the supernatural lies in whether one is a materialist, believing in only the existence of matter and energy, or a dualist, believing in the existence of both matter and energy and spirit. If one maintains a belief in the reality of the spiritual, he or she will classify such entities as angels, demons, ghosts, gods, vampires, and other threats of a spiritual nature as supernatural, rather than paranormal, phenomena. He or she may also include witches (because, although they are human, they are empowered by the devil, who is himself a supernatural entity) and other natural threats that are energized, so to speak, by a power that transcends nature and is, as such, outside or beyond the universe. Otherwise, one is likely to reject the supernatural as a category altogether, identifying every inexplicable phenomenon as paranormal, whether it is dark matter or a teenage werewolf. Indeed, some scientists dedicate at least part of their time to debunking allegedly paranormal phenomena, explaining what natural conditions or processes may explain them, as the author of The Serpent and the Rainbow explains the creation of zombies by voodoo priests.

Based upon my recent reading of Tzvetan Todorov's The Fantastic: A Structural Approach to the Fantastic, I add the following addendum to this essay.

According to Todorov:

The fantastic. . . lasts only as long as a certain hesitation [in deciding] whether or not what they [the reader and the protagonist] perceive derives from "reality" as it exists in the common opinion. . . . If he [the reader] decides that the laws of reality remain intact and permit an explanation of the phenomena described, we can say that the work belongs to the another genre [than the fantastic]: the uncanny. If, on the contrary, he decides that new laws of nature must be entertained to account for the phenomena, we enter the genre of the marvelous (The Fantastic: A Structural Approach to a Literary Genre, 41).
Todorov further differentiates these two categories by characterizing the uncanny as “the supernatural explained” and the marvelous as “the supernatural accepted” (41-42).

Interestingly, the prejudice against even the possibility of the supernatural’s existence which is implicit in the designation of natural versus paranormal phenomena, which excludes any consideration of the supernatural, suggests that there are no marvelous phenomena; instead, there can be only the uncanny. Consequently, for those who subscribe to this view, the fantastic itself no longer exists in this scheme, for the fantastic depends, as Todorov points out, upon the tension of indecision concerning to which category an incident belongs, the natural or the supernatural. The paranormal is understood, by those who posit it, in lieu of the supernatural, as the natural as yet unexplained.

And now, back to a fate worse than death: grading students’ papers.

My Cup of Blood

Anyone who becomes an aficionado of anything tends, eventually, to develop criteria for elements or features of the person, place, or thing of whom or which he or she has become enamored. Horror fiction--admittedly not everyone’s cuppa blood--is no different (okay, maybe it’s a little different): it, too, appeals to different fans, each for reasons of his or her own. Of course, in general, book reviews, the flyleaves of novels, and movie trailers suggest what many, maybe even most, readers of a particular type of fiction enjoy, but, right here, right now, I’m talking more specifically--one might say, even more eccentrically. In other words, I’m talking what I happen to like, without assuming (assuming makes an “ass” of “u” and “me”) that you also like the same. It’s entirely possible that you will; on the other hand, it’s entirely likely that you won’t.

Anyway, this is what I happen to like in horror fiction:

Small-town settings in which I get to know the townspeople, both the good, the bad, and the ugly. For this reason alone, I’m a sucker for most of Stephen King’s novels. Most of them, from 'Salem's Lot to Under the Dome, are set in small towns that are peopled by the good, the bad, and the ugly. Part of the appeal here, granted, is the sense of community that such settings entail.

Isolated settings, such as caves, desert wastelands, islands, mountaintops, space, swamps, where characters are cut off from civilization and culture and must survive and thrive or die on their own, without assistance, by their wits and other personal resources. Many are the examples of such novels and screenplays, but Alien, The Shining, The Descent, Desperation, and The Island of Dr. Moreau, are some of the ones that come readily to mind.

Total institutions as settings. Camps, hospitals, military installations, nursing homes, prisons, resorts, spaceships, and other worlds unto themselves are examples of such settings, and Sleepaway Camp, Coma, The Green Mile, and Aliens are some of the novels or films that take place in such settings.

Anecdotal scenes--in other words, short scenes that showcase a character--usually, an unusual, even eccentric, character. Both Dean Koontz and the dynamic duo, Douglas Preston and Lincoln Child, excel at this, so I keep reading their series (although Koontz’s canine companions frequently--indeed, almost always--annoy, as does his relentless optimism).

Atmosphere, mood, and tone. Here, King is king, but so is Bentley Little. In the use of description to terrorize and horrify, both are masters of the craft.

A bit of erotica (okay, okay, sex--are you satisfied?), often of the unusual variety. Sex sells, and, yes, sex whets my reader’s appetite. Bentley Little is the go-to guy for this spicy ingredient, although Koontz has done a bit of seasoning with this spice, too, in such novels as Lightning and Demon Seed (and, some say, Hung).

Believable characters. Stephen King, Douglas Preston and Lincoln Child, and Dan Simmons are great at creating characters that stick to readers’ ribs.

Innovation. Bram Stoker demonstrates it, especially in his short story “Dracula’s Guest,” as does H. P. Lovecraft, Edgar Allan Poe, Shirley Jackson, and a host of other, mostly classical, horror novelists and short story writers. For an example, check out my post on Stoker’s story, which is a real stoker, to be sure. Stephen King shows innovation, too, in ‘Salem’s Lot, The Shining, It, and other novels. One might even argue that Dean Koontz’s something-for-everyone, cross-genre writing is innovative; he seems to have been one of the first, if not the first, to pen such tales.

Technique. Check out Frank Peretti’s use of maps and his allusions to the senses in Monster; my post on this very topic is worth a look, if I do say so myself, which, of course, I do. Opening chapters that accomplish a multitude of narrative purposes (not usually all at once, but successively) are attractive, too, and Douglas Preston and Lincoln Child are as good as anyone, and better than many, at this art.

A connective universe--a mythos, if you will, such as both H. P. Lovecraft and Stephen King, and, to a lesser extent, Dean Koontz, Bentley Little, and even Douglas Preston and Lincoln Child have created through the use of recurring settings, characters, themes, and other elements of fiction.

A lack of pretentiousness. Dean Koontz has it, as do Douglas Preston and Lincoln Child, Bentley Little, and (to some extent, although he has become condescending and self-indulgent of late, Stephen King); unfortunately, both Dan Simmons and Robert McCammon have become too self-important in their later works, Simmons almost to the point of becoming unreadable. Come on, people, you’re writing about monsters--you should be humble.

Longevity. Writers who have been around for a while usually get better, Stephen King, Dan Simmons, and Robert McCammon excepted.

Pacing. Neither too fast nor too slow. Dean Koontz is good, maybe the best, here, of contemporary horror writers.


Popular Posts