copyright 2007 by Gary L. Pullman
In life, people sometimes do things for no reason, just for the hell of it. In fiction, however, characters, like litigants in a courtroom, always have a reason--although not always a good reason--for doing what they do. When they undertake large-scale endeavors that require cooperative participation among many individuals, there's generally a correspondingly colossal motive to inspire such massive, purposeful interaction.
We've divided motives for characters' conduct into two broad categories and listed some motives that are plausible for actions among many people (or characters) operating in support of a common cause.
I. International, National, and Regional Scale- Colonization
- Commission of genocide
- Conducting commerce and trade
- Conducting crime fighting and law enforcement activities
- Conducting diplomatic missions
- Conducting homesteading activities
- Conducting missionary activities
- Conducting scientific research
- Conducting search and rescue missions
- Exploration of new worlds or uncharted territory
- Freeing of an enslaved people
- Maintenance of prisons
- Mining
- Piracy
- Pursuit of the freedom to worship
- Showcasing of art and culture
- Waging of war
- Attending weddings and funerals
- Camping outdoors
- Conducting crime fighting and law enforcement activities
- Conducting home-improvement projects
- Conducting landscaping or community beautification projects
- Conducting political campaigns
- Courting; dating (Species)
- Educating oneself or one’s family; educating the local citizenry
- Engaging in sports
- Engaging in social protests
- Enjoying family vacations; traveling
- Entertaining or being entertained
- Fishing, hunting, or shopping
- Participating in children’s and family activities
- Partying
- Production of art and cultural artifacts
- Protecting one’s family
- Working to provide for one’s family
- Worshiping at a local church
- Biological or viral contamination (Earthly or otherworldly); disease or plague
- Cryptozoology
- Demonic possession or other supernatural or paranormal intervention (including magic)
- Extraterrestrial intervention
- Genetic mutations
- Inter-dimensional travel
- Nuclear holocaust
- Paranormal influences
- Parasitism
- Psychosis
- Radiation poisoning
- Scientific experiments gone awry; unintended use of technology
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