Showing posts with label formula. Show all posts
Showing posts with label formula. Show all posts

Sunday, June 14, 2020

Horror Story Plot Formulas

Copyright 2020 by Gary L. Pullman


In every horror movie, there is, of course, a protagonist and an antagonist. For convenience, I'm going to refer to them as the monster and the hero. Of course, the monster, both human and non-human, and the “hero” can just as easily be a girl or a woman as a boy or a man.


For there to be a story, there has to be conflict, and the major and most important type of conflict, that between the monster and the hero, results from their encounter. Therefore, they must come together, usually in the first part of the story. Writers have come up with a variety of ways for the monster and the hero to meet, if not greet, one another. These methods of encounter, in turn, help to establish various narrative formulas.

Some of these formulas we might call The Return, The Invasion, The Trespass, The Act of Vengeance, and The Fish Out of Water. Here are the breakdowns of these plots and a few examples of each.


The Return

Beginning
A monster (an ancient evil) awakens or returns.
Middle
The monster becomes active again.
End
By learning the monster's origin or nature, the hero eliminates or neutralizes the monster.

Examples: Summer of Night, It


The Invasion

Beginning
A monster moves into a community foreign to itself.
Middle
The monster becomes active in its new surroundings, behaving as it did in its original habitat.
End
By learning the monster's origin or nature, the hero eliminates or neutralizes the monster.

Examples: Dracula, 'Salem's Lot


The Trespass

Beginning
Trespassers disturb or threaten a monster's habitat.
Middle
The monster defends its turf.
End
The trespassers capture or kill the monster, escape from the monster, or are killed by the monster.

Examples: The Descent, Poltergeist, King Kong, The Thing


The Act of Vengeance

Beginning
The monster or his or her loved one is wronged.
Middle
The monster seeks to avenge him- or herself or a loved one.
End
The monster is imprisoned, killed, or otherwise neutralized or escapes.

Examples: The Abominable Dr. Phibes, I Know What You Did Last Summer, A Nightmare on Elm Street


The Fish Out of Water

Beginning
The hero, relocated to a strange new environment, usually that of the monster, is out of his or her depth.
Middle
The monster, at home in the environment, maintains the upper hand against the hero.
End
The hero kills the monster or escapes or is killed by the monster.

Examples: Open Water, Backcountry, Jaws.

Note: A future post may present other horror story plot formulas.

Monday, March 30, 2020

Horror Movies Are Mysteries, Too

Copyright 2020 by Gary L. Pullman


Many horror stories are mysteries which typically follow a well-established format:
  1. An unknown monster is killing people.
  2. Often, as the killings continue, the protagonist, sometimes aided by friends or others, investigates; intelligence is gathered, clues are solved.
  3. The monster is identified; it is known.
  4. Knowledge about the monster is used to neutralize or eliminate it.
  5. The status quo returns.
 

This same formula can apply to plagues:
  1. An unknown disease is killing people.
  2. Often, as the killings continue, the protagonist, sometimes aided by friends or others, investigates; intelligence is gathered, clues are solved.
  3. The pathogen is identified; it is known.
  4. Knowledge about the pathogen is used to neutralize or eliminate it.
  5. The status quo returns.
 
Of course, many a detective story also follows this path:
  1. An unknown murderer is killing people.
  2. Often, as the killings continue, the protagonist, sometimes aided by friends or others, investigates; intelligence is gathered, clues are solved.
  3. The murderer is identified; it is known.
  4. Knowledge about the murderer is used to neutralize or eliminate him or her.
  5. The status quo returns.


Where does variation come into play? The same variables that make the structure of fairy tales, as this structure is defined by Vladimir Propp in Morphology of the Folktale, makes the particulars fresh and intriguing, despite the sameness of the underlying formula's structure.


What is the monster? How is he, she, or it different than others of his, her, or its kind? Physically different? Emotionally different? Behaviorally different? Volitionally different? What motivates it?

Whom are the victims? Why are they targeted? How does the monster kill them?

Where do the killings occur? Why here and now, rather than elsewhere at another time?

What theme does the story suggest, and how does it do so?

A dictionary definition can help us to answer the question, What is the monster?

A dictionary definition does two things: it classifies, or groups, and it distinguishes, or differentiates. First, a dictionary definition tells to which group the term being defined belongs. What type of person, place, or thing is it? Then, a dictionary definition explains how it differs from the other members of its group. The group is the genus; the differences, the differentia.

Monster (n.): an imaginary creature (genus) that is typically large, ugly, and frightening (differentia).


 In what way is your monster “large”? Height? Length? Weight? Strength? Intelligence? Tall? Godzilla fills the bill. Long? What about the worms in Tremors? Heavy? The Blob! Strong? There's a reason King Kong was king of the jungle on Skull Island. Intelligent? The computer in Demon Seed or, for that matter, the extraterrestrial of Species sure turned out to be to die for.


What makes your monster “ugly”? Appearance (but be specific)? Behavior? (but, again, be specific)? Lack of emotion or twisted emotions? Other (specificity counts, always!)? Although Michael Myers, of Halloween, wasn't a bad-looking guy—some say he looks a lot like William Shatner, in fact—his penchant for murdering randy teens and sexually aroused young adults made him a lot less attractive, to be sure.


Why is your monster frightening? It's hard to defeat, perhaps? It has amazing powers, maybe? It is absolutely relentless, possibly? It is supernatural or otherworldly? Other (specificity counts, always!)? The dinosaurs in Jurassic Park, like the alien in Alien, had all these characteristics and more.


The same process applies to other characters, such as the protagonist, victims, experts, warriors or soldiers . . . . How do they differ from everybody else's? What makes yours unique? The expert in The Sixth Sense, the psychiatrist, differs from his peers (or most of them, at any rate) by his being dead.




A setting should be integral to the story's plot, of course. If it is, it can be used not only to frighten—it's a spooky place, after all—but also to symbolize, to suggest, and to reveal, even as it conceals. In The Descent, for example, the caverns through which the female spelunkers spelunk may symbolize the female reproductive system itself; the cave-creatures they encounter, their aborted fetuses. On the literal level, the underground passages also add to the characters—and the audience's—claustrophobia.
 
Plug your own versions of these characters and an appropriate setting of your own into the horror-movie-as-a-mystery formula and you, too, can offer a new wrinkle to the subgenre.

Saturday, June 15, 2019

Modeling the Three-Act Plot Formula

Plotting a story is often difficult for many (most?) writers. This post may make the job a bit easier.

According to Aristotle's analysis, a plot consists of three interrelated parts, among which there is a series of cause-and-effect relationships. Every story (or play, which is what he was analyzing in Poetics) has a beginning, a middle, and an end. (The ancient Greek plays he watched were three-act plays.)

With this structure in mind, the basic plot formula of 1. CAUSE, 2. ACTION, and 3. OUTCOME can be used to generate many specific plot models. Any of the models can produce either a comedic or a tragic outcome, depending on its development.

Here are a few such models, some with an example from a book, a short story, or a movie.


  1. Problem
  2. Solution
  3. Outcome

Example: As Good as It Gets



  1. Seduction
  2. Sex
  3. Outcome

Example: Fatal Attraction

  1. Masquerade
  2. Unmasking
  3. Outcome



Example: The Crying Game

  1. Victimization
  2. Vengeance
  3. Outcome

Example: Sudden Impact

    1. Stalking
    2. Assault 
    3. Outcome

Example: Buffy the Vampire Slayer (TV series)

    1. Temptation 
    2. Resistance 
    3. Outcome


Example: Joan of Arc (LeeLee Sobieski)

  1. Options
  2. Selection
  3. Outcome
  1. Submission
  2. Dominance
  3. Outcome
Example: The Story of O


  1. Dominance
  2. Submission
  3. Outcome


Example: The Collector

  1. Role
  2. Reversal
  3. Outcome


Example: The Final Girl

  1. Curiosity
  2. Experiment
  3. Outcome

Example: The Moviegoer

  1. Anxiety
  2. Confession
  3. Outcome

  1. Opportunity
  2. Pact
  3. Outcome

Example: Faust


  1. Twins
  2. Swap
  3. Outcome

Example: The Parent Trap
  1. Twins
  2. Share
  3. Outcome

  1. Dissatisfaction
  2. Novelty
  3. Outcome


Example: The Wizard of Oz

  1. Change
  2. Adaptation
  3. Outcome

 
Example: King Henry IV, Part II



  1. Threat
  2. Response
  3. Outcome

 
Example: Alien

  1. Isolation
  2. Challenge
  3. Outcome

  1. Novelty
  2. Trial
  3. Outcome
 
  1. Process
  2. Change
  3. Outcome
 

Example: The Fly



  1. Perspective
  2. Violence
  3. Outcome

 
Example: Death Wish


Friday, March 22, 2019

Plotting Board, Part 2

Copyright 2019 by Gary L. Pullman

In this post, I offer a few tips on plotting, many of which are implied, if not directly stated in Monsters of the Week: The Complete Critical Companion to the X-Files by Zach Handlen and Todd VanDerWerff.

The MOTW Formula

In our previous post, we mention The X-Files's use of the Monster of the Week (MOTW) as a plot generator to provide variety which would prevent the series from rehashing these series' mythological elements and becoming boring an “repetitive” as a result. But we didn't explain the formula the show's writers used. (There has to be some incentive to return for more posts, after all.) So here it is (the formula, not the incentive):


The MOTW episodes follow the same formula: “There's a monster; Mulder and Scully chase the monster; people die; the monster is caught or killed; and the status quo is restored . . . or is it?”

Innovative Investigation

https://www.amazon.com/s?i=stripbooks&rh=p_27%3AGary+L.+Pullman&s=relevancerank&text=Gary+L.+Pullman&ref=dp_byline_sr_book_1

An innovation in the investigation of a mystery is to have the detective solve it as a result of a shift in his or her thinking. This approach is as old as detective fiction, having been used, for example, both by Edgar Allan Poe and Sir Arthur Conan Doyle as well as such over-the-top police procedurals as Hawaii 5-O. (I use it myself in my historical murder mystery, Death in the Old Dominion, which is set in colonial Williamsburg).


The X-Files takes this approach in “The Erlenmyer Flask,” as VanDerWerff explains: “At every turn of the episode, Mulder and Scully are confronted with what seems to be a brick wall, until they twist their thinking in a new direction and discover the solution waiting just around the corner” (47).


Often, an intuition or the chance discovery of a clue or the understanding that a clue can be interpreted more than one way (as in Alfred Hitchcock's The Man Who Knew Too Much, in which what is assumed to be the name of a person is finally understood to refer to a building.) However, this turn of thought can also occur as the result of a deliberate review of the evidence (as in several of Doyle's short stories, including “The Adventure of the Speckled Band”).

Upsetting the Apple-Cart

In many television series, to keep things fresh, the last episode of a season upsets the apple-cart, as it were, by introducing several significant changes to the status quo. These changes can involve characters, the principal setting, the show's basic situation, or other elements, as “major changes” are made, some of which are “easily” reversible, while others “reverberate for years to come.” 

As VanDerWerff points out, at the end of The X-Files's first season, “the death of Deep Throat,” Mulder's revelation “that the X-Files has been closed down,” and Mulder's and Scully's being split up as they are “assigned to different divisions” certainly upset the apple-cart (47-48).


On Buffy the Vampire Slayer, the apple-cart is upset by Buffy's death at the end of season one, by Buffy's dispatching Angel's soul to hell and leaving Sunnydale at the end of season two, by Faith's escape after Buffy stabs her during a rooftop fight and by Buffy's graduation from high school at the end of season three.
Art Imitates Life
Another way to generate new directions in the plot of a novel is to imagine that the book is a television series in which actors portray the characters and that something unexpected happens to an actor, which requires a new, if temporary, change in the plot's routine. For example, as VanDerWerff recounts, during the filming season two of The X-Files, Gillian Anderson (Scully) became pregnant; as a consequence, Scully “had to recede from the narrative” (52). To accomplish this requirement, she is abducted.

Similar situations can occur in your own novel, if you imagine your characters are enacted by flesh-and-blood personnel rather than described in words on paper. Such an approach may open many possibilities that might not occur to a novelist otherwise.

MORE next post!



Thursday, February 21, 2019

"When you paint, always think of something else"

Copyright 2019 by Gary L. Pullman

When you paint, always think of something else.”—Salvador Dali

https://www.amazon.com/Death-Association-DIY-Diva-Mystery-ebook/dp/B07MQ73LJQ

Murder mysteries withhold the explanation of the event or events upon which their stories center—the crime (or what), the method of committing the crime (how), the identity of the criminal (the who), the motive (why) or some other element (when, where, how many, how much). Indeed, it is by withholding such information that a mystery is a mystery. 

In this regard, horror stories are mysteries, too, because they likewise withhold the nature of the threat (who or, in horror, what, since many horror villains are monsters or other inhuman beings), the cause (how), the quantity (number, usually, rather than volume) of the antagonists or their victims, or some other element.

Often, such withholdings are fairly straightforward, but, in the hands of accomplished writers, the mystery can be sophisticated, either in itself or in its execution. Shirley Jackson, who is surely a sophisticated writer of horror fiction (and other genres), is a case in point.


In one of her stories, unpublished until 2015, nearly half a century after her demise, her protagonist, Mr. Halloran Beresford prides himself on his appearance and congratulates himself for remembering his wife's birthday: he has bought a box of chocolates for her. However, he does not stand out from others in a crows. Nevertheless, he seems satisfied with himself and his mundane life. In fact, he seems a little smug. He interprets harmless, everyday actions, whether they are innocent in themselves or rude, as deliberate acts of aggression directed at him personally. An observant man, he notices details and, at times, obsesses about others—a “man in a pale hat,” a store clerk, a bus driver, even, at last, his own wife. At first, there is just enough sense in his interpretations of these details to make one wonder whether he is being stalked or harassed, but, ultimately, they don't add up. Why would strangers, unknown to him and to one another, conspire or act by sheer coincidence to abuse him? Why would the woman to whom he's apparently been married for years do so? None of them has a motive to join others to persecute him, save for the man in the pale hat, perhaps, who, Mr. Beresford supposes, might have been offended by Mr. Beresford's touching of his own upper lip as he noticed the other man's “small mustache”—a theory that seems unlikely, to say the least. Even if the man had been somehow offended by Mr. Beresford's gesture, would his annoyance have been sufficiently strong to motivate him to follow Mr. Beresford all over the city merely for the sake of badgering him? 

The story's title explains the cause of Mr. Beresford's strange behavior; his actions are due to his “Paranoia.” The story remains interesting because of its characterization of its protagonist and the twist at the narrative's end, when Mr. Beresford, suspecting his wife is one of the conspirators in the campaign of his bedevilment, overhears (or imagines) her reporting him to her supposed accomplices, from whose pursuit and surveillance he seems to have escaped: over the telephone, she informs one of them, “We have him.”


Without this title, the story's mystery would have been retained, but the story might have been too bizarre and, in a word, inexplicable for the market without such an explanation by way of title, so, it seems Jackson painted—or wrote—herself into a corner. Should she explain the story's bizarre incidents with the title or, delaying the explanation, postpone the revelation of the cause of Mr. Beresford's behavior, his paranoia and, in so doing, perhaps ensure the story's lack of marketability? She seems to have former course, which is all the more reason that her failure to find a publisher for her story during her own lifetime is dispiriting.


“With the addition of the one element of fantasy, or unreality, or imagination, all the things that happen are fun,” Jackson wrote. By substituting the phrase “made mysterious” for the word “fun,” we gain an insight into the technique Jackson often employed to strike an element of the bizarre, the fantastic, the eerie, or the uncanny into her stories. In “Paranoia,” it is paranoia itself that provides the “element of of fantasy, or unreality, or imagination.” The story is an example of how Jackson's use of this element can transform a series of mundane happenings into a unconventional tale of mystery.


Saturday, February 9, 2019

Scenic Posters

Copyright 2019 by Gary L. Pullman

A common formula for many horror stories, whether written on the page or enacted on the soundstage, consists of five acts:

  1. The status quo is portrayed.
  2. A series of bizarre incidents occur.
  3. The protagonist discovers the cause of these incidents.
  4. The protagonist, often aided by friends, uses his or her knowledge of the cause of the incidents to put things right.
  5. A return to the status quo is shown (although the ending may also hint at a possible sequel).
As in describing a scene in order both to represent and to dramatize it, it can be helpful to draw inspiration from a horror movie poster (the book cover, as it were, of a film), this same process can be useful in generating scenes which comprise the bizarre incidents which occur in act two (and, perhaps, later as well). Remember that the scenes so created must be causally related, although their ultimate cause will be withheld until act three.



An inspiration for a scene might be the poster for Annabelle: Creation (2017). (In writing from movie posters, I usually select posters for movies I haven't seen, and I don't read a synopsis of the film. I want to be inspired by the poster's art; I don't want to steal the screenwriters' original treatment.) With this in mind, let's look at the way NOT to do this:


My senses on high alert, I stole glances to either side and over my shoulder, as I crept along the cold, damp corridor, feeling trapped by the ancient basement's gray stone walls, stone floor, and stone ceiling.

I was conscious of the tons of massive rock above me and of the cataclysm which would ensue should all that weight come tumbling down (not that it should), and I imagined the terrors that likely befell the poor lost souls shut away inside the subterranean chambers which opened off the warren of intersecting hallways—or would have opened, had they not been locked.

As I continued along the maze, I heard the grating of rusty hinges, as a great, thick iron door opened of its own accord. Its loud, high-pitched creaking noise made my heart shrink, even as I turned, staring with horror at the sight within the chamber thus revealed.

A girl stood, her arms raised and extended at shoulder level; her body limp; her legs, one of which wore a brace, together. She was pale, and her eyes were closed. Perhaps she was not standing, after all. She seemed to have recently died—after having been crucified. However, no nails had been driven through her wrists or ankles.

A chill of horror iced my spine, as I saw another disturbing anomaly: a doll seemed to float before her, positioned as though it were seated upon the girl's lap, although, of course, her hanging vertically from the wall precluded such a possibility. The doll must be pinned to the girl's dress.

But why would someone go to such trouble? The scene seemed some sort of bizarre tableau, but, if so, to what end? Or did it have a purpose? Perhaps the hole mise-en-scene was nothing more than the whim of a mind gone mad.


Run! For God's sake, flee this damned place!


At my peril, in my foolishness, my curiosity greater than my wisdom, I stayed, gazing at the figure of torment within the chamber to which the open door admitted my horrified gaze.


At the girl's feet, a small table had been overturned. I squinted, focusing my gaze, and drew back, horrified anew: the table, like the chair beside it, the doll, and, indeed, the girl herself floated! Suspended in midair, they were held stationary and aloft by a power both unseen and unknown.


The girl wore patent-leather shoes, which were all but invisible in the darkness of what, I realized now, was a window—or a long, narrow rectangular opening, without glass, within the chamber's wall, behind the female figure, unlit and indistinct. Its shape had added to the illusion that the girl had been crucified, for, in the dim light, it looked like a plank of wood to which her ankles might have been nailed, as her wrists, at first, had seemed to be fixed to the stone wall.


Aghast, I stumbled away from the open doorway, realizing my retreat only when my back encountered the immovable resistance of the corridor's opposite wall. As I continued to stare at the girl afloat against her chamber's wall, her eyes opened, revealing yet another horror: the whites were blood-red, her pupils elliptical and golden, as if ablaze with the fire of hell, an effect strengthened by the appearance, between her soft, pink lips of a split serpent's tongue!


The doll, the countenance of which was of a decidedly malevolent character, opened its mouth, and, in a voice more suitable to a demon than to a toy in the shape of a babe in arms, harshly croaked a plea both pathetic and horrendous: Help us!


Turning, I ran along the stony floor, the doll's croaking supplication seeming to reverberate throughout the underground hallways and subterranean chambers as if the labyrinth were the many mouths and throats of hell's damned souls crying in unison, Help us!


This description is too close to the picture on the poster to be used in a story of one's own, but, in writing it, I conceived an idea for a novel, or part of one, so the effort isn't necessarily lost, even though it didn't achieved its intended goal, which was to develop a scene that is inspired by, rather than merely repeats, a scene painted for a movie poster. It would be a mistake—and a significant, perhaps costly, one—to use the description I wrote of the Annabelle: Creation poster's picture in a story of my own; it is too close to the scene depicted by the poster and could, therefore, represent plagiarized content were it to be used as is in an independent work.


However, all may not be lost, even now, in this exercise.


Returning to my description (and to the poster), I can isolate the elements that are horrific and uncanny and repeat them in a new description that is sufficiently different to avoid copying the Annabelle: Creation artwork. So what are the poster's elements of horror and the uncanny? As I see them:

  • isolation
  • innocence mocked through parody
  • religious faith mocked through parody
  • victimization
  • perversions of the Christian concepts of the crucifixion and the creation
  • confusion created by a maze of underground corridors and chambers
  • supernatural power displayed

With these elements in mind, a rewrite of the original description can perhaps salvage the scene, allowing it to be used in a work of one's own:


My senses on high alert, I stole glances to either side and over my shoulder, as I crept along the cold, damp corridor, feeling trapped by the ancient basement's gray stone walls, stone floor, and stone ceiling.


I was conscious of the tons of massive rock above me and of the cataclysm which would ensue should all that weight come tumbling down (not that it should), and I imagined the terrors that likely befell the poor lost souls shut away inside the subterranean chambers which opened off the warren of intersecting hallways—or would have opened, had they not been locked.


As I continued along the maze, I heard the grating of rusty hinges, as a great, thick iron door opened of its own accord. Its loud, high-pitched creaking noise made my heart shrink, even as I turned, staring with horror at the sight within the chamber thus revealed.


A boy lay upon an elevated stone slab inside a room resembling a tomb cut from a rock. He was naked but for a cloth laid over his groin. His arms were extended straight out, from his shoulders; his body was limp, his legs together. He was pale, and his eyes were closed. He seemed to have recently died—after having been crucified. Wounds from spikes driven through his wrists and ankles were crusted with the blood staining the altar upon which the body lay.


What had I stumbled upon? The result of the crucifixion of a child? What recent madness had happened here, in the bowels of a castle thought long deserted? Were the villains who'd committed this blasphemous murder still in secret residence? Was I being watched by the madmen who'd committed this unspeakable sacrilege?


Run! For God's sake, flee this damned place!


At my peril, in my foolishness, my curiosity greater than my wisdom, I stayed, gazing at the figure of torment within the chamber to which the open door had admitted my horrified gaze, until, aghast in contemplating the sight, I stumbled away from the open doorway, realizing my retreat had been underway only when my back encountered the immovable resistance of the corridor's opposite wall.


Now, as I continued to stare at the unfortunate boy, his eyes opened, revealing yet another horror: the whites were blood-red, his pupils elliptical and golden, as if ablaze with the fire of hell, an effect strengthened by the appearance, between his soft, pink lips, of a split serpent's tongue!


The features of his handsome face distorted, as a malevolent hatred akin to rage animated the corpse, its mouth opening as a voice more suitable to a demon than to a child, harshly croaked a plea both pathetic and horrendous: Help us!


Turning, I ran, finally, in headlong flight, along the stony floor, the demon-child's croaking supplication seeming to reverberate throughout the underground hallways and subterranean chambers, as if the labyrinth were the many mouths and throats of hell's damned souls, crying in unison, Help us! although, in their infernal state, neither deliverance nor succor was possible. All that was left them was this tableau of the damned, by which they not only tormented the living, but also continued their unholy protests against the Almighty whom, even in thethroes of their eternal torment, to curse and vilify.


This second description, inspired by the poster and by the unsuccessful attempt to capture in words, while avoiding copying, which would result, if included, as originally written, in my own, otherwise original work, in plagiarism, now works, for it is different enough to be my own, a work inspired by, rather than merely copied from, the original poster. It is itself original, instead of simply derivative.

Friday, October 19, 2018

Evolutionary Fiction

Copyright 2018 by Gary L. Pullman

According to the theory of evolution, species survive by adapting to their environment. For biologists—until recently, at least—the environment has been pretty much synonymous with the external, natural world. (More recently, a branch of psychology, evolutionary psychology, has suggested that certain mental processes and personality traits may have survived because they helped the human species to adapt to their physical environment and, therefore, to survive.)




Human beings differ from lower animals in several important ways, one of which is their possession not only of consciousness, but also of self-awareness, of consciousness of oneself as a self. Men, women, and children, in other words, live in two environments, that of the natural world without and that of the subjective world within, the world of beliefs, emotions, reason, will, and values.




In evolutionary fiction, a story begins when one or more changes in one or both of these worlds occur(s), disturbing the protagonist's equilibrium (his or her emotional balance, or calmness of mind), causing him or her to adapt to the environmental change(s) and thereby regain his or her equilibrium: in The Wizard of Oz (1939), Dorothy Gale becomes dissatisfied with her family life (a change in the inner world of her emotions); as a result, she runs away from home (seeks to adapt to the change in her emotions); she develops independence by acting autonomously, dousing the Wicked Witch of the West with water, thus melting her adversary (adaptation); having come to appreciate her home as a result of her experiences in Oz (adaptation), she returns to her family and friends, whom she'd left behind in Kansas. Dorothy's adaptations to the change in her inner world (her emotions) changes her: she recovers her equilibrium because she changes (i. e., adapts to her environment). In The Wizard of Oz, emotion drives Dorothy to act.




The external world can also introduce change to which the protagonist must adapt. In Backcountry (2015), Jenn and her boyfriend, Alex, leave their home in the city, driving to a national park in Canada. Their arrival introduces them to a different environment, a forest, with different challenges than those with which they are familiar. (Alex has some experience in camping, but his many mistakes show that he is by no means the master woodsman he believes himself to be.) Among the challenges the couple face are those of an intrusive and aggressive stranger, Brad; mountainous and forested terrain; and a bear. Alex does not adequately adapt, so he does not survive the couple's ordeal. Ironically, Jenn, who knows less than Alex about camping, but who has better judgment and makes better decisions, does adapt to the challenges of their new environment, and lives. (Alex's many errors of judgment are identified in my post, “Backcountry: A Study in the Cause and Effects of Poor Judgment”). In short, Jenn's intelligence and common sense prevail, while Alex's smug self-confidence and overestimation of his knowledge and abilities fail.




A similar “test” of mental processes and personality traits occurs in the 1993 thriller, Falling Down, with William Foster failing to adapt to the changes in his environments, both internal and external, and Sergeant Prendergast succeeding in doing so in regard to his own, similar challenges. Foster's marriage has ended in divorce; Prendergast's marriage is on life support. Both men encounter hostility, unfairness, and social decadence. They have both lost children, Foster to his wife in their divorce, Prendergast to death. Because he cannot adapt to the challenges these changes introduce into his life, Foster is killed, while Prendergast, who does adapt to similar challenges in his own life, survives.



With these examples in mind, we can construct the formula that is typical of evolutionary narratives:



  1. A change in the protagonist's environment, internal, external, or both, occurs.
  2. Experiencing disequilibrium as a result of the change(s), the protagonist successfully adapts to the change(s) (comedy) or fails to do so (tragedy).
  3. As a result of the success or failure of his or her attempt to adapt, the protagonist survives or perishes, respectively.




Perishing can, but need not, be literal. A protagonist can “perish” figuratively: he or she can go to prison, lose his or her family or friends, go bankrupt, become disabled, lose dignity or respect, and so forth.




In evolutionary fiction, stories become “laboratories” of sorts in which beliefs, emotions, reason, will, and values are “tested” by changes in the external environment, the internal environment, or both environments. Thus, evolutionary narratives suggest the relative survivability strength of various subjective processes and personality traits, whether the stimuli (challenges) are imposed from within or from without the character him- or herself, thereby underscoring the fact that people are both subjects and objects simultaneously. Ironically, then, evolutionary fiction seems to support the idea that human beings occupy a dualistic world that is both matter and “spirit,” that we are ghosts in machines.



In future posts, we will apply the formula for evolutionary fiction to several horror narratives that appear as short stories, novels, or motion pictures.

Paranormal vs. Supernatural: What’s the Diff?

Copyright 2009 by Gary L. Pullman

Sometimes, in demonstrating how to brainstorm about an essay topic, selecting horror movies, I ask students to name the titles of as many such movies as spring to mind (seldom a difficult feat for them, as the genre remains quite popular among young adults). Then, I ask them to identify the monster, or threat--the antagonist, to use the proper terminology--that appears in each of the films they have named. Again, this is usually a quick and easy task. Finally, I ask them to group the films’ adversaries into one of three possible categories: natural, paranormal, or supernatural. This is where the fun begins.

It’s a simple enough matter, usually, to identify the threats which fall under the “natural” label, especially after I supply my students with the scientific definition of “nature”: everything that exists as either matter or energy (which are, of course, the same thing, in different forms--in other words, the universe itself. The supernatural is anything which falls outside, or is beyond, the universe: God, angels, demons, and the like, if they exist. Mad scientists, mutant cannibals (and just plain cannibals), serial killers, and such are examples of natural threats. So far, so simple.

What about borderline creatures, though? Are vampires, werewolves, and zombies, for example, natural or supernatural? And what about Freddy Krueger? In fact, what does the word “paranormal” mean, anyway? If the universe is nature and anything outside or beyond the universe is supernatural, where does the paranormal fit into the scheme of things?

According to the Online Etymology Dictionary, the word “paranormal,” formed of the prefix “para,” meaning alongside, and “normal,” meaning “conforming to common standards, usual,” was coined in 1920. The American Heritage Dictionary defines “paranormal” to mean “beyond the range of normal experience or scientific explanation.” In other words, the paranormal is not supernatural--it is not outside or beyond the universe; it is natural, but, at the present, at least, inexplicable, which is to say that science cannot yet explain its nature. The same dictionary offers, as examples of paranormal phenomena, telepathy and “a medium’s paranormal powers.”

Wikipedia offers a few other examples of such phenomena or of paranormal sciences, including the percentages of the American population which, according to a Gallup poll, believes in each phenomenon, shown here in parentheses: psychic or spiritual healing (54), extrasensory perception (ESP) (50), ghosts (42), demons (41), extraterrestrials (33), clairvoyance and prophecy (32), communication with the dead (28), astrology (28), witchcraft (26), reincarnation (25), and channeling (15); 36 percent believe in telepathy.

As can be seen from this list, which includes demons, ghosts, and witches along with psychics and extraterrestrials, there is a confusion as to which phenomena and which individuals belong to the paranormal and which belong to the supernatural categories. This confusion, I believe, results from the scientism of our age, which makes it fashionable for people who fancy themselves intelligent and educated to dismiss whatever cannot be explained scientifically or, if such phenomena cannot be entirely rejected, to classify them as as-yet inexplicable natural phenomena. That way, the existence of a supernatural realm need not be admitted or even entertained. Scientists tend to be materialists, believing that the real consists only of the twofold unity of matter and energy, not dualists who believe that there is both the material (matter and energy) and the spiritual, or supernatural. If so, everything that was once regarded as having been supernatural will be regarded (if it cannot be dismissed) as paranormal and, maybe, if and when it is explained by science, as natural. Indeed, Sigmund Freud sought to explain even God as but a natural--and in Freud’s opinion, an obsolete--phenomenon.

Meanwhile, among skeptics, there is an ongoing campaign to eliminate the paranormal by explaining them as products of ignorance, misunderstanding, or deceit. Ridicule is also a tactic that skeptics sometimes employ in this campaign. For example, The Skeptics’ Dictionary contends that the perception of some “events” as being of a paranormal nature may be attributed to “ignorance or magical thinking.” The dictionary is equally suspicious of each individual phenomenon or “paranormal science” as well. Concerning psychics’ alleged ability to discern future events, for example, The Skeptic’s Dictionary quotes Jay Leno (“How come you never see a headline like 'Psychic Wins Lottery'?”), following with a number of similar observations:

Psychics don't rely on psychics to warn them of impending disasters. Psychics don't predict their own deaths or diseases. They go to the dentist like the rest of us. They're as surprised and disturbed as the rest of us when they have to call a plumber or an electrician to fix some defect at home. Their planes are delayed without their being able to anticipate the delays. If they want to know something about Abraham Lincoln, they go to the library; they don't try to talk to Abe's spirit. In short, psychics live by the known laws of nature except when they are playing the psychic game with people.
In An Encyclopedia of Claims, Frauds, and Hoaxes of the Occult and Supernatural, James Randi, a magician who exercises a skeptical attitude toward all things alleged to be paranormal or supernatural, takes issue with the notion of such phenomena as well, often employing the same arguments and rhetorical strategies as The Skeptic’s Dictionary.

In short, the difference between the paranormal and the supernatural lies in whether one is a materialist, believing in only the existence of matter and energy, or a dualist, believing in the existence of both matter and energy and spirit. If one maintains a belief in the reality of the spiritual, he or she will classify such entities as angels, demons, ghosts, gods, vampires, and other threats of a spiritual nature as supernatural, rather than paranormal, phenomena. He or she may also include witches (because, although they are human, they are empowered by the devil, who is himself a supernatural entity) and other natural threats that are energized, so to speak, by a power that transcends nature and is, as such, outside or beyond the universe. Otherwise, one is likely to reject the supernatural as a category altogether, identifying every inexplicable phenomenon as paranormal, whether it is dark matter or a teenage werewolf. Indeed, some scientists dedicate at least part of their time to debunking allegedly paranormal phenomena, explaining what natural conditions or processes may explain them, as the author of The Serpent and the Rainbow explains the creation of zombies by voodoo priests.

Based upon my recent reading of Tzvetan Todorov's The Fantastic: A Structural Approach to the Fantastic, I add the following addendum to this essay.

According to Todorov:

The fantastic. . . lasts only as long as a certain hesitation [in deciding] whether or not what they [the reader and the protagonist] perceive derives from "reality" as it exists in the common opinion. . . . If he [the reader] decides that the laws of reality remain intact and permit an explanation of the phenomena described, we can say that the work belongs to the another genre [than the fantastic]: the uncanny. If, on the contrary, he decides that new laws of nature must be entertained to account for the phenomena, we enter the genre of the marvelous (The Fantastic: A Structural Approach to a Literary Genre, 41).
Todorov further differentiates these two categories by characterizing the uncanny as “the supernatural explained” and the marvelous as “the supernatural accepted” (41-42).

Interestingly, the prejudice against even the possibility of the supernatural’s existence which is implicit in the designation of natural versus paranormal phenomena, which excludes any consideration of the supernatural, suggests that there are no marvelous phenomena; instead, there can be only the uncanny. Consequently, for those who subscribe to this view, the fantastic itself no longer exists in this scheme, for the fantastic depends, as Todorov points out, upon the tension of indecision concerning to which category an incident belongs, the natural or the supernatural. The paranormal is understood, by those who posit it, in lieu of the supernatural, as the natural as yet unexplained.

And now, back to a fate worse than death: grading students’ papers.

My Cup of Blood

Anyone who becomes an aficionado of anything tends, eventually, to develop criteria for elements or features of the person, place, or thing of whom or which he or she has become enamored. Horror fiction--admittedly not everyone’s cuppa blood--is no different (okay, maybe it’s a little different): it, too, appeals to different fans, each for reasons of his or her own. Of course, in general, book reviews, the flyleaves of novels, and movie trailers suggest what many, maybe even most, readers of a particular type of fiction enjoy, but, right here, right now, I’m talking more specifically--one might say, even more eccentrically. In other words, I’m talking what I happen to like, without assuming (assuming makes an “ass” of “u” and “me”) that you also like the same. It’s entirely possible that you will; on the other hand, it’s entirely likely that you won’t.

Anyway, this is what I happen to like in horror fiction:

Small-town settings in which I get to know the townspeople, both the good, the bad, and the ugly. For this reason alone, I’m a sucker for most of Stephen King’s novels. Most of them, from 'Salem's Lot to Under the Dome, are set in small towns that are peopled by the good, the bad, and the ugly. Part of the appeal here, granted, is the sense of community that such settings entail.

Isolated settings, such as caves, desert wastelands, islands, mountaintops, space, swamps, where characters are cut off from civilization and culture and must survive and thrive or die on their own, without assistance, by their wits and other personal resources. Many are the examples of such novels and screenplays, but Alien, The Shining, The Descent, Desperation, and The Island of Dr. Moreau, are some of the ones that come readily to mind.

Total institutions as settings. Camps, hospitals, military installations, nursing homes, prisons, resorts, spaceships, and other worlds unto themselves are examples of such settings, and Sleepaway Camp, Coma, The Green Mile, and Aliens are some of the novels or films that take place in such settings.

Anecdotal scenes--in other words, short scenes that showcase a character--usually, an unusual, even eccentric, character. Both Dean Koontz and the dynamic duo, Douglas Preston and Lincoln Child, excel at this, so I keep reading their series (although Koontz’s canine companions frequently--indeed, almost always--annoy, as does his relentless optimism).

Atmosphere, mood, and tone. Here, King is king, but so is Bentley Little. In the use of description to terrorize and horrify, both are masters of the craft.

A bit of erotica (okay, okay, sex--are you satisfied?), often of the unusual variety. Sex sells, and, yes, sex whets my reader’s appetite. Bentley Little is the go-to guy for this spicy ingredient, although Koontz has done a bit of seasoning with this spice, too, in such novels as Lightning and Demon Seed (and, some say, Hung).

Believable characters. Stephen King, Douglas Preston and Lincoln Child, and Dan Simmons are great at creating characters that stick to readers’ ribs.

Innovation. Bram Stoker demonstrates it, especially in his short story “Dracula’s Guest,” as does H. P. Lovecraft, Edgar Allan Poe, Shirley Jackson, and a host of other, mostly classical, horror novelists and short story writers. For an example, check out my post on Stoker’s story, which is a real stoker, to be sure. Stephen King shows innovation, too, in ‘Salem’s Lot, The Shining, It, and other novels. One might even argue that Dean Koontz’s something-for-everyone, cross-genre writing is innovative; he seems to have been one of the first, if not the first, to pen such tales.

Technique. Check out Frank Peretti’s use of maps and his allusions to the senses in Monster; my post on this very topic is worth a look, if I do say so myself, which, of course, I do. Opening chapters that accomplish a multitude of narrative purposes (not usually all at once, but successively) are attractive, too, and Douglas Preston and Lincoln Child are as good as anyone, and better than many, at this art.

A connective universe--a mythos, if you will, such as both H. P. Lovecraft and Stephen King, and, to a lesser extent, Dean Koontz, Bentley Little, and even Douglas Preston and Lincoln Child have created through the use of recurring settings, characters, themes, and other elements of fiction.

A lack of pretentiousness. Dean Koontz has it, as do Douglas Preston and Lincoln Child, Bentley Little, and (to some extent, although he has become condescending and self-indulgent of late, Stephen King); unfortunately, both Dan Simmons and Robert McCammon have become too self-important in their later works, Simmons almost to the point of becoming unreadable. Come on, people, you’re writing about monsters--you should be humble.

Longevity. Writers who have been around for a while usually get better, Stephen King, Dan Simmons, and Robert McCammon excepted.

Pacing. Neither too fast nor too slow. Dean Koontz is good, maybe the best, here, of contemporary horror writers.


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