Friday, April 17, 2020

The Means to an End, or Catch and Release

 Copyright 2020 by Gary L. Pullman


In plotting horror fiction, as in other genres, it helps to think of the phrase “a means to an end.”

The “means” are the means that the writer employs to encourage the reader to continue to read the story.

The “end” is the theme, or the “meaning,” of the story of film, the point of the narrative or the drama, what it is all “about.”


Here is a simple illustration: an attractive young woman in a bikini is the “means”; the reason for her being a part of a story about a serial killer who preys upon attractive young women in bikinis is the “end.”

We can think of the means as a series of hooks. The writer hooks the reader, but releases him or her; hooks the reader again, and releases him or her a second time; hooks the reader yet again, and releases him or her a third time; and so on, until, at last, the writer releases the reader for good, at the end of the story.


Too often, writers think of not a series of hooks, but of a single hook: the hook that lands the reader, that succeeds in getting him or her to read the rest of the story. However, the idea that even a short story has but a single hook does not work, and it does not work for a novella or a novel, either. (It also doesn't apply to a feature-length film—and what we say here, in this post, about written stories also applies in general to filmed ones; simply substitute “screenwriter” for “writer,” “film” or “movie” for “story” or “novel,” and “audience,” spectator,” or “viewer” for “reader.”)

We might also note that every hook leaves behind a question which is answered either sooner or later. The hooks (usually actions) generate questions; the questions generate suspense. Once the suspense is satisfied—temporarily—the next hook is set.


Let's take, as an example, H. G. Wells's short story “The Red Room.” Here are the hooks:

Hook 1: Castle caretakers warn a young man who has recently arrived not to spend the night in the Red Room, which, they say, is haunted.
Question: Will the young man be dissuaded?
Hook 2: The warning is repeated.
Question: Will the young man be dissuaded?
Hook 3: The warning is repeated again.
Question: Will the young man be dissuaded?
Hook 4: The young man proceeds upstairs to the Red Room.
Question: Will the young man continue to the room or change his mind and depart from the castle?
Hook 5: The young man locks himself inside the room.
Question: Will he stay in the room?
Hook 6: Having secured himself inside the room, the young man inspects the chamber for any signs of secret entrances or hiding places.
Question: Will the young man find any secret entrances or hiding places.?
Hook 7: A candle goes out.
Question: Why?
Hook 8: The young man suspects a draft, but he cannot find a source of an air current.
Question: What caused the draft that blew out the candle—or was it a draft that extinguished the flame?
Hooks 9-12*: One by one, additional candles are apparently snuffed.
Question: What caused the drafts that blew out these additional candles—or were they drafts that extinguished the flame?
Hook 13: The fire in the fireplace is abruptly extinguished.
Question: What caused the fire to go out? (Here, the reader may draw a tentative conclusion: a draft of air certainly could not have extinguished the fire!)
Hook 14: The young man panics, running through the room, and is knocked out.
Question: Did ghosts attack him?
Hook 15: The castle's caretakers ask him whether the room is haunted, as rumored?
Question: What will the young man answer: is the room haunted?
End: The room is haunted—by the young man's own imagination, which ran away with him.

*The numbers are invented, as the exact number escape me at present.

While the incidents of a plot must be linked by cause and effect, they should also be related through actions, or hooks, that cause questions, generating suspense, until, at the end, all is explained.

But must stories be explained? Isn't ambiguity best, in some cases? That's a question for a future post.


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