Showing posts with label film. Show all posts
Showing posts with label film. Show all posts

Thursday, March 18, 2021

Describing Images of Horror: Part 2

 Copyright 2021 by Gary L. Pullman

 

At the end of the initial post about this topic, I ended with this poster promoting the 1981 film Possession and the idea that images, such as those depicted on movie posters, are open to several, if not to many, possible interpretations, each of which interpretations could give rise to a story, at least theoretically. In other words, a set of images could become the basis of two or more stories, rather than just one.

The Possession poster showcases the back of a topless brunette, whose sleek skin suggests that she is likely young, as does her luxuriant, shoulder-length hair. The very top of the cleavage of her buttocks shows within the “V” of a low-riding garment, the exact nature of which defies definite identification.

The background is black, suggesting night (or evil), and her head is surrounded by an eerie aura, from either side of which projects a pointed beam reminiscent of a horn. Hands lie upon her shoulders—her own, it seems, and yet, inexplicably, they look old, and they end in sharp claws, two of which puncture her flesh, just below her right shoulder, producing blood that trickles down her back.

Below the figure, blood-red letters spell “Possession”; the dot over the “i” is vaguely like a Valentine's heart.

Is the film about demonic possession, as indicated by the horns, the demon's hands, and the blood, or does the movie concern romantic possession, as suggested by the half-naked woman and the Valentine's heart? The caption, below the image of the woman, suggests that both views are correct: the picture shows “Inhuman ecstasy fulfilled.”

However, there are also other possibilities, the words, in white, above the female figure, suggest: "Is it desire? Or violation? Devotion? Or bondage? In any case, “our hidden fears will be aroused,” the text promises.

Probably, we will wonder who the woman is. Or, perhaps what she is. Some of the possibilities that might spring to mind are:

  • Mother of the Antichrist

  • Succubus

  • Witch

We might also ask what “hidden fears” are tapped by the image of evil, of sensuality, of dark devotion, of deviltry, of sexuality, of seduction. Are we afraid of being seduced by darkness, by the devil, by our own improper carnal desires? Maybe all of the above?

By raising several possibilities, the poster makes viewers curious, but it also confuses, just as potent temptations and seduction and a variety of interpretations as to just what a woman represents (and what opportunities she presents) may make one feel confused, even afraid. One is overwhelmed by possibilities, some of which may be appealing and desirable, others of which may be disgusting and terrifying.

As is often the case, the poster's images are ambiguous, multivalent, even conflicting. Ultimately, they may be unsettling, alarming, and frightening.

Perhaps a novel that takes a similar approach would, transcending the merely possible by multiplying the possibilities of interpretation, would achieve artistic respect. Sometimes, rather than being taught a lesson, it might be better if we were taught that an experience, fictional or dramatic, might reflect actual life experiences which, likewise, are open to several interpretations. 

Life, such a work might teach readers or moviegoers, is complicated and, often, mysterious or ambiguous, if not meaningless and full of angst. Such fiction is horrible, indeed, like some of the situations real people actually do face in their everyday lives.


Sunday, March 14, 2021

Top 10 Wilderness Horror Movies Based On Horrific True Stories: Introduction

 Copyright 2021 by Gary Pullman




In the wilderness, we have little control over our surroundings, and, whether a provincial park, a rain forest, a crocodile-infested area along a flooded river, or another forbidding location, our environment can be hostile, dangerous, or even deadly.

Trees obscure lines of sight; darkness impedes vision; sounds in the darkness seem ominous. Especially in remote locations, the wilderness isolates us, cutting us off from civilization and the assistance that social institutions and government agencies could otherwise provide. No ambulances, fire trucks, or police cruisers are standing by; no emergency telephone operators await our calls; no infrastructure of highways, hospitals, and other resources is available.

In movies that combine horror with wilderness environments, characters are likewise vulnerable and helpless. They are alone, in the dark, among wild animals or other threats. They may find themselves in the presence of killers, some of whom could be family members or friends. These 10 wilderness horror movies based on horrific true stories may make us think twice about power outages, camping, traveling, or even staying home alone.

The listicle for which the above paragraphs are the introduction appears on Listverse.

 

Wednesday, March 10, 2021

The Middle Course

 Copyright 2021 by Michael Williams

  

In this post, Michael Williams contributes another superb article, full of insights, concerning the inner workings of plots related to all genres of fiction. (Thank you, Michael!)

 


Writers in various genres have tried-and-true ways not only of beginning, but also of continuing, stories, of extending them though their narratives' middle courses, of connecting the beginnings of the tales with their endings.

Let's review some of the traditional ways in which writers accomplish this objective while maintaining, or even heightening, suspense.

 

In Desperation, after gathering his characters together, Stephen King uses various mechanisms of repetition to keep his novel moving along while maintaining or heightening suspense, among which techniques are—

  • Adding new arrivals to the ranks of Sheriff Collie Entragian's captives;

  • Increasing characters' personal stakes in the conflict between Sheriff Collie Entragian and the demon Tak. (For example, David's kid sister “Pie” is killed);

  • Requiring Tak to “jump” from one possessed person to another after the demon's intensity physically destroys one after another of his temporary hosts; and

  • Following one bizarre incident with another.

     

The middle of Dorothy's quest involves the use of such tactics of development as—

  • Frustrations of her desire to return home to Kansas by various means, including the Wicked Witch of the West and the Witch's minions' attacks; problems associated with the Wizard (fraud), the Scarecrow (lack of self-confidence), the Tin Man (susceptibility to rust), and Cowardly Lion (cowardice), and Toto (aggression); and problems associated with herself (passivity, dependence, uncertainty); and

  • Dorothy's ignorance of her ruby slippers' power to transport her home at any time.

     

Geoffrey Chaucer extends The Canterbury Tales by—

  • Descriptions of each of the characters;

  • Each character's telling of a tale;

  • Other characters' reactions to the tales; and

  • Arguments among the characters.

 

The movie Armageddon develops the middle of its plot by—

  • Having the characters undergo training;

  • Teaming Americans with Russians;

  • Missing the landing point;

  • Performing drilling operations;

  • Exploding methane gas;

  • Dying (on the part of most of the landing party).

Many detective stories advance their plots by—

  • Showing the interviewing various suspects;

  • Disclosing clues (or red herrings)

  • Otherwise investigating a crime (usually a murder).

In horror stories, the middle of the narrative often progresses by—

  • Expanding the area involving the initial situation to include other towns, a whole country, or the entire world;

  • Introducing new characters (often victims);

  • Seeking clues as to the nature and origin of an unfamiliar or alien creature, force, or situation; and

  • Varying the types of threats;

  • Fending off attacks.

Falling Down uses these methods to get from A (the beginning) to Z (the end):

  • Introducing new characters;

  • Providing examples of moral, economic, and political decline;

  • Developing the contrasting parallel personal lives of William Foster and Detective Martin Prendergast;

  • Escalating Foster's aggressive behavior; and

  • Visiting various areas of the city.

In developing the middle of a story, writers keep these purposes in mind:

  • The beginning of the story must connect to the end of the story in a logical, emotionally satisfying way, and the middle of the story is the connector between these two points;

  • The middle of the story's incidents are related through cause and effect;

  • The middle of the story must escalate the conflict and, therefore, the suspense;

  • The middle of the story must be appropriate for the story's genre (for example, things allowed in horror aren't usually welcome in a romance);

  • The middle of the story (usually, the middle of the middle) contains the plot's turning point;

  • The middle of the story is developmental: it develops elements introduced by the story's beginning: multiplies horrors [Desperation], complexities a quest [The Wizard of Oz]; more fully characterizes its players [The Canterbury Tales]; increases an already difficult challenge [Armageddon]; exemplifies a character's point of view [Falling Down];

  • The middle of the story's tone must be appropriate to the story's genre and theme.


For examples of these techniques in action, so to speak, check out Michael Williams's own tales of horror, fantasy, and suspense, the Twisted Tales series: Tales with a Twist, Tales with a Twist II, and Tales with a Twist III.

 

Tuesday, August 4, 2020

Talking Pictures: Plotting through Image Analysis and Imaginative Elaboration

Copyright 2020 by Gary L. Pullman

Characters, incidents, settings, processes, and motives are among the persons, places, and things that inspire horror. Pretty much anything can, as long as it is eerie or lends itself to an eerie interpretation.
 
For moviemakers, images often suggest horror. (They also horror to many writers of other genre fiction as well, of course; C. S. Lewis, the author Christian and children's fantasy and science fiction, for example, said his stories often began with images.)

When examining a picture—never merely look at a picture, whether it's a drawing, a photograph, a painting, or some other visual representation; study it in detail; then, wait a while and study it again—ask yourself, Which question do I first ask myself about the picture: who? what? when? where? how? or why?

The right picture will speak to you. How can you be sure the picture you're studying is the “right picture?” Easy. If it is, it will let you know; it will speak to you.

Not literally, of course. Not out loud. But it will suggest questions, imply ideas, elicit emotions, show relationships between one of its elements—color, perhaps—and others—texture, maybe, or shape. One thought, one intuition, one feeling will lead to another and another.

Before you converse with pictures, it's helpful to know what sort of things to study. Remember, too, that, in the Western world, people are taught to read from left to right and from top to bottom. The most important part of the image will be positioned close to the center of the image.

Here are some basic elements to consider: contrasts, colors, distance, intensity, overlapping of objects, placement, position, shapes, sizes, structural pattern (e. g., horizontal, diagonal, vertical, sectional), text (if any), and textures.

On the figurative level, consider whether the image alludes to anything beyond itself, such as a work of art or an historical period; look for visual metaphors; consider symbolism; and determine whether personification is used. Often, if the picture has symbolic or metaphorical significance and text, the text will act as the key to unlocking the literal meaning suggested by the visual figure of speech.

If figures are included in the image, consider their sex, gender, age, financial status, social class, costume, facial expression, posture, pose, body language, and relationships to other figures, if any, and to the objects, or “props,” if any, and the landscape or interior space shown in the image.

Now, let's try a simple exercise, using this image:


What question first addresses itself to me is, Why is the doll crying? In other words, I am most interested in the question of motive. If I am uncertain, I may hazard a guess, indicating it as such by following the guess with a question mark in parentheses; if, as yet, I have no answer, I will indicate this by using just a question mark.

Now that I've determined my chief interest in the image, I should answer the other, related questions:

Who? = doll
What? = crying
When? and Where = In the darkness
How? = magic (?)
Why? = ?

Next, I will “read” the image from right to left and from top to bottom, making notes concerning questions, ideas, emotions, and relationships between one of its elements of the image:

  • Right eye is half-closed; left eye, open
  • Right eye is dark; right eye, blue
  • A teardrop on the doll's left eye suggests the toy is crying
  • In comparison to the nose and mouth, the doll's eyes are exceptionally large—why?
  • There is no background, just a close-up of the doll's seemingly large, round face
  • The face is cracked and worn

These are my initial observations. I should ask what each is intended to suggest or mean. (In studying an image, especially if it was produced by a professional artist, we should assume that every detail is carefully thought out and is present for a purpose.)

  • The right eye suggests thought, reflection; it seems to look inward. The left eye is open; the doll sees, but it also cries: whatever the doll sees seems to make it sad.
  • There is only a single, large teardrop, which seems to imply that either the doll is no longer crying or has only just begun to cry; either it has cried itself out or it is only now being moved to tears.
  • The relatively large eyes focus the viewer's attention on them, rather than on its nose or mouth. Its vision, thought, and emotion and what it sees are the important things.
  • The setting is unknown, other than by darkness; the time and place are irrelevant. However, the darkness could symbolize fear, ignorance, or death, since black is often associated with one or all of these emotions or states of existence. The large size of the face also focuses the viewer's attention on the doll's face. Its face, the symbol of identity, like the doll's behavior—cryingare the focal points of the image, suggesting that these are the most important features of the picture.
  • The crack in the doll's right cheek and the wear on its face could symbolize its suffering; it seems careworn, tired, and slightly injured.

Add any additional observations:

  • The image makes use of personification and symbolism.
  • None of my observations answers my original question: Why is the doll crying? In other words, what is its motive?

At this point, we are beyond the image. We are asking ourselves a question that the image itself does not, and cannot, answer. Therefore, we must use our imaginations, our knowledge of human nature, and our own experiences as human beings to guess why a doll, if it were capable of crying, might weep. In doing so, we should also be true to the questions, ideas, emotions, and the relationships between the focus feature of the image (in this case, the doll) and the image's other, related elements.

We can start by listing facts known about dolls:

  • A doll usually belongs to a girl.
  • A doll may be given to a girl as a gift, perhaps by her parents.
  • A girl often invests her doll with a “personality” (personifies the doll).
  • When a girl is not playing with her doll, the doll is often left by itself, perhaps in a dark place, such as a closet or a toy box.
  • A girl may project her own emotions onto her doll.
  • A girl may assign the role she plays in her present life to her doll.

Based on these thoughts, we might construct a scenario to explain our original question, Why is the doll crying?

Melinda Jackson abandons her doll, Bessie—not to a closet or to a toy box this time, but to the alley behind her house, beside the trash cans to be collected, along with the other trash, by the city's sanitation crew. Melinda is sad to say goodbye to Bessie, who's been her dearest companion, her confidante, her best friend for most of her life. They've been through a lot, good times and bad. But Melinda is older nowtoo old for Bessieand, so, Melinda abandoned her doll. She imagines Bessie alone in the dark alley, frightened and in despair, crying, as Melinda herself is crying. But it is only a tear. She brushes it away. Besides, Bessie is just a doll. Bessie can't really cry.

The idea for the story suggests three parts:

  1. Melinda becomes aware that she is “too old” for a doll. (Maybe she has a sleepover and her friends make fun of her for still having a doll.)
  2. Melinda is sad to say goodbye to her doll, but, convinced the time has come to part with Bessie, Melinda places Bessie in the dark alley behind her house to be hauled away by the city's sanitation crew.
  3. Twist ending

We need to surprise the reader with an unexpected outcome to the story. With Melinda's new awareness that she is “too old” for a doll (Part I) and Melinda's abandonment of her doll so that Bessie can be hauled away by the city's sanitation crew (Part II), we have set up the expectation, in the reader's mind, that Bessie will be discarded. There are several ways the story could end with a twist:

  1. One of the sanitation crew could take Bessie home for his own daughter to “adopt.”
  2. A dog could carry Bessie home, where another girl could “adopt” Bessie.
  3. Bessie really could be magical, and she could return to Melinda, who decides to keep her, after all.
Adopt one of these twists or (or another possibility) and use it to write part three of the story's summary:

    III. Recovering from her fright, Bessie walks          back to Melinda's house, returns to the girl's       bedroom, with muddy feet, and takes her          customary place of honor on Melinda's bed.       Shocked, Melinda decides Bessie is magic          and decides to keep her, regardless of her          the taunts of her "friends."

The fifteen basic needs identified by advertising executive Jib Fowles should also be considered in relation to the image: the need to achieve, the need for aesthetic sensations, the need for affiliation, the need to aggress, the need for attention, the need for autonomy, the need to satisfy curiosity, the need to dominate, the need to escape, the need to feel safe, the need to nurture, the need for sex, the need for prominence, and physiological needs (food, drink, sleep, etc.). For example, in the sample story, Madeline feels the need for affiliation (she has a sleepover), and Madeline feels the need for autonomy (she feels that it is time for her to say goodbye to her doll). By appealing to one or more of these basic needs, a story is likely to allow readers to develop empathy for the narrative's characters—in the case of the sample story, for both Madeline and Bessie.

If you'd care to try this approach for a story of your own, you might use the following (or some other) image:



Saturday, August 1, 2020

Benefits of Alternate Endings: Pick One

Copyright 2020 by Gary L. Pullman

It was fashionable in Hollywood, at one time, to produce movies that have alternate endings. Hollywood executives hoped that, by trying out two or more endings for the same movie on test audiences, they could determine which one viewers enjoyed most, which might translate into more ticket sales (i .e., dollars) at the box office.

For short story writers and novelists, however, there may be other benefits to devising possible alternate endings. In doing so, however, authors should follow Aristotle's dictum (and Edgar Allan Poe's advice) that a story's ending should end in a manner that does not destroy the integrity of the rest of the plot.

Devising possible alternate endings to a story can also assist writers in selecting the most appropriate, effective, and memorable ending possible from an array of alternatives.

In addition, imagining possible alternate endings can, perhaps, improve the story, because a new possibility might round out, explain, or otherwise complete the narrative in a more believable or otherwise satisfying manner than the original ending. (We're speaking, now, of works in progress, rather than published, stories.)

Imagining alternate endings could also produce unexpected or better twist endings than the one a writer originally had in mind.


The Cone” by H. G. Wells

Current ending: Raut, who has cuckolded Horrocks, is doomed when a blast-furnace cone lowers him into the furnace, while Horrocks pelts the adulterer with hot coals.

Alternate ending: Horrocks seizes Raut by the arm, shoving him into the path of an oncoming railway tram. (This incident occurs earlier in the story, but, at this point, Horrocks is terrorizing Raut and, at the last minute, pulls him to safety; revised, the original story would end with this incident, without Horrocks pulling Raut from the tram's path.)


The Damned Thing” by Ambrose Bierce

Current ending: An entry in Morgan's diary reveals that the creature he hunts is invisible because its color is imperceptible to the human eye.

Alternate ending: Both Morgan's friend Harker, who witnessed Morgan's death and Morgan himself are insane, the former because of his fantastic testimony at the coroner's inquest concerning the cause of Morgan's death, the latter because, in writing of the incident in his diary, he described it in a manner that is consistent with Harker's account of the occurrence. On suspicion of having killed, and possible brainwashed Morgan, Harker is arrested and held for trial.


Dracula's Guest” by Bram Stoker

Current ending: Horsemen frighten off the werewolf guarding and keeping an English hotel guest warm in a forest and take him back to the hotel; they were dispatched at the request of a Transylvanian count named Dracula.

Alternate ending: The horsemen arrive to find the Englishman's throat torn out by the werewolf feasting upon his corpse.
 
"The Signalman" by Charles Dickens

Current ending: The narrator learns that a signal-man, seemingly mesmerized by something he saw, was struck and killed by an approaching train after ignoring the engineer's repeated warnings to get off the track.

Alternate ending: The train strikes the signal-man, but investigators cannot find his body; on the anniversary of his supposed death, the signal-man again appears on the track and is struck, but, afterward, investigators cannot find a body.

Thursday, July 30, 2020

Secret Motivations

 Copyright 2020 by Gary L. Pullman

Often, in horror stories and films, a secret, past or present, drives and directs protagonists' or antagonists' actions:


Schizophrenia (Norman Bates [Alfred Hitchcock's 1960 film adaptation of Robert Bloch's 1959 novel Psycho], Brian De Palma's 1980 film Dressed to Kill, and David Calloway [John Polson's 2005 film Hide and Seek]);


crimes of various kinds (Marion Crane's adultery and theft and Norman Bates's murder in Psycho; Grace Newman's murders in Alejandr Amenábar's 2001 film The Others; Freddy Kreuger's murders in Wes Craven's 1984 film A Nightmare on Elm Street; the teenage friends' murder in Jim Gillespie's 1997 film adaptation of Lois Duncan's 1973 novel I Know What You Did Last Summer; Horrocks's wife's adultery with Raut in H. G. Wells's 1895 short story “The Cone”;

deceit or betrayal (Marion Crane's adultery and her theft of her employer's money in Psycho; the adultery of Horrocks's wife and lover Raut in “The Cone”; the teenage characters' attempt to cover up what they believed to be their killing of a man in I Know What You Did Last Summer);


sexual deviance (voyeurism in Michael Powell's 1960 film Peeping Tom, Victor Zarcoff's 2016 film 13 Cameras, and Psycho; lesbianism in Daphne du Maurier's 1938 novel Rebecca and Shirley Jackson's 1959 Gothic horror novel The Haunting of Hill House; transvestism in Hitchcock's Psycho, Brian De Palma's 1980 film Dressed to Kill, Jonathan Deeme's 1991 film adaption of Thomas Harris's 1988 novel The Silence of the Lambs; and transgenderism in Robert Hiltzik's 1983 film Sleepaway Camp; and sadism (Robert Harmon's 1986 film The Hitcher);


past psychological trauma (the denial of Angela Baker true sex and gender in Sleepaway Camp and Carrie White's victimization by high school bullies in Stephen King's 1979 novel Carrie and Brian De Palma's 1974 film adaptation of the book);


vengeance (many horror stories and movies, including Edgar Allan Poe's 1846 short story “The Cask of the Amontillado,” “The Cone,” A Nightmare on Elm Street, I Know What You Did Last Summer, and a host of others); and

suggestibility (the narrator-protagonits's runaway imagination in H. G. Wells's 1894 short story “The Red Room” and, possibly, the protagonist of Bram Stoker's 1891 short story “The Judge's House” and his 1914 short story “Dracula's Guest”).


As we can see, the same story or film may contain multiple instances of secret motivators: Hitchcock's Psycho contains two characters, Marion Crane and Norman Bates, who, between them, are driven by no fewer than four types of secrets: schizophrenia, crime (murder), sexual deviance (voyeurism) (Bates) and deceit or betrayal (adultery), and crime (theft) (Crane).


On the surface, such characters appear to be normal and to be motivated by ordinary drives, such as the need to nurture, the pursuit of profit, affiliation, pleasure, leisure, generosity, and kindness. The normal, apparent motivations of these characters seem to “explain” them; in reality, however, they merely disguise their true desires, aims, and purposes; they are red herrings, not clues, to the nature of the characters, fictitious personas that allow the characters to act without arousing suspicion. Marion Crane is a thief, but she poses as a traveler. The protagonist of Peeping Tom and the landlord in 13 Cameras are both voyeurs and murderers, but the former poses as a photographer, the latter as nothing more than a landlord. Horrocks, in “The Cone,” is a vengeful victim of adultery, but he poses as a tour guide of sorts. The schizophrenic in Hide and Seek poses as a nothing more than a psychiatrist who has his daughter Emily's psychological welfare at heart.


The disguise of normality is also disarming. It suggests that dangerous characters are either harmless of beneficial: a motel owner, teenage friends, scientists, a camper, a mother, a doctor. The disguise of normality makes it easier for such characters to stalk and slay their prey. Indeed, such characters can even appear to be the victim, rather than the victimizer, to him- or herself, if not to the public (although they often appear to be the victim to the public as well, at least for a time): David Calloway and Grace Newman are examples.


Stories and films in which a secret is at the heart of one or more characters, whether protagonist or antagonist or both, suggest a threefold division of plot: Part I: Appearance is maintained through the adopted persona; Part II: the character's secret is discovered or revealed; and Part III: reality is exhibited as the character's true identity is perceived.

Thursday, June 18, 2020

Calling the Shots

Copyright 2020 by Gary L. Pullman



In The Annotated Poe, the observation is made that Edgar Allan Poe's work has suggested storytelling techniques that filmmakers have adopted in dramatizing their scripts:

. . . his influence in the history of cinema has been profound. He has since the early days of motion pictures provided filmmakers with subjects, while influencing the development of cinematic theory and technique (21).

For example, Poe “anticipates the technique of cinematic montage, in which brief shots are joined together to form a sequence that compresses space, time, and information” in order to accelerate “the action of the story, propelling readers towards its climax” (43).


In addition, Poe pioneered the narrative equivalent of alternating close-up shots, distance shots, and extreme close-ups combined with sound effects:

Poe depicts Metzengerstein in close-up (the “agony of his countenance'”, pulls back to show him from a distance (“the convulsive struggling of his frame”), and then supplies an extreme close-up (“his lacerated lips, which were bitten through and through”). The rapid shifting of the images quickens the narrative pace, which the ensuing cacophony of sound—the shriek of Metzengerstein, the clatter of hooves, the roar of the flames, and the shriek of the wind—further intensifies, thus providing a running start for the horse's final bound up the stairs” (34).

There's no reason that the cinema shouldn't return the favor, as short story writers and novelists adopt some of the camera angles that directors and cameramen (and women) have found most effective in filming horror movies.

In doing so, the writer simply adopts the strategy of using description to depict in words what the camera would show in images. In writing, the writer is also the director and the cameraman (or woman); the writer, therefore, calls the shots.

Here are a few examples. (In the descriptions, specific references to characters and situations have been deliberately eliminated in the interests of describing more generic scenes. The video clips are more specific, suggesting how particular writers, actors, directors, and other filmmaking crew members have depicted such situations.)

The extreme closeup is called for when “specific facial expressions” indicate that action “that might scare . . . a character” is about to occur or “has happened.”


Here's the same scene, from Stanley Kubrick's The Shining (1980), captured in the “camera” of descriptive writing:

Behind him, above the immense fireplace and its burning log, a mural of stylized girls in triangular skirts adorns the wall. To the left, Art Deco windows are set in the wall, beneath a mounted moose head; a table; chairs; twin candles in matching wall sconces. But decorative features are indistinct, pale, ghostly images, suggestions, more than realities. One's gaze is drawn to and fixated upon him. His high forehead, his winged eyebrows, his staring eyes, his parted lips command absolute attention, allegiance, devotion, as does his stance, exuding confidence and power. As I approach, his features remain the same; he does not blink, does not stir, does not change. Nearer still, and his eyes, his gaze, without altering, expresses, in its stillness and intensity, in its indomitable and unchanging will, in its immutable and insistent being, a demonic essence, at once both terrifying and mesmerizing, inescapable and compelling.

A point-of-view shot captures a character's own visual experience, showing what he or she would see in a particular situation, letting the reader view the scene as character sees the action.


The opening scene of John Carpenter's Halloween (1978):

Movement, a march, a cadence measured and purposeful, past a jack-o-lantern flickering from the fire inside; past dark foliage shapes; past the shadows of leaves upon a wall white in the darkness, to a scene framed by a window: inside a teens locked in an embrace kiss, frantic, until they hear a sound; they break, listening. Then, they run upstairs, excited. Movement, march, cadence, in reverse, back past the leaf-shadows, the dark foliage shapes, the fiery carved pumpkin, to the front yard. Up. The second-story window is illuminated, then dark. Around, through the darkness, to the door through the windows of which shows the kitchen. Enter. Light. Stove. Sink. Open a drawer, remove a knife, huge and sharp of edge and point. Dining room: table, candles, chairs, sideboard, shadow of a chandelier upon a wall. Hallway. Living room: television, rocking chair, sofa, pole lamp. A staircase, leading up. The teenage boy, walking downstairs, exits the front door, closing it behind him. Up the stairs, past a painting, framed and hanging on the wall, into the darkness. Cast-off clothing on the floor: jacket, bra, panties. The corner of a chair. Through a doorway, she sits, naked, the teenage girl, running a brush through her hair. Behind her, the bedding is in disarray, disheveled with the remnants of her lust. She brushes her hair. Turns. Screams, covering her breasts with her hands, modest now. The stabbing of the knife. Her fall, a collision with a dresser and the floor. Down the stairs, through the darkness. Ceiling lights, the foyer's hardwood floor, the door, opening upon deeper darkness and car lights. A man and a woman, hurry through the night, toward the house, their parked car abandoned. The mask is pulled away, and the killer, bloody knife in hand, their eight-year-old son, a clown, is revealed, is born, this Halloween.

The over-the-shoulder shot is used either to suggest that a character is conversing with another character or that another character is following the character shown in the shot. This camera angle focuses on a single character, emphasizing him or her, but implies that one or more other characters, although unseen, are also present. It can also set up a shock; for example, “the character could turn around and look possessed.”


Grace Newman learns something about herself in this scene from The Others (2001):

Seated on the floor, her back to the door, covered in a heavy, white voile veil and bundled in a matching dress, her young daughter, the puppeteer, has gnarly, old hands; an aged face, half-hidden beneath the ectoplasmic veil, attempts to deceive, but the pale, shocked thirty-year-old redhead in the black dress is not deceived: she knows this person, this thing, is not her daughter. The mother chokes the old crone, the impostor, the changeling; yanks the veil from her; and sees—the child in the dress is her daughter, after all. The child stares at her mother in disbelief, in terror: the stranger, her mother, this mad woman who disowned her, has tried to kill her!

The establishing shot, “usually shot at a distance” is 'a wide shot” that sets the scene by showing the site of upcoming action. Such a shot may be devoid of characters; if characters are present, they are merely window dressing, part of the scene itself—unless and until the “camera” (the description) zeroes in on them, picking them out from the crowd.


Stanley Kubrick's establishing shot is the sequence with which The Shining begins, as Jack Torrance drives to the Overlook Hotel:

A dark blue lake, a green island in its midst, parallels a two-lane mountain road meandering, a gray ribbon, or a snake, through a forest thick with shaggy conifers, passing no other cars for miles and miles. Wide, open land stretches away, before the mountains' jagged, snow-covered peaks. The car looks like a toy, as it follows the sweeping grandeur of the terrain. Up a slope, tight against a cliff on the right, a sheer drop-off on the left shored up by a retaining wall, the yellow VW rounds a curve, and the highway seems to open up, wide. Finally, another car, a white limousine—stalled, it seems—is seen; the VW swings past, leaving it behind. Ahead, a tunnel plunges through the mountainside beneath the pines; for a few moments, the VW disappears, then emerges, passes another stopped car, on the left shoulder, continuing to pursue the highway between the towering cliff on the right and the plummeting drop-off on the left. Passing another car—the third in what seems forever—the yellow VW now travels along a stretch of road cut into the steep slope of the mountainside itself; gone, for the moment, are the cliffs; all is mountainside, green with grass and stands, but no forests, of pines. In the distance, craggy mountains loom. Another car, a canoe on top, passes, and then, there is snow on the mountains and the roadside. At the base of a mountain decorated with fields of snow, a hotel sits, immense in itself, but tiny compared to the mountain rearing behind it, into the clear, dark-blue sky. Finally, the yellow VW has arrived.

The wide shot is similar to the establishing shot, but the wide shot focuses on the characters and can lend a sense of depth to the action' all the characters and objects are in focus and perspective, so this shot equalizes rather than highlights characters, objects, and actions.


Another clip from Halloween includes a wide shot:

A young woman in blue denim bell-bottom jeans and a light-blue blouse, hands in pockets, mounts the steps leading from a suburban lawn to a broad porch. At the entrance flanked by windows, she rings the doorbell, leans left to peer into the window, turns, and leaves, back across the porch and down the steps. She crosses the front yard, passes the porch railing and the fiery jack-o-lantern seated there, walks down the side of the house, with her shadow on the wall, and is lost to the darkness. She emerges from the night, approaching the back door, which is open. She hesitates. Steps into the kitchen, closing the door behind her. Passing through dark rooms, she climbs the stairs to the second floor, and is swallowed by the darkness. To her left, at the top of the stairs, light shines around and beneath a closed door. She approaches, down the hallway. Illuminated by ambient light, her face is a picture of curiosity. She opens the door, and her eyes widen. Laid out in the bed, her arms extended so that her corpse forms a cross, a woman lies, dead; a headstone propped behind her, against the head of the bed, reads, “Judith Myers.” A pumpkin, lit by candlelight, grins on the night table beside her. Gasping, the young woman covers her mouth in her hands and backs into the wall behind her. She turns, and the body of a young man, suspended upside-down, swings through the doorway beside her, back and forth, back and forth, back and forth. She retreats, and a cabinet door opens to reveal a blonde woman her own age, blouse open, breasts revealed, staring at nothing. She flees into the hallway, crying, distraught and terrified, leaning against another room's doorjamb. A white mask appears in the darkness of the room beside her. The masked man emerges, and a butcher's knife plunges, ripping the sleeve of her blouse. She turns, falls over the staircase railing, onto the steps, and slides down the stairs. The masked man follows, standing at the head of the stairs for a moment, framed by the light of the room behind him, where the two female corpses are posed and the male body is rigged. Not dead, the young woman rises and steps forth, into the darkness.

The high-angle shot looks down on the action, making characters, objects, and settings seem small and insignificant, thus heightening their vulnerability.


Breaking Bad: Crawl Space (2011), directed by Scott Winant, alternates between high-angle shots and low-angle shots. The low-angle shots show a man in a crawlspace; these shots alternate with high-angle shots showing a blonde woman in the house, looking down at him.

A man on his hands and knees tears frantically at a sheet of plastic. He turns over, clutching bundles of cash. A blonde woman peers down at him. He demands to know something. Taken aback, the woman shakes her head. Lying on his back in the crawlspace, he kicks his heels, dislodging dirt, yelling up, through the opening in the floor that connects the crawlspace to the house. She gasps. In the crawlspace, he looks desperate. She closes her eyes, makes a response. He stares up at her, disbelief on his face, as asks more questions. Frightened, she explains. He puts his hands atop his head. She apologizes. He rants, clenching his fists. She kneels, looking down upon him, concerned. He rolls onto his left side, hands covering is face, whimpering. He rolls back onto his back, weeping and sobbing. She looks down, pity on her face, and makes a comment. His wailing turns to laughter, and her rolls onto his left shoulder, then onto his back again. Looking both concerned and frightened, the blonde woman backs away from the opening to the crawlspace, into the hallway. Elsewhere, a woman in dim light paces back and forth as she talks on a cell phone. The blonde walks along a hallway, past the door to a kitchen, and picks up the receiver to a telephone on a kitchen counter accessible from the hallway. She starts to talk, walking away, down the hallway. In the crawlspace, among the bundled cash, the man continues to laugh, as the view of him, framed by the opening to the crawlspace, becomes more and more distant, suggesting he is insignificant, alone, vulnerable, and trapped.

A shot similar to the high-angle shot, the bird's-eye view shot also looks down upon a character. Thanks to the bird's eye view shot, which looks 'straight down . . . usually [at] a setting” or a “place,” a character appears “short and squashed,” which makes this shot “effective in a horror movie” in which a character's movement is being tracked or as an establishing shot.

The low-angle shot is the opposite of the high-angle shot, looking up to another character, object, or aspect of the setting. This shot can suggest a character's lack of power or authority and can indicate confusion and “disorientation.”

The low-angle shots showing the man in the crawlspace alternate with the high-angle shots showing the woman in the house, looking down at him.

A shot similar to the low-angle shot, the worm's eye view shot also looks down upon a character. In the worm's eye view shot, the angle is even lower than that found in the low-angle shot. The angle in the worm's eye view shot is so low that it could be a worm's vision on things. This angle makes “things look tall and mighty” and can show a character “walking around a house” or some other location, without giving away the character's identity.

The canted-angle shot sets a character at a diagonal, tilting him or her, and suggests “imbalance and instability,” especially if it is combined with a point of vie shot. The canted angle shot implies that “something strange is about to happen.”


This example of the canted-angle shot, from Cindy Kaye's Dutch Angle: The Movie (2016) could be described this way:

A closed door at the end of a hallway, like the door frame, the vase of flowers at the in the hallway, near the door, the walls, and the corridor itself, tilt to the left. Another door opens, and a boy leans out. He looks at the door at the end of the hall. He starts toward it. The lights go out. The lights come back on. They blink, off and on, off and on. The boy turns left at the end of the hall. The lights go out. When they come on again, he is walking down the stairs to the first floor. The lights continue to blink off and on. At the bottom of the stairs, he turns left. The lights continue to blink off and on. Through an open doorway, the boy is seen lying prone, on the floor of a chamber that appears to be a dining room: it is furnished with a table and chairs and a cabinet full of dishes, but, there is also a made-up bed in the room. The lights go out; they do not come on again.

By deciding on the elements you want to include in a situation and the envisioning it as a scene, you can write descriptions that have immediacy, drama, unity, and coherence. At the same time, such descriptions will appeal to readers' senses, heightening verisimilitude, and facilitating the identification between the reader and the characters involved in such situations. Such descriptions guarantee that the scene you describe will have characters in conflict, thematic significance, narrative purpose, and interconnection with previous and subsequent scenes as well as a cause-and-effect relationship with other scenes in the plot.


It helps, when writing short stories or novels, to plot them meticulously, even to the storyboarding level that Alfred Hitchcock used in planning his movies' plots and the way action would be presented and appear on the screen. His care about details of audiovisual storytelling are one of the reasons for his great success and the respect he received and continues to receive. Best of all, the techniques he used, one of which was calling the shots well before filming a movie, are available to all storytellers and to storytellers of all kinds.

Paranormal vs. Supernatural: What’s the Diff?

Copyright 2009 by Gary L. Pullman

Sometimes, in demonstrating how to brainstorm about an essay topic, selecting horror movies, I ask students to name the titles of as many such movies as spring to mind (seldom a difficult feat for them, as the genre remains quite popular among young adults). Then, I ask them to identify the monster, or threat--the antagonist, to use the proper terminology--that appears in each of the films they have named. Again, this is usually a quick and easy task. Finally, I ask them to group the films’ adversaries into one of three possible categories: natural, paranormal, or supernatural. This is where the fun begins.

It’s a simple enough matter, usually, to identify the threats which fall under the “natural” label, especially after I supply my students with the scientific definition of “nature”: everything that exists as either matter or energy (which are, of course, the same thing, in different forms--in other words, the universe itself. The supernatural is anything which falls outside, or is beyond, the universe: God, angels, demons, and the like, if they exist. Mad scientists, mutant cannibals (and just plain cannibals), serial killers, and such are examples of natural threats. So far, so simple.

What about borderline creatures, though? Are vampires, werewolves, and zombies, for example, natural or supernatural? And what about Freddy Krueger? In fact, what does the word “paranormal” mean, anyway? If the universe is nature and anything outside or beyond the universe is supernatural, where does the paranormal fit into the scheme of things?

According to the Online Etymology Dictionary, the word “paranormal,” formed of the prefix “para,” meaning alongside, and “normal,” meaning “conforming to common standards, usual,” was coined in 1920. The American Heritage Dictionary defines “paranormal” to mean “beyond the range of normal experience or scientific explanation.” In other words, the paranormal is not supernatural--it is not outside or beyond the universe; it is natural, but, at the present, at least, inexplicable, which is to say that science cannot yet explain its nature. The same dictionary offers, as examples of paranormal phenomena, telepathy and “a medium’s paranormal powers.”

Wikipedia offers a few other examples of such phenomena or of paranormal sciences, including the percentages of the American population which, according to a Gallup poll, believes in each phenomenon, shown here in parentheses: psychic or spiritual healing (54), extrasensory perception (ESP) (50), ghosts (42), demons (41), extraterrestrials (33), clairvoyance and prophecy (32), communication with the dead (28), astrology (28), witchcraft (26), reincarnation (25), and channeling (15); 36 percent believe in telepathy.

As can be seen from this list, which includes demons, ghosts, and witches along with psychics and extraterrestrials, there is a confusion as to which phenomena and which individuals belong to the paranormal and which belong to the supernatural categories. This confusion, I believe, results from the scientism of our age, which makes it fashionable for people who fancy themselves intelligent and educated to dismiss whatever cannot be explained scientifically or, if such phenomena cannot be entirely rejected, to classify them as as-yet inexplicable natural phenomena. That way, the existence of a supernatural realm need not be admitted or even entertained. Scientists tend to be materialists, believing that the real consists only of the twofold unity of matter and energy, not dualists who believe that there is both the material (matter and energy) and the spiritual, or supernatural. If so, everything that was once regarded as having been supernatural will be regarded (if it cannot be dismissed) as paranormal and, maybe, if and when it is explained by science, as natural. Indeed, Sigmund Freud sought to explain even God as but a natural--and in Freud’s opinion, an obsolete--phenomenon.

Meanwhile, among skeptics, there is an ongoing campaign to eliminate the paranormal by explaining them as products of ignorance, misunderstanding, or deceit. Ridicule is also a tactic that skeptics sometimes employ in this campaign. For example, The Skeptics’ Dictionary contends that the perception of some “events” as being of a paranormal nature may be attributed to “ignorance or magical thinking.” The dictionary is equally suspicious of each individual phenomenon or “paranormal science” as well. Concerning psychics’ alleged ability to discern future events, for example, The Skeptic’s Dictionary quotes Jay Leno (“How come you never see a headline like 'Psychic Wins Lottery'?”), following with a number of similar observations:

Psychics don't rely on psychics to warn them of impending disasters. Psychics don't predict their own deaths or diseases. They go to the dentist like the rest of us. They're as surprised and disturbed as the rest of us when they have to call a plumber or an electrician to fix some defect at home. Their planes are delayed without their being able to anticipate the delays. If they want to know something about Abraham Lincoln, they go to the library; they don't try to talk to Abe's spirit. In short, psychics live by the known laws of nature except when they are playing the psychic game with people.
In An Encyclopedia of Claims, Frauds, and Hoaxes of the Occult and Supernatural, James Randi, a magician who exercises a skeptical attitude toward all things alleged to be paranormal or supernatural, takes issue with the notion of such phenomena as well, often employing the same arguments and rhetorical strategies as The Skeptic’s Dictionary.

In short, the difference between the paranormal and the supernatural lies in whether one is a materialist, believing in only the existence of matter and energy, or a dualist, believing in the existence of both matter and energy and spirit. If one maintains a belief in the reality of the spiritual, he or she will classify such entities as angels, demons, ghosts, gods, vampires, and other threats of a spiritual nature as supernatural, rather than paranormal, phenomena. He or she may also include witches (because, although they are human, they are empowered by the devil, who is himself a supernatural entity) and other natural threats that are energized, so to speak, by a power that transcends nature and is, as such, outside or beyond the universe. Otherwise, one is likely to reject the supernatural as a category altogether, identifying every inexplicable phenomenon as paranormal, whether it is dark matter or a teenage werewolf. Indeed, some scientists dedicate at least part of their time to debunking allegedly paranormal phenomena, explaining what natural conditions or processes may explain them, as the author of The Serpent and the Rainbow explains the creation of zombies by voodoo priests.

Based upon my recent reading of Tzvetan Todorov's The Fantastic: A Structural Approach to the Fantastic, I add the following addendum to this essay.

According to Todorov:

The fantastic. . . lasts only as long as a certain hesitation [in deciding] whether or not what they [the reader and the protagonist] perceive derives from "reality" as it exists in the common opinion. . . . If he [the reader] decides that the laws of reality remain intact and permit an explanation of the phenomena described, we can say that the work belongs to the another genre [than the fantastic]: the uncanny. If, on the contrary, he decides that new laws of nature must be entertained to account for the phenomena, we enter the genre of the marvelous (The Fantastic: A Structural Approach to a Literary Genre, 41).
Todorov further differentiates these two categories by characterizing the uncanny as “the supernatural explained” and the marvelous as “the supernatural accepted” (41-42).

Interestingly, the prejudice against even the possibility of the supernatural’s existence which is implicit in the designation of natural versus paranormal phenomena, which excludes any consideration of the supernatural, suggests that there are no marvelous phenomena; instead, there can be only the uncanny. Consequently, for those who subscribe to this view, the fantastic itself no longer exists in this scheme, for the fantastic depends, as Todorov points out, upon the tension of indecision concerning to which category an incident belongs, the natural or the supernatural. The paranormal is understood, by those who posit it, in lieu of the supernatural, as the natural as yet unexplained.

And now, back to a fate worse than death: grading students’ papers.

My Cup of Blood

Anyone who becomes an aficionado of anything tends, eventually, to develop criteria for elements or features of the person, place, or thing of whom or which he or she has become enamored. Horror fiction--admittedly not everyone’s cuppa blood--is no different (okay, maybe it’s a little different): it, too, appeals to different fans, each for reasons of his or her own. Of course, in general, book reviews, the flyleaves of novels, and movie trailers suggest what many, maybe even most, readers of a particular type of fiction enjoy, but, right here, right now, I’m talking more specifically--one might say, even more eccentrically. In other words, I’m talking what I happen to like, without assuming (assuming makes an “ass” of “u” and “me”) that you also like the same. It’s entirely possible that you will; on the other hand, it’s entirely likely that you won’t.

Anyway, this is what I happen to like in horror fiction:

Small-town settings in which I get to know the townspeople, both the good, the bad, and the ugly. For this reason alone, I’m a sucker for most of Stephen King’s novels. Most of them, from 'Salem's Lot to Under the Dome, are set in small towns that are peopled by the good, the bad, and the ugly. Part of the appeal here, granted, is the sense of community that such settings entail.

Isolated settings, such as caves, desert wastelands, islands, mountaintops, space, swamps, where characters are cut off from civilization and culture and must survive and thrive or die on their own, without assistance, by their wits and other personal resources. Many are the examples of such novels and screenplays, but Alien, The Shining, The Descent, Desperation, and The Island of Dr. Moreau, are some of the ones that come readily to mind.

Total institutions as settings. Camps, hospitals, military installations, nursing homes, prisons, resorts, spaceships, and other worlds unto themselves are examples of such settings, and Sleepaway Camp, Coma, The Green Mile, and Aliens are some of the novels or films that take place in such settings.

Anecdotal scenes--in other words, short scenes that showcase a character--usually, an unusual, even eccentric, character. Both Dean Koontz and the dynamic duo, Douglas Preston and Lincoln Child, excel at this, so I keep reading their series (although Koontz’s canine companions frequently--indeed, almost always--annoy, as does his relentless optimism).

Atmosphere, mood, and tone. Here, King is king, but so is Bentley Little. In the use of description to terrorize and horrify, both are masters of the craft.

A bit of erotica (okay, okay, sex--are you satisfied?), often of the unusual variety. Sex sells, and, yes, sex whets my reader’s appetite. Bentley Little is the go-to guy for this spicy ingredient, although Koontz has done a bit of seasoning with this spice, too, in such novels as Lightning and Demon Seed (and, some say, Hung).

Believable characters. Stephen King, Douglas Preston and Lincoln Child, and Dan Simmons are great at creating characters that stick to readers’ ribs.

Innovation. Bram Stoker demonstrates it, especially in his short story “Dracula’s Guest,” as does H. P. Lovecraft, Edgar Allan Poe, Shirley Jackson, and a host of other, mostly classical, horror novelists and short story writers. For an example, check out my post on Stoker’s story, which is a real stoker, to be sure. Stephen King shows innovation, too, in ‘Salem’s Lot, The Shining, It, and other novels. One might even argue that Dean Koontz’s something-for-everyone, cross-genre writing is innovative; he seems to have been one of the first, if not the first, to pen such tales.

Technique. Check out Frank Peretti’s use of maps and his allusions to the senses in Monster; my post on this very topic is worth a look, if I do say so myself, which, of course, I do. Opening chapters that accomplish a multitude of narrative purposes (not usually all at once, but successively) are attractive, too, and Douglas Preston and Lincoln Child are as good as anyone, and better than many, at this art.

A connective universe--a mythos, if you will, such as both H. P. Lovecraft and Stephen King, and, to a lesser extent, Dean Koontz, Bentley Little, and even Douglas Preston and Lincoln Child have created through the use of recurring settings, characters, themes, and other elements of fiction.

A lack of pretentiousness. Dean Koontz has it, as do Douglas Preston and Lincoln Child, Bentley Little, and (to some extent, although he has become condescending and self-indulgent of late, Stephen King); unfortunately, both Dan Simmons and Robert McCammon have become too self-important in their later works, Simmons almost to the point of becoming unreadable. Come on, people, you’re writing about monsters--you should be humble.

Longevity. Writers who have been around for a while usually get better, Stephen King, Dan Simmons, and Robert McCammon excepted.

Pacing. Neither too fast nor too slow. Dean Koontz is good, maybe the best, here, of contemporary horror writers.


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