Copyright 2010 by Gary L. Pullman
In “Fenimore Cooper’s Literary Offences,” Mark Twain observes that the author of the Leatherstocking series lacks inventiveness:
Cooper’s gift in the way of invention was not a rich endowment; but such as it as he liked to work it, he was pleased with the effects, and indeed he did some quite sweet things with it. In his little box of stage-properties he kept six or eight cunning devices, tricks, artifices for his savages and woodsmen to deceive and circumvent each other with, and he was never so happy as when he was working these innocent things and seeing them go.(For Twain‘s own “rules governing literary art,” refer to “Mark Twain’s ’Rules For Governing Literary Art”). The analogy in which a narrative plot is compared to an invention is fruitful as an aid in understanding the plotting of fiction. Many patents are issued not for original inventions but for improvements to them. For example, the original mousetrap could be patented, but so could a better mousetrap. This fact suggests something analogous in regard to fiction. To devise an original plot for oneself, a writer can adapt the plot of another writer. But, wait! Isn't that plagiarism? It could, but need not, be. Huh? Let me explain. To steal another writer’s plot is definitely plagiarism, but ideas cannot be patented. Therefore, Edgar Rice Burroughs’ The Land That Time Forgot, Sir Arthur Conan Doyle’s The Lost World, and Michael Crichton’s Jurassic Park, among many others, which all feature dinosaurs, are acceptable (that is, legal). If more than one writer has succeeded with a particular type of monster (dinosaurs, for instance), you might do likewise, provided that you use only the idea of dinosaurs as your monsters and not the specific treatments of dinosaurs that others have employed. Here’s a way to go about the business of “improving” upon (or tinkering with) the plots of others so as to produce a story idea of one’s own. Consider the original in terms of its categories or elements: character, setting, theme, conflict, plot. Can you think of a twist on any (or more) of them? In the 1932 film version of Mary Shelley’s Frankenstein, a scientist, Henry Frankenstein, creates a monster from parts of human cadavers which he electrifies in his laboratory. (In the novel, it is unclear how the protagonist, medical student Victor Frankenstein, animates his monster, although a chemical [or alchemical] means is suggested.) The film version departs from the novel in these, and other, ways, but Shelley’s novel could also have suggested H. G. Wells’ The Island of Dr. Moreau. Wells’ setting is an island laboratory. Instead of human cadavers, human-animal hybrids are the mad scientist’s raw materials, and Dr. Moreau uses vivisection, rather than chemistry or electricity, to accomplish his wonders. Although it is debatable whether Shelley’s novel suggested The Island of Dr. Moreau, these sorts of innovations do represent the kind of adaptations to the plot of another, earlier work of which I speak. Thinking of plots as inventions also suggests a caution. Twain was a great writer, but a poor investor, and he lost a fortune in his investments in the James W. Paige’s “compositor,” a typesetting machine which boasted 18,000 parts! Sadder but much wiser, the author gave up “speculating” as a means of getting rich (or richer) quick and recouped his fortune by returning to what he did best: writing and reading his literary works to paying audiences. The moral of the story? To a degree, complexity in a story, especially a novel-length narrative, is a good thing. Readers want twists and turns in their stories. However, a plot that is more labyrinth than zigzag is apt to lose the reader. After all, one typically has only so many hours or days that he or she is willing to devote to the reading of a novel. If readers complain of, rather than praise, the length of a story, as even Stephen King’s most ardent “constant readers” are wont to do on occasion, their grievances may suggest more maze than meander.