Showing posts with label special effects. Show all posts
Showing posts with label special effects. Show all posts

Friday, May 13, 2011

Academy Award-Winning Horror Films, 1931 - 2007


These horror films won Academy Awards:


Dr. Jekyll and Mr. Hyde (1931): Best Actor in a Leading Role, Fredric March


The Picture of Dorian Gray (1945): Best Cinematography, Black and White, Harry Stradling, Sr.
 

An American Werewolf in London (1981): Best Achievement in Makeup, Rick Baker

 
Rosemary’s Baby (1983): Best Supporting Actress, Ruth Gordon

 
The Exorcist (1983): Best Sound, Robert Knudson and Best Adapted Screenplay, William Peter Blatty


Aliens (1986): Best Visual Effects, Robert Stotak, Stan Winston, John Richardson, and Suzanne M. Benson and Best Sound Effects Editing, Don Sharpe


The Silence of the Lambs (1991): Best Picture, Best Actress, Jody Foster, Best Actor, Anthony Hopkins, Best Director, Jonathan Demme, and Best Adapted Screenplay, Ted Tally



Jurassic Park (1993); Best Visual Effects, Dennis Muren, Stan Winston, Phil Tippett and Michael Lantieri, Best Sound Mixing, Gary Summers, Gary Rydstrom, Shawn Murphy, Ron Judkins, and Best Sound Editing, Gary Rydstrom and Richard Hymns


Sweeney Todd: The Demon Barber of Fleet Street (2007): Best Art Direction, Dante Ferretti

Tuesday, August 5, 2008

Nothing Gets Between a Monster and Its Genes

copyright 2008 by Gary L. Pullman

Why did you throw the jack of hearts away? It was the only card in the deck I had left to play.

-- The Doors

As far as I know, it was Stan Lee of Marvel Comics who introduced comic book readers to the idea of genetic mutation as the cause of superhuman traits that could convert an otherwise normal human being into a godlike character who could use his or her powers for good or evil. In doing so, Lee inserted a joker into the deck of fate. (Actually, since quite a few of the superhuman powers of Marvel’s superheroes and villains were the results of such mutations, Lee inserted almost as many jokers into the deck as there were regular, or “normal” cards.) Since there have been a rash of motion pictures based upon Marvel Comics (and, for that matter DC Comics) of late, many of the characters in which possess powers courtesy of various genetic mutations, it seems unnecessary to review these powers. For those who are unfamiliar with how the Marvel Comics’ powers-by-genetic-mutation technique works, a brief summary is in order. According to Marvel, the Celestials, an extraterrestrial race, visited the Earth a million or so years ago for the express purpose of monk eying with human deoxyribonucleic acid (DNA), implanting a substance, the X-Gene, which facilitated beneficial genetic mutations in the implanted hosts, resulting, in more extreme cases, in such characters as those who swelled the ranks of the The Uncanny X-Men (the first issue of which appeared in (1963) and the Brotherhood of Mutants. For years, this was Marvel Comics’ favorite explanation for superheroes’ and villains’ great powers, explaining the abilities of such characters as Apocalypse, Beast, Cyclops, Iceman, Marvel Girl, Professor X, Storm, Wolverine, and many others. Collectively, such characters, in the Marvel universe, are also known as homo superior.

What have they done to the Earth? What have they done to our fair sister? Ravaged and plundered and ripped her and but her, Stuck her with knives in the side of the dawn, Tied her with fences and dragged her down. . . .

-- The Doors

Even before Lee introduced genetic mutations as a cause of characters’ special effects, so to speak, horror fiction monsters were spawned, as it were, as a result of genetic mutations. (Most appeared in decidedly bad--no, make that terrible--B films.) Among such creatures are the sea monsters of The Horror of Party Beach (1964) (human skeletons radiated by atomic waste that leaks from an undersea drum, a peril of humans’ disdain for ecological purity); the monster of Godzilla (1954) (an undersea creature that had an origin identical to the monsters of Party Beach); The Being (1983) (a monster who was spawned by the wastes in a disposal dump); Creatures from the Abyss (1994) (teen love makers, whose decision to make out aboard an abandoned yacht equipped with a bio lab causes them to become infected with radioactive plankton); C.H.U.D. (1984) (people become monsters as a result of toxic waste dumped in the Big Apple’s sewers); It’s Alive (1974) (a mutant baby is sought by the authorities, who don’t intend to nurture it); and many others.

When the still sea conspires an armor And her sullen and aborted Currents breed tiny monsters True sailing is dead.

--The Doors

Why the popularity of genetic mutations as an explanation for the acquisition of superhuman or monstrous abilities? There seem to be several reasons:
  • When horror films and Marvel Comics introduced the idea, genetic mutation as the result of changes to an organism’s DNA was relatively new, or cutting edge, as was the idea for genetic engineering. However, eugenics was already a well-known concept and attempts at engineering an ideal race were tried by mad scientists during the years of Nazi Germany. (The concept of what constitutes such a race--and, indeed, the very idea of a “master race”--is, or can be, in itself a monstrous notion and involves the same hubris that was demonstrated by Victor von Frankenstein and Dr. Moreau in earlier times.) Writers are always looking for new ideas because new ideas, in and of themselves, are intriguing.
  • The origins of good and evil tend to be limited to such causes as divine creation, demonic possession or manipulation of human beings, madness, improper behavior (sin, crime, or anti-social conduct), birth defects, extraterrestrial intervention in human affairs, scientific and technological manipulations of nature and human nature, and the like. When a new cause for good or evil (and not just abilities) is unearthed, it’s apt to be popular and persistent among authors, especially of fantasy, science fiction, and horror, including writers of comic books that involve or are based upon such genres.
  • Genetic mutations are real! They actually happen in nature and can be engineered in scientific labs by real-life “mad scientists.” Of course, any scientist worth his or her weight in neutronium will tell one that such mutations, rather than benefiting an organism, are more likely to have a negative, or even fatal, effect upon it. That’s a small detail often overlooked by comic book, fantasy, science fiction, and horror writers, although some do capitalize upon this fact, using genetic mutations as a way of effecting madness or physical deformity that, in return, has monstrous results.
  • Genetic mutations that result from scientific and technological manipulations of nature replace miracles as a means of effecting changes to DNA and, therefore, to human nature and behavior, allowing human beings, in their arrogance, to wrest creation from the creator, putting people in charge of a world they never made but one that they are hot to remake in their own image and likeness. From a religious point of view, such arrogance, or pride, is blasphemous and can be expected to result is sure punishment. From a secular point of view, such hubris is presumptuous and, perhaps, premature, and will likely bring about, in its results, its own penalty, for, after all, it’s nice to fool with Mother Nature and it’s even worse to fool around with her.
He was a monster, dressed in black leather; She was a princess, Queen of the highway. -- The Doors
Sources
Don Markstein’s Toonopedia

Paranormal vs. Supernatural: What’s the Diff?

Copyright 2009 by Gary L. Pullman

Sometimes, in demonstrating how to brainstorm about an essay topic, selecting horror movies, I ask students to name the titles of as many such movies as spring to mind (seldom a difficult feat for them, as the genre remains quite popular among young adults). Then, I ask them to identify the monster, or threat--the antagonist, to use the proper terminology--that appears in each of the films they have named. Again, this is usually a quick and easy task. Finally, I ask them to group the films’ adversaries into one of three possible categories: natural, paranormal, or supernatural. This is where the fun begins.

It’s a simple enough matter, usually, to identify the threats which fall under the “natural” label, especially after I supply my students with the scientific definition of “nature”: everything that exists as either matter or energy (which are, of course, the same thing, in different forms--in other words, the universe itself. The supernatural is anything which falls outside, or is beyond, the universe: God, angels, demons, and the like, if they exist. Mad scientists, mutant cannibals (and just plain cannibals), serial killers, and such are examples of natural threats. So far, so simple.

What about borderline creatures, though? Are vampires, werewolves, and zombies, for example, natural or supernatural? And what about Freddy Krueger? In fact, what does the word “paranormal” mean, anyway? If the universe is nature and anything outside or beyond the universe is supernatural, where does the paranormal fit into the scheme of things?

According to the Online Etymology Dictionary, the word “paranormal,” formed of the prefix “para,” meaning alongside, and “normal,” meaning “conforming to common standards, usual,” was coined in 1920. The American Heritage Dictionary defines “paranormal” to mean “beyond the range of normal experience or scientific explanation.” In other words, the paranormal is not supernatural--it is not outside or beyond the universe; it is natural, but, at the present, at least, inexplicable, which is to say that science cannot yet explain its nature. The same dictionary offers, as examples of paranormal phenomena, telepathy and “a medium’s paranormal powers.”

Wikipedia offers a few other examples of such phenomena or of paranormal sciences, including the percentages of the American population which, according to a Gallup poll, believes in each phenomenon, shown here in parentheses: psychic or spiritual healing (54), extrasensory perception (ESP) (50), ghosts (42), demons (41), extraterrestrials (33), clairvoyance and prophecy (32), communication with the dead (28), astrology (28), witchcraft (26), reincarnation (25), and channeling (15); 36 percent believe in telepathy.

As can be seen from this list, which includes demons, ghosts, and witches along with psychics and extraterrestrials, there is a confusion as to which phenomena and which individuals belong to the paranormal and which belong to the supernatural categories. This confusion, I believe, results from the scientism of our age, which makes it fashionable for people who fancy themselves intelligent and educated to dismiss whatever cannot be explained scientifically or, if such phenomena cannot be entirely rejected, to classify them as as-yet inexplicable natural phenomena. That way, the existence of a supernatural realm need not be admitted or even entertained. Scientists tend to be materialists, believing that the real consists only of the twofold unity of matter and energy, not dualists who believe that there is both the material (matter and energy) and the spiritual, or supernatural. If so, everything that was once regarded as having been supernatural will be regarded (if it cannot be dismissed) as paranormal and, maybe, if and when it is explained by science, as natural. Indeed, Sigmund Freud sought to explain even God as but a natural--and in Freud’s opinion, an obsolete--phenomenon.

Meanwhile, among skeptics, there is an ongoing campaign to eliminate the paranormal by explaining them as products of ignorance, misunderstanding, or deceit. Ridicule is also a tactic that skeptics sometimes employ in this campaign. For example, The Skeptics’ Dictionary contends that the perception of some “events” as being of a paranormal nature may be attributed to “ignorance or magical thinking.” The dictionary is equally suspicious of each individual phenomenon or “paranormal science” as well. Concerning psychics’ alleged ability to discern future events, for example, The Skeptic’s Dictionary quotes Jay Leno (“How come you never see a headline like 'Psychic Wins Lottery'?”), following with a number of similar observations:

Psychics don't rely on psychics to warn them of impending disasters. Psychics don't predict their own deaths or diseases. They go to the dentist like the rest of us. They're as surprised and disturbed as the rest of us when they have to call a plumber or an electrician to fix some defect at home. Their planes are delayed without their being able to anticipate the delays. If they want to know something about Abraham Lincoln, they go to the library; they don't try to talk to Abe's spirit. In short, psychics live by the known laws of nature except when they are playing the psychic game with people.
In An Encyclopedia of Claims, Frauds, and Hoaxes of the Occult and Supernatural, James Randi, a magician who exercises a skeptical attitude toward all things alleged to be paranormal or supernatural, takes issue with the notion of such phenomena as well, often employing the same arguments and rhetorical strategies as The Skeptic’s Dictionary.

In short, the difference between the paranormal and the supernatural lies in whether one is a materialist, believing in only the existence of matter and energy, or a dualist, believing in the existence of both matter and energy and spirit. If one maintains a belief in the reality of the spiritual, he or she will classify such entities as angels, demons, ghosts, gods, vampires, and other threats of a spiritual nature as supernatural, rather than paranormal, phenomena. He or she may also include witches (because, although they are human, they are empowered by the devil, who is himself a supernatural entity) and other natural threats that are energized, so to speak, by a power that transcends nature and is, as such, outside or beyond the universe. Otherwise, one is likely to reject the supernatural as a category altogether, identifying every inexplicable phenomenon as paranormal, whether it is dark matter or a teenage werewolf. Indeed, some scientists dedicate at least part of their time to debunking allegedly paranormal phenomena, explaining what natural conditions or processes may explain them, as the author of The Serpent and the Rainbow explains the creation of zombies by voodoo priests.

Based upon my recent reading of Tzvetan Todorov's The Fantastic: A Structural Approach to the Fantastic, I add the following addendum to this essay.

According to Todorov:

The fantastic. . . lasts only as long as a certain hesitation [in deciding] whether or not what they [the reader and the protagonist] perceive derives from "reality" as it exists in the common opinion. . . . If he [the reader] decides that the laws of reality remain intact and permit an explanation of the phenomena described, we can say that the work belongs to the another genre [than the fantastic]: the uncanny. If, on the contrary, he decides that new laws of nature must be entertained to account for the phenomena, we enter the genre of the marvelous (The Fantastic: A Structural Approach to a Literary Genre, 41).
Todorov further differentiates these two categories by characterizing the uncanny as “the supernatural explained” and the marvelous as “the supernatural accepted” (41-42).

Interestingly, the prejudice against even the possibility of the supernatural’s existence which is implicit in the designation of natural versus paranormal phenomena, which excludes any consideration of the supernatural, suggests that there are no marvelous phenomena; instead, there can be only the uncanny. Consequently, for those who subscribe to this view, the fantastic itself no longer exists in this scheme, for the fantastic depends, as Todorov points out, upon the tension of indecision concerning to which category an incident belongs, the natural or the supernatural. The paranormal is understood, by those who posit it, in lieu of the supernatural, as the natural as yet unexplained.

And now, back to a fate worse than death: grading students’ papers.

My Cup of Blood

Anyone who becomes an aficionado of anything tends, eventually, to develop criteria for elements or features of the person, place, or thing of whom or which he or she has become enamored. Horror fiction--admittedly not everyone’s cuppa blood--is no different (okay, maybe it’s a little different): it, too, appeals to different fans, each for reasons of his or her own. Of course, in general, book reviews, the flyleaves of novels, and movie trailers suggest what many, maybe even most, readers of a particular type of fiction enjoy, but, right here, right now, I’m talking more specifically--one might say, even more eccentrically. In other words, I’m talking what I happen to like, without assuming (assuming makes an “ass” of “u” and “me”) that you also like the same. It’s entirely possible that you will; on the other hand, it’s entirely likely that you won’t.

Anyway, this is what I happen to like in horror fiction:

Small-town settings in which I get to know the townspeople, both the good, the bad, and the ugly. For this reason alone, I’m a sucker for most of Stephen King’s novels. Most of them, from 'Salem's Lot to Under the Dome, are set in small towns that are peopled by the good, the bad, and the ugly. Part of the appeal here, granted, is the sense of community that such settings entail.

Isolated settings, such as caves, desert wastelands, islands, mountaintops, space, swamps, where characters are cut off from civilization and culture and must survive and thrive or die on their own, without assistance, by their wits and other personal resources. Many are the examples of such novels and screenplays, but Alien, The Shining, The Descent, Desperation, and The Island of Dr. Moreau, are some of the ones that come readily to mind.

Total institutions as settings. Camps, hospitals, military installations, nursing homes, prisons, resorts, spaceships, and other worlds unto themselves are examples of such settings, and Sleepaway Camp, Coma, The Green Mile, and Aliens are some of the novels or films that take place in such settings.

Anecdotal scenes--in other words, short scenes that showcase a character--usually, an unusual, even eccentric, character. Both Dean Koontz and the dynamic duo, Douglas Preston and Lincoln Child, excel at this, so I keep reading their series (although Koontz’s canine companions frequently--indeed, almost always--annoy, as does his relentless optimism).

Atmosphere, mood, and tone. Here, King is king, but so is Bentley Little. In the use of description to terrorize and horrify, both are masters of the craft.

A bit of erotica (okay, okay, sex--are you satisfied?), often of the unusual variety. Sex sells, and, yes, sex whets my reader’s appetite. Bentley Little is the go-to guy for this spicy ingredient, although Koontz has done a bit of seasoning with this spice, too, in such novels as Lightning and Demon Seed (and, some say, Hung).

Believable characters. Stephen King, Douglas Preston and Lincoln Child, and Dan Simmons are great at creating characters that stick to readers’ ribs.

Innovation. Bram Stoker demonstrates it, especially in his short story “Dracula’s Guest,” as does H. P. Lovecraft, Edgar Allan Poe, Shirley Jackson, and a host of other, mostly classical, horror novelists and short story writers. For an example, check out my post on Stoker’s story, which is a real stoker, to be sure. Stephen King shows innovation, too, in ‘Salem’s Lot, The Shining, It, and other novels. One might even argue that Dean Koontz’s something-for-everyone, cross-genre writing is innovative; he seems to have been one of the first, if not the first, to pen such tales.

Technique. Check out Frank Peretti’s use of maps and his allusions to the senses in Monster; my post on this very topic is worth a look, if I do say so myself, which, of course, I do. Opening chapters that accomplish a multitude of narrative purposes (not usually all at once, but successively) are attractive, too, and Douglas Preston and Lincoln Child are as good as anyone, and better than many, at this art.

A connective universe--a mythos, if you will, such as both H. P. Lovecraft and Stephen King, and, to a lesser extent, Dean Koontz, Bentley Little, and even Douglas Preston and Lincoln Child have created through the use of recurring settings, characters, themes, and other elements of fiction.

A lack of pretentiousness. Dean Koontz has it, as do Douglas Preston and Lincoln Child, Bentley Little, and (to some extent, although he has become condescending and self-indulgent of late, Stephen King); unfortunately, both Dan Simmons and Robert McCammon have become too self-important in their later works, Simmons almost to the point of becoming unreadable. Come on, people, you’re writing about monsters--you should be humble.

Longevity. Writers who have been around for a while usually get better, Stephen King, Dan Simmons, and Robert McCammon excepted.

Pacing. Neither too fast nor too slow. Dean Koontz is good, maybe the best, here, of contemporary horror writers.


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